Post: Snow Engine Non Host Mod Menu (With Aimbot)
07-22-2015, 02:17 AM #1
NickBeHaxing
Stoner Zone
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Hello NextGenUpdate!



Today I am releasing a Non-Host SPRX Mod Menu for Black Ops 1 Multiplayer!
Myself and milky4444 have had this project done for quite some time now but we recently fixed some bugs, added some new features and polished the UI.
We decided to release this project open source and hopefully it can help the community learn how to use Engine Text and even make their own Non-Host menus!



All Features
    
-Non Host Aimbot
(Doesn't Work On FFA)
-Engine UI
-L33T Vision
Super Sleight Of Hand
Floating Bodies
FOV Changer
GodMode Class [5]
No Recoil
Steady Aim
Black Bird
Red Boxes


Controls
    
-Dpad Up to Open Menu
-Dpad Up and Down to Scroll
-X to Select Options
-Circle To Go Back


Credits
    
NickBeHaxing - Designing & Coding Menu
Milky4444 - Pretty Much All Addresses, Making Aimbot, Overall Help Smile
Geo - Scroller idea & Thread Designing #Geo4Admin
Sabotage - Aimbot Advice
xPaqz - Orignal Local Button Monitoring
SC58 - Some Addresses & Offsets
Thriefboy - Hooking/Write Process Function
OLDSCHOOLMODZHD - Not Releasing Anything From His Engine Whats So Ever. He is the inspiration behind Snow Engine
Choco - Disable Cheat Protection


Known Bugs


  • Issue with clientinfo_t where if a player joins or leaves the aimbot team check 'reverses' meaning you aim at team mates [Temporary as it updates eventually]
  • Lag-O-Meter Doesn't Work
  • 'Match Bonus' displayed in middle of screen at end of match due to use of engine ui[Can't Fix]
  • When choosing a class in game it does not display the actual class content, just the name. This is because of the use of Engine ui[Can't Fix]
  • 'If when your in a party 'More players needed to balance teams' Displayed in a pre-game lobby while voting for a map choice, all users in the party must vote for a map[Can't Fix]

Fixes Being Worked On


  • Finding a new team check address for aimbot, working to stop map center origin, teammate and edge origin whilst using aimbot
  • Adding FFA Compatibilty
  • Adding Stealth Targeting
  • Adding Logical Targeting
  • Adding ability to change where the Aimbot aims
  • Adding DVAR Editor
  • Adding Custom Lobby Message



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Official Video(s)



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The following 41 users say thank you to NickBeHaxing for this useful post:

-JM-, /SneakerStreet/, alexcubano, allant, BaSs_HaXoR, Boliberrys, CIA agent, codybenti, ETERNALDRAGONS, FallofReach, Full-Evil, Geo, HiddenHour, jacob_9191, JDWALKER, joni_djESP, KL9, Kyzhh, Loz, lutsch1234, milky4444, ModyHacker, ng4a, Nihkz, Not Rage, Darth Saul, primetime43, Rey, Skonafid, Kronos, sleekshow, basshead4ever, Sunnis, Synergy, TheGreenPlanet, Ciri, user_714, VMP, wajdi9, WeHostModdedXP, xelahot

The following user groaned NickBeHaxing for this awful post:

Eddie Mac
03-23-2016, 02:43 AM #173
TajModz_DEX
Bounty hunter
no updates for this then?
03-23-2016, 01:33 PM #174
iiiCenTurY
Gym leader
Originally posted by terrance
will get you banned


Nah Smile
04-23-2016, 04:38 PM #175
S63
Space Ninja
Nice release Winky Winky
05-29-2016, 04:47 AM #176
kys honestly
05-29-2016, 04:49 AM #177
Just make your own jeez. A 12 year old can easily make an eboot call an sprx.
06-24-2016, 11:12 PM #178
I Know this post is old but i really want a none host bo1 mod menu but i cant get this 1 to work. i inject it like i do all other sprx menus but this 1 wont work like sometimes i get it to pop up the snow engine text but then it kicks me from the lobby saying cheat protection blocked it and when i disable cheat protection on the rtm tool i have then the menu does not pop up can someone plz help me with this issue plz
06-24-2016, 11:20 PM #179
ok i ingected the menu and all but i cant see the menu on my screen but when i hit the dpad and x i can select some options like third person but i cant see what i am selecting so how can i fix this
06-29-2016, 11:26 PM #180
Work is game BLES01034 ?
08-21-2016, 08:36 AM #181
Originally posted by NickBeHaxing View Post
im sure you can use fps in the pregame lobby... shaders you could try engine ui but you might beable to hook into a function that runs all the time also at the pre game lobby menu


Originally posted by JM
You guys beat me to it haha me and this other guy had started non host stuff but we couldn't get ui_drawtext to work

Nice release guys
Hey do you know how to make the shaders and text pop while in a Pre-lobby or main menu screen?


Originally posted by SC58 View Post
it matters where u hook, if u wanna show both ingame and lobby i would hook Menu_PaintAll :p

but ull have to restore the function with a stub else the ui menus will not work right.


I know I'm a lil' late to tha show, but here's MW3's Menu_PaintAll address:
MW3 Menu_PaintAll(UiContext *dc) - 0x0029A3D8

But, I couldn't get it working...

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