Post: 1.13 onPlayerSpawned Function C#
04-26-2014, 12:08 AM #1
Notorious
Caprisuns Is Back
(adsbygoogle = window.adsbygoogle || []).push({}); This is a function that will do a certain thing everytime you spawn! like a iprintln or something!

    
public static void onPlayerSpawned(int client)
{
if (PS3.Extension.ReadByte(0x013977c3 + ((uint)client * 0x2A3Cool Man (aka Tustin)) == 1)
{
Thread.Sleep(2000);
RPC.iPrintlnBold(client, "Spawning Text Here");
}
}


How to use it?
    
onPlayerSpawned(0); //this will call the function for client 0 !

make sure you have it in a timer or a background worker

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Credits:
Corey for the original function
SC58 RPC
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The following 7 users say thank you to Notorious for this useful post:

Eddie Mac, Sabotage, FusionIsDaName, ImAzazel, LaRip8, NickBeHaxing, xPAQz
04-26-2014, 03:56 AM #2
Lol nice.

The following user thanked Black Panther for this useful post:

LaRip8
04-26-2014, 06:17 PM #3
Eddie Mac
At least I can fight
I will be using this with my tool thanks Prime Smile

The following user thanked Eddie Mac for this useful post:

Notorious
04-29-2014, 12:18 AM #4
Originally posted by Prime
This is a function that will do a certain thing everytime you spawn! like a iprintln or something!

    
public static void onPlayerSpawned(int client)
{
if (PS3.Extension.ReadByte(0x13950C8 + ((uint)client * 0x2A3Cool Man (aka Tustin)) == 1)
{
Thread.Sleep(2000);
RPC.iPrintlnBold(client, "Spawning Text Here");
}
}


How to use it?
    
onPlayerSpawned(0); //this will call the function for client 0 !

make sure you have it in a timer or a background worker

You must login or register to view this content.

Credits:
Corey for the original function
SC58 RPC


Only reason I groaned is because the function doesn't work unless you have the correct offset Winky Winky

0x013977c3
09-02-2014, 10:32 PM #5
NickBeHaxing
Stoner Zone
Originally posted by Notorious View Post
This is a function that will do a certain thing everytime you spawn! like a iprintln or something!

    
public static void onPlayerSpawned(int client)
{
if (PS3.Extension.ReadByte(0x013977c3 + ((uint)client * 0x2A3Cool Man (aka Tustin)) == 1)
{
Thread.Sleep(2000);
RPC.iPrintlnBold(client, "Spawning Text Here");
}
}


How to use it?
    
onPlayerSpawned(0); //this will call the function for client 0 !

make sure you have it in a timer or a background worker

You must login or register to view this content.

Credits:
Corey for the original function
SC58 RPC


Can't seem To Get This To Work... Is The Offset Correct?
09-03-2014, 08:59 AM #6
What Can i Do With This Upside Down Happy + The Offset Correct?!

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