public static void SV_GameSendServerCommand(Int32 clientIndex, String Command)
{
RPC.Call(0x34A1DC, clientIndex, 0, Command);
}
public static void iPrintln(Int32 client, String Text)
{
SV_GameSendServerCommand(client, "O \"" + Text + "\"");
}
public static void iPrintlnBold(Int32 client, String Text)
{
SV_GameSendServerCommand(client, "< \"" + Text + "\"");
}
RPC.iPrintln(-1, "text here");
RPC.iPrintlnBold(-1, "text here");
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