(adsbygoogle = window.adsbygoogle || []).push({});
Well I recently found a code that stops you in CL_initDownload that compares the files you have to the server files (Host Files) The injector on Bo1 replaces the Compress files within patch_mp.ff compared to Bo2 we Put a Compiled GSC instead of a Compressed GSC but Bo1 doesn’t have a Compile Block although GSC do get compiled Else where ...
This is to the why
I don’t have the time right now to Answer the How (nor have the answer atm) but that Should be helpful if you got half a brain
(PS:I am writing this so when in a month I look into it I’ll be able too google and remind myself where to look for)