Post: [Answer]Why you can’t Join a friend with modded GSC
12-08-2017, 10:08 PM #1
-JM-
Space Ninja
(adsbygoogle = window.adsbygoogle || []).push({}); Well I recently found a code that stops you in CL_initDownload that compares the files you have to the server files (Host Files) The injector on Bo1 replaces the Compress files within patch_mp.ff compared to Bo2 we Put a Compiled GSC instead of a Compressed GSC but Bo1 doesn’t have a Compile Block although GSC do get compiled Else where ...

This is to the why
I don’t have the time right now to Answer the How (nor have the answer atm) but that Should be helpful if you got half a brain

(PS:I am writing this so when in a month I look into it I’ll be able too google and remind myself where to look for)
Last edited by -JM- ; 12-08-2017 at 10:12 PM.
01-27-2018, 10:11 AM #11
Originally posted by SyGnUs View Post
GSC is coming soon for almost all IW CODs(MW3, Ghosts, AW, WW2), not sure on BO3 but can't say much more.


AW is a different Sledgehammer, but that would include MW4R? BO3 would be insane though Sal
01-27-2018, 03:15 PM #12
Originally posted by SyGnUs View Post
GSC is coming soon for almost all IW CODs(MW3, Ghosts, AW, WW2), not sure on BO3 but can't say much more.


really ? gsc on mw3 ??? o_O who working on it?

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