R3: Open
L1: Scroll Up
R1: Scroll Down
X: Select
Square: Go Back/Close
All credits are in the project.
is because the menu isn't being re-drawn when the round ends
if(TOC_Calls:
var_GetBool("cl_ingame") == 0)
Variables::MenuLoaded = false;
if(TOC_Calls:
var_GetBool("cl_ingame") == 0)
Variables::MenuLoaded = false;
Copyright © 2026, NextGenUpdate.
All Rights Reserved.