Originally posted by SOADx
Please Anyone help ?
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How to get turn off bytes ?
in THIS instance, 0x4B, 0xF1, 0x84, 0xCD is the 'original' bytes, probably a branch to the recoil or a modifier value. and 0x60, 0x00, 00, 00 is a 'nop' no operation basically, it would cancel the current call instance. So if you did
void doRecoil() { //this would be 0x19B244, so by nop'ing it, it doesn't call the recoil stuff. And when we put it back to the original bytes it works fine again.
//recoil stuff
}