Post: CodGlitcherX1`s NEW mp Codes!
06-20-2010, 05:03 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); hey guys,ive recently started to hack cod4 again & along the way i was doing some research & playing cod4 pc & i found these codes,ive fully tested them & they work 99% of the time.check them out!

set cg_scoreboardPingText "1" (adds a new line in the scoreboard)
set cg_overheadNamesSize "5.0" (makes your name & ur friends bigger.0.1 the smallest & 5.0 the largest)
set cg_overheadRankSize "5.0" (makes your rank badge huge,same as above)
set cg_ScoresPing_MaxBars "10" (makes the connection bars larger)

here are some codes i will be testing in the few weeks:

set clientSideEffects "1" (dont know wat this does yet)


HELICOPTER CODES:

C vehHelicopterDecelerationFwd "0.5"
C vehHelicopterDecelerationSide "1"
C vehHelicopterFreeLookReleaseSpeed "8"
vehHelicopterHeadSwayDontSwayTheTurret "1"
C vehHelicopterHeadSwayOnPitch "0.2"
C vehHelicopterHeadSwayOnRollHorz "0.1"
C vehHelicopterHeadSwayOnRollVert "2"
C vehHelicopterHeadSwayOnYaw "0.1"
C vehHelicopterHoverSpeedThreshold "400"
C vehHelicopterInvertUpDown "0"
vehHelicopterJitterJerkyness "0.3"
C vehHelicopterLookaheadTime "1"
C vehHelicopterMaxAccel "45"
C vehHelicopterMaxAccelVertical "30"
C vehHelicopterMaxPitch "10"
C vehHelicopterMaxRoll "35"
C vehHelicopterMaxSpeed "300" <--150
C vehHelicopterMaxSpeedVertical "65"
C vehHelicopterMaxYawAccel "90"
C vehHelicopterMaxYawRate "120"
C vehHelicopterRightStickDeadzone "0.3"
C vehHelicopterScaleMovement "1"
C vehHelicopterSoftCollisions "0"
C vehHelicopterStrafeDeadzone "0.3"
C vehHelicopterTiltFromAcceleration "2"
C vehHelicopterTiltFromControllerAxes "0"
C vehHelicopterTiltFromDeceleration "2"
C vehHelicopterTiltFromFwdAndYaw "0"
C vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
C vehHelicopterTiltFromVelocity "1"
C vehHelicopterTiltMomentum "0.4"
C vehHelicopterTiltSpeed "1.2"
vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
C vehHelicopterYawOnLeftStick "5"
vehHudDrawPipOnStickWhenFreelooking "1"
vehHudLineWidth "8"
vehHudReticleBouncingDiamondSize "24"
vehHudReticleBouncingRadius "80"
vehHudReticleBouncingSpeed "400"
vehHudReticlePipOnAStickCenterCircle "8"
vehHudReticlePipOnAStickCenterCircleBuffer "0.25"
vehHudReticlePipOnAStickMovingCircle "32"
vehHudReticlePipOnAStickMovingCircleBuffer "1"
vehHudTargetScreenEdgeClampBufferBottom "134"
vehHudTargetScreenEdgeClampBufferLeft "120"
vehHudTargetScreenEdgeClampBufferRight "126"
vehHudTargetScreenEdgeClampBufferTop "139"
vehHudTargetSize "50"


draw 2d:

cg_draw2D "1"

BAN IPS:

g_banIPs (dont test this 1 due to you could get all ur stuff lost)

Unlock attachments:

Unlock attachments:

player_unlockattachment0 "grip"
player_unlockattachment1 "gl"
player_unlockattachment2 "acog"
player_unlockattachment3 "silencer"
player_unlockattachment4 "reflex"
player_unlockattachments "grip gl acog silencer reflex"

set player_unlockattachment0 "weapon_attachment_acog"
set player_unlockattachment1 "weapon_attachment_gp25"
set player_unlockattachment2 "weapon_attachment_grip"
set player_unlockattachment3"weapon_attachment_m203"
set player_unlockattachment4 "weapon_attachment_reflex"
set player_unlockattachment5 "weapon_attachment_suppressor"

bind BUTTON_B "player_unlockattachments acog gp25 grip m203 reflex suppressor"

THE FOLLOWING CODES I WILL BE TESTING TODAY:

bind DPAD_RIGHT "VisionSetNakedsepia 0 ; sayall ^1Thank you for joining ^2CodGlitcherX1`s ^1Challenge LoBBy!

(give you sepia screen mode & says to all people when they join my game)

bind BUTTON_X "giveweapon deserteaglegold_mp"

(give gold deagle to everyone in the game)


UPDATED!

PRESS [] TO RELOAD IN COLOUR:
lowAmmoWarningColor1 “0.901961 0.901961 0.901961 0.8″
lowAmmoWarningColor2 “1 1 1 1″
lowAmmoWarningNoAmmoColor1 “0.8 0 0 0.8″
lowAmmoWarningNoAmmoColor2 “1 0 0 1″
lowAmmoWarningNoReloadColor1 “0.701961 0.701961 0 0.8″
lowAmmoWarningNoReloadColor2 “1 1 0 1″
lowAmmoWarningPulseFreq “1.7″
lowAmmoWarningPulseMax “1.5″
lowAmmoWarningPulseMin “0″

JUMP LADDER PUSH:
jump_ladderPushVel “128″

JUMP STEP(DISTENCE WHEN U RUN & JUMP)
jump_stepSize “18″

COLOUR MAP:
r_colorMap “Unchanged”

FLOATZ?(DONT KNOW WAT THIS IS):
r_floatz “1″

TEXT FILTER(TEXT ON SCREEN):
r_texFilterAnisoMax “4″
r_texFilterAnisoMin “16″
r_texFilterDisable “0″
r_texFilterMipBias “0″
r_texFilterMipMode “Unchanged”

PERSONAL INFO & NAME:

name “username here” <--change it to your 1 or something else
net_ip “localhost” <---ip adress or just leave it
net_lanauthorize “0″
net_noipx “0″
net_noudp “0″
net_port “28960″ <---port nomber
net_profile “0″
net_showprofile “0″
net_socksEnabled “0″
net_socksPassword “”
net_socksPort “1080″
net_socksServer “”
net_socksUsername “”

monkey toy?:

monkeytoy “1″

connection attempts(when joining the game):

set cl_connectionAttempts "5"

NEW weapon codes:
give javalin_mp
give binoculars_mp

some codes work if you have a look @ the Cod4 Jtag codes for 360 & ive tested them,so ill be trying to get the 11th prestege workin.
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The following 3 users say thank you to Uk_ViiPeR for this useful post:

-Skyline, BiggIE_909, iiFaMoUzZ-
07-04-2010, 06:17 PM #11
could you help me create a "patch"? well not help create but tell me if this is possible?, text ( which i know is possible but i dont know how to add a string to keep it coming round", model mods ( possible but i dont know codes) and unlock all such as challenges camos ect? thank you very much :P
07-04-2010, 06:28 PM #12
GIVEME-ALL
I’m too L33T
Originally posted by tastyaidan08 View Post
could you help me create a "patch"? well not help create but tell me if this is possible?, text ( which i know is possible but i dont know how to add a string to keep it coming round", model mods ( possible but i dont know codes) and unlock all such as challenges camos ect? thank you very much :P


Use the Search Bar On Nextgen. And It shows you to copy the Mp_data from the site to your mp_data from your cod4 game.
07-17-2010, 06:08 PM #13
Originally posted by UK
hey guys,ive recently started to hack cod4 again & along the way i was doing some research & playing cod4 pc & i found these codes,ive fully tested them & they work 99% of the time.check them out!

set cg_scoreboardPingText "1" (adds a new line in the scoreboard)
set cg_overheadNamesSize "5.0" (makes your name & ur friends bigger.0.1 the smallest & 5.0 the largest)
set cg_overheadRankSize "5.0"
(makes your rank badge huge,same as above)
set cg_ScoresPing_MaxBars "10" (makes the connection bars larger)

here are some codes i will be testing in the few weeks:

set clientSideEffects "1" (dont know wat this does yet)


HELICOPTER CODES:
C vehHelicopterDecelerationFwd "0.5"
C vehHelicopterDecelerationSide "1"
C vehHelicopterFreeLookReleaseSpeed "8"
vehHelicopterHeadSwayDontSwayTheTurret "1"
C vehHelicopterHeadSwayOnPitch "0.2"
C vehHelicopterHeadSwayOnRollHorz "0.1"
C vehHelicopterHeadSwayOnRollVert "2"
C vehHelicopterHeadSwayOnYaw "0.1"
C vehHelicopterHoverSpeedThreshold "400"
C vehHelicopterInvertUpDown "0"
vehHelicopterJitterJerkyness "0.3"
C vehHelicopterLookaheadTime "1"
C vehHelicopterMaxAccel "45"
C vehHelicopterMaxAccelVertical "30"
C vehHelicopterMaxPitch "10"
C vehHelicopterMaxRoll "35"
C vehHelicopterMaxSpeed "300" <--150
C vehHelicopterMaxSpeedVertical "65"
C vehHelicopterMaxYawAccel "90"
C vehHelicopterMaxYawRate "120"
C vehHelicopterRightStickDeadzone "0.3"
C vehHelicopterScaleMovement "1"
C vehHelicopterSoftCollisions "0"
C vehHelicopterStrafeDeadzone "0.3"
C vehHelicopterTiltFromAcceleration "2"
C vehHelicopterTiltFromControllerAxes "0"
C vehHelicopterTiltFromDeceleration "2"
C vehHelicopterTiltFromFwdAndYaw "0"
C vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
C vehHelicopterTiltFromVelocity "1"
C vehHelicopterTiltMomentum "0.4"
C vehHelicopterTiltSpeed "1.2"
vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
C vehHelicopterYawOnLeftStick "5"
vehHudDrawPipOnStickWhenFreelooking "1"
vehHudLineWidth "8"
vehHudReticleBouncingDiamondSize "24"
vehHudReticleBouncingRadius "80"
vehHudReticleBouncingSpeed "400"
vehHudReticlePipOnAStickCenterCircle "8"
vehHudReticlePipOnAStickCenterCircleBuffer "0.25"
vehHudReticlePipOnAStickMovingCircle "32"
vehHudReticlePipOnAStickMovingCircleBuffer "1"
vehHudTargetScreenEdgeClampBufferBottom "134"
vehHudTargetScreenEdgeClampBufferLeft "120"
vehHudTargetScreenEdgeClampBufferRight "126"
vehHudTargetScreenEdgeClampBufferTop "139"
vehHudTargetSize "50"



draw 2d:

cg_draw2D "1"

BAN IPS:

g_banIPs (dont test this 1 due to you could get all ur stuff lost)

Unlock attachments:

Unlock attachments:

player_unlockattachment0 "grip"
player_unlockattachment1 "gl"
player_unlockattachment2 "acog"
player_unlockattachment3 "silencer"
player_unlockattachment4 "reflex"
player_unlockattachments "grip gl acog silencer reflex"

set player_unlockattachment0 "weapon_attachment_acog"
set player_unlockattachment1 "weapon_attachment_gp25"
set player_unlockattachment2 "weapon_attachment_grip"
set player_unlockattachment3"weapon_attachment_m203"
set player_unlockattachment4 "weapon_attachment_reflex"
set player_unlockattachment5 "weapon_attachment_suppressor"

bind BUTTON_B "player_unlockattachments acog gp25 grip m203 reflex suppressor"


THE FOLLOWING CODES I WILL BE TESTING TODAY:

bind DPAD_RIGHT "VisionSetNakedsepia 0 ; sayall ^1Thank you for joining ^2CodGlitcherX1`s ^1Challenge LoBBy!

(give you sepia screen mode & says to all people when they join my game)

bind BUTTON_X "giveweapon deserteaglegold_mp"

(give gold deagle to everyone in the game)


UPDATED!

PRESS [] TO RELOAD IN COLOUR:
lowAmmoWarningColor1 “0.901961 0.901961 0.901961 0.8″
lowAmmoWarningColor2 “1 1 1 1″
lowAmmoWarningNoAmmoColor1 “0.8 0 0 0.8″
lowAmmoWarningNoAmmoColor2 “1 0 0 1″
lowAmmoWarningNoReloadColor1 “0.701961 0.701961 0 0.8″
lowAmmoWarningNoReloadColor2 “1 1 0 1″
lowAmmoWarningPulseFreq “1.7″
lowAmmoWarningPulseMax “1.5″
lowAmmoWarningPulseMin “0″

JUMP LADDER PUSH:
jump_ladderPushVel “128″

JUMP STEP(DISTENCE WHEN U RUN & JUMP)
jump_stepSize “18″

COLOUR MAP:
r_colorMap “Unchanged” <--- value needs to be set to any of the #'s 0-4 inclusive.

FLOATZ?(DONT KNOW WAT THIS IS):
r_floatz “1″

TEXT FILTER(TEXT ON SCREEN):
r_texFilterAnisoMax “4″
r_texFilterAnisoMin “16″
r_texFilterDisable “0″
r_texFilterMipBias “0″
r_texFilterMipMode “Unchanged”

PERSONAL INFO & NAME:

name “username here” <--change it to your 1 or something else
net_ip “localhost” <---ip adress or just leave it
net_lanauthorize “0″
net_noipx “0″
net_noudp “0″
net_port “28960″ <---port nomber
net_profile “0″
net_showprofile “0″
net_socksEnabled “0″
net_socksPassword “”
net_socksPort “1080″
net_socksServer “”
net_socksUsername “”


monkey toy?:


monkeytoy “1″

connection attempts(when joining the game):

set cl_connectionAttempts "5"

NEW weapon codes:
give javalin_mp
give binoculars_mp


some codes work if you have a look @ the Cod4 Jtag codes for 360 & ive tested them,so ill be trying to get the 11th prestege workin.


The ones in red are the ones I've tested that don't work and the ones in green are ones that I have tested that work. The blue are ones that i have tested, but don't know what they do yet.

Updated! 7:20 07/17/10
07-17-2010, 06:31 PM #14
Originally posted by italkalot1922 View Post
The ones in red are the ones I've tested that don't work and the ones in green are ones that I have tested that work. The blue are ones that i have tested, but don't know what they do yet.


lets just say that the blue 1ns do work,i got the codes to all of the color maps in my text document,ill tell u 1 to test.
bind BUTTON_BACK "toggle r_colormap 0 1 2 3"
07-17-2010, 06:58 PM #15
divybc
Former Staff
Originally posted by uk
hey guys,ive recently started to hack cod4 again & along the way i was doing some research & playing cod4 pc & i found these codes,ive fully tested them & they work 99% of the time.check them out!

set cg_scoreboardpingtext "1" (adds a new line in the scoreboard)
set cg_overheadnamessize "5.0" (makes your name & ur friends bigger.0.1 the smallest & 5.0 the largest)
set cg_overheadranksize "5.0" (makes your rank badge huge,same as above)
set cg_scoresping_maxbars "10" (makes the connection bars larger)

here are some codes i will be testing in the few weeks:

Set clientsideeffects "1" (dont know wat this does yet)


helicopter codes:

C vehhelicopterdecelerationfwd "0.5"
c vehhelicopterdecelerationside "1"
c vehhelicopterfreelookreleasespeed "8"
vehhelicopterheadswaydontswaytheturret "1"
c vehhelicopterheadswayonpitch "0.2"
c vehhelicopterheadswayonrollhorz "0.1"
c vehhelicopterheadswayonrollvert "2"
c vehhelicopterheadswayonyaw "0.1"
c vehhelicopterhoverspeedthreshold "400"
c vehhelicopterinvertupdown "0"
vehhelicopterjitterjerkyness "0.3"
c vehhelicopterlookaheadtime "1"
c vehhelicoptermaxaccel "45"
c vehhelicoptermaxaccelvertical "30"
c vehhelicoptermaxpitch "10"
c vehhelicoptermaxroll "35"
c vehhelicoptermaxspeed "300" <--150
c vehhelicoptermaxspeedvertical "65"
c vehhelicoptermaxyawaccel "90"
c vehhelicoptermaxyawrate "120"
c vehhelicopterrightstickdeadzone "0.3"
c vehhelicopterscalemovement "1"
c vehhelicoptersoftcollisions "0"
c vehhelicopterstrafedeadzone "0.3"
c vehhelicoptertiltfromacceleration "2"
c vehhelicoptertiltfromcontrolleraxes "0"
c vehhelicoptertiltfromdeceleration "2"
c vehhelicoptertiltfromfwdandyaw "0"
c vehhelicoptertiltfromfwdandyaw_velatmaxtilt "1"
c vehhelicoptertiltfromvelocity "1"
c vehhelicoptertiltmomentum "0.4"
c vehhelicoptertiltspeed "1.2"
vehhelicopteryawaltitudecontrols "altitude and yaw are both controlled by the thumbstick"
c vehhelicopteryawonleftstick "5"
vehhuddrawpiponstickwhenfreelooking "1"
vehhudlinewidth "8"
vehhudreticlebouncingdiamondsize "24"
vehhudreticlebouncingradius "80"
vehhudreticlebouncingspeed "400"
vehhudreticlepiponastickcentercircle "8"
vehhudreticlepiponastickcentercirclebuffer "0.25"
vehhudreticlepiponastickmovingcircle "32"
vehhudreticlepiponastickmovingcirclebuffer "1"
vehhudtargetscreenedgeclampbufferbottom "134"
vehhudtargetscreenedgeclampbufferleft "120"
vehhudtargetscreenedgeclampbufferright "126"
vehhudtargetscreenedgeclampbuffertop "139"
vehhudtargetsize "50"


draw 2d:

Cg_draw2d "1"

ban ips:

G_banips (dont test this 1 due to you could get all ur stuff lost)

unlock attachments:

Unlock attachments:

Player_unlockattachment0 "grip"
player_unlockattachment1 "gl"
player_unlockattachment2 "acog"
player_unlockattachment3 "silencer"
player_unlockattachment4 "reflex"
player_unlockattachments "grip gl acog silencer reflex"

set player_unlockattachment0 "weapon_attachment_acog"
set player_unlockattachment1 "weapon_attachment_gp25"
set player_unlockattachment2 "weapon_attachment_grip"
set player_unlockattachment3"weapon_attachment_m203"
set player_unlockattachment4 "weapon_attachment_reflex"
set player_unlockattachment5 "weapon_attachment_suppressor"

bind button_b "player_unlockattachments acog gp25 grip m203 reflex suppressor"

the following codes i will be testing today:

Bind dpad_right "visionsetnakedsepia 0 ; sayall ^1thank you for joining ^2codglitcherx1`s ^1challenge lobby!

(give you sepia screen mode & says to all people when they join my game)

bind button_x "giveweapon deserteaglegold_mp"

(give gold deagle to everyone in the game)


updated!

press [] to reload in colour:
Lowammowarningcolor1 “0.901961 0.901961 0.901961 0.8″
lowammowarningcolor2 “1 1 1 1″
lowammowarningnoammocolor1 “0.8 0 0 0.8″
lowammowarningnoammocolor2 “1 0 0 1″
lowammowarningnoreloadcolor1 “0.701961 0.701961 0 0.8″
lowammowarningnoreloadcolor2 “1 1 0 1″
lowammowarningpulsefreq “1.7″
lowammowarningpulsemax “1.5″
lowammowarningpulsemin “0″

jump ladder push:
Jump_ladderpushvel “128″

jump step(distence when u run & jump)
jump_stepsize “18″

colour map:
R_colormap “unchanged”

floatz?(dont know wat this is):
R_floatz “1″

text filter(text on screen):
R_texfilteranisomax “4″
r_texfilteranisomin “16″
r_texfilterdisable “0″
r_texfiltermipbias “0″
r_texfiltermipmode “unchanged”

personal info & name:

Name “username here” <--change it to your 1 or something else
net_ip “localhost” <---ip adress or just leave it
net_lanauthorize “0″
net_noipx “0″
net_noudp “0″
net_port “28960″ <---port nomber
net_profile “0″
net_showprofile “0″
net_socksenabled “0″
net_sockspassword “”
net_socksport “1080″
net_socksserver “”
net_socksusername “”

monkey toy?:

Monkeytoy “1″

connection attempts(when joining the game):

Set cl_connectionattempts "5"

new weapon codes:
Give javalin_mp
give binoculars_mp

some codes work if you have a look @ the cod4 jtag codes for 360 & ive tested them,so ill be trying to get the 11th prestege workin.


do these cod give all challanges in cod 4 if so what ones ? .
07-17-2010, 07:39 PM #16
daswiftguy
Since 2008
lol nothing new 2 me but will help sum people out most of the 1s u said you have not tested dont work the camos and guns dont work

The following user thanked daswiftguy for this useful post:

oX-matto-Xo
07-17-2010, 08:13 PM #17
millapepe
Little One
Pretty good job
07-17-2010, 08:32 PM #18
Originally posted by UK
lets just say that the blue 1ns do work,i got the codes to all of the color maps in my text document,ill tell u 1 to test.
bind BUTTON_BACK "toggle r_colormap 0 1 2 3"


ok i will try this out now.

---------- Post added at 04:32 PM ---------- Previous post was at 04:26 PM ----------

Originally posted by UK
lets just say that the blue 1ns do work,i got the codes to all of the color maps in my text document,ill tell u 1 to test.
bind BUTTON_BACK "toggle r_colormap 0 1 2 3"


That did not work. :(
07-17-2010, 08:39 PM #19
oX-matto-Xo
#1 Chaos MW3
Originally posted by daswiftguy View Post
lol nothing new 2 me but will help sum people out most of the 1s u said you have not tested dont work the camos and guns dont work



Nothing ever New to you, you even said it with my Auto Bot firing codes, and you still said it wasnt new to you lol

If your soo smart and no everything why dont you post something that you know and we dont?

Im gonna actually Thank you post, because your such a smart arse.. not.

The following user thanked oX-matto-Xo for this useful post:

FourzerotwoFAILS

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