Post: Idea for Gun Game!!! ^^READ^^
09-04-2010, 10:42 PM #1
Genocide-
★GoML★
(adsbygoogle = window.adsbygoogle || []).push({}); I was thinking that we could make a gun game like in black ops.

So can someone test something like this? set_playerkill2; give berret_mp


Something along those lines. Dont even copy and paste that cause I know it wont work.
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09-05-2010, 09:54 AM #11
DanGFX
Dan's GFX Shop v 2.0 check it out!
i just made a simple gungame check persona codes^^
09-05-2010, 10:15 AM #12
Your codes didnt work, player_kill isnt an actuall DVAR..
09-05-2010, 01:43 PM #13
Originally posted by I
Changing the gun every minute, isnt a propa gun game, it needs to be changed when you get a kill...


hes got it wrong,were receving a certain damage to unlock a code.e.g: health damage 200 ; give rpg_mp"
allong that lines but it will be differant.
09-05-2010, 02:21 PM #14
Originally posted by UK
hes got it wrong,were receving a certain damage to unlock a code.e.g: health damage 200 ; give rpg_mp"
allong that lines but it will be differant.


I saw this b4, aa_player_damage_dealt "0" maybe if we set it to 100 it will trigger the swap .. like this; aa_player_damage_dealt "100 ; give rpg_mp"
09-05-2010, 03:15 PM #15
Originally posted by I
I saw this b4, aa_player_damage_dealt "0" maybe if we set it to 100 it will trigger the swap .. like this; aa_player_damage_dealt "100 ; give rpg_mp"


nope,that wouldnt work,that code is a sp ai bot,not mp ai bot.
09-05-2010, 03:58 PM #16
Originally posted by I
Changing the gun every minute, isnt a propa gun game, it needs to be changed when you get a kill...


I know, I was saying that we were working on 3 games,

1st game, Everytime you get a kill you get a new weapon.
2nd game, Every minute or so, everyone gets a different weapon.
3rd game, New version of zombies.

The following user thanked FourzerotwoFAILS for this useful post:

Rew42
09-05-2010, 06:17 PM #17
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bobabc
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3rd game, New version of zombies.[/QUOTE]

can u make it so u face computer people

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