Post: First ever real Mod Menu
12-04-2010, 05:02 AM #1
Kif
Kush Friendly
(adsbygoogle = window.adsbygoogle || []).push({}); This is the first ever Real Mod Menu.... PLEASE REP!!

CM:


set gpad_buttonsconfig "m"
set gpad_sticksConfig "t"
set player_sustainammo "1"
bind button_x "vstr t5"
bind DPAD_DOWN "vstr t"
set j "vstr j1"
set j1 "vstr j1a; set j vstr j2"
set j1a "g_speed 999; jump_height 1000; bg_falldamageminheight 999; bg_falldamagemaxheight 999; ^2stealth-Off"
set j2 "vstr j2a; set j vstr j1"
set j2a "g_speed 200; jump_height 36; ^1Stealth-On"
set y "vstr y1"
set y1 "vstr y1a; set y vstr y2"
set y1a "g_password B; ^1Anti_Join_ON"
set y2 "vstr y2a; set y vstr y1"
set y2a "g_password; ^2Anti_Join_OFF; ui_gametype ^5Created By ^5CHEWKEYS"
set xp "vstr xp1"
set xp1 "vstr xp1a; set xp vstr xp2"
set xp1a "scr_xpscale 625; ^53125xp"
set xp2 "vstr xp2a; set xp vstr xp1"
set xp2a "scr_xpscale 4000; ^220000xp"
bind button_ltrig "+smoke; noclip"
set t5 "vstr t5a; set t vstr t1"
set t5a "r_showfloatzdebug 0; set cg_chatheight 0; bind button_a +gostand"



MP:


set party_host "1"
set party_connectToOthers "0"
set cg_drawFPS "1"
set cg_drawFPSLabels "1"
set cg_drawLagometer "1"
set cg_hudchatposition "250 250"
set t "vstr t1"
set t1 "vstr t1a"
set t1a "set cg_chatheight 4; r_showfloatzdebug 1; set cg_chatTime 90000; say ^2Jump/Speed Toggle[^6Admin]; say ^1Anti-Join; say ^1Restart; say ^1Xp/Toggle; bind button_a vstr j; set t vstr t2; bind dpad_up vstr t4"
set t2 "vstr t2a"
set t2a "say ^1Jump/Speed Toggle; say ^2Anti-Join[^6Admin]; say ^1Restart; say ^1Xp/Toggle; bind button_a vstr y; set t vstr t3; bind dpad_up vstr t1"
set t3 "vstr t3a"
set t3a "say ^1Jump/Speed Toggle; say ^1Anti-Join; say ^2Restart[^5Host]; say ^1Xp/Toggle; bind button_a fast_restart; set t vstr t4; bind dpad_up vstr t2"
set t4 "vstr t4a"
set t4a "say ^1Jump/Speed Toggle; say ^1Anti-Join; say ^1Restart; say ^2Xp/Toggle[^5Host]; bind button_a vstr xp; set t vstr t1; bind dpad_up vstr t3"




These codes took some time and all I ask is for REP... Thanks!

HappyDancingHappy

-----------------------------------------
Video of The Codes:
[ame]https://www.youtube.com/watch?v=Ld_T-ZNwcHk[/ame]
Thank Predator for Making this Video! Dancing

**GOD MODE** If you want god mode so bad this is what you can do without touching anything else of the codes go to the line bind button_ltrig "+smoke; noclip" in the cm part of the codes and make it say bind button_ltrig "+smoke; god" for god mode and if you want ufo instead of god mode and noclip make it bind button_ltrig "+smoke; ufo" ... Pretty simple Smile

Credit:
Blackstorm
TacoTime777
CODglitcher
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The following 7 users say thank you to Kif for this useful post:

Okami, beryce, D@ EnVvY!, dakleene, Lolicon, NSixtyFourFAILS, Uk_ViiPeR
12-22-2010, 06:28 AM #47
Originally posted by CHEWKEYS View Post
If you close out of the mod menu it goes away... and in a real mod menu there usally like something behind it like a briefcase (im workin on a mod menu that opens in a briefcase) or a predator missle like cod6... otherwise any other better mod menu would require having to edit your patch Happy (Jailbreak your PS3)


Ye if you want the briefcase when you open the menu use;

give "briefcase_bomb_mp"

It gets stupid at times because it keeps on opening it..
12-22-2010, 07:43 AM #48
Blackstorm
Veni. Vidi. Vici.
Originally posted by CHEWKEYS View Post
Yea i know its pretty much the second because people like Blackstorm have managed to make a mod menu like this.... and for everyone this mod menu was made with a Clean Version of Mod Menu by Blackstorm just if anyone wanted to know how i made this.....


THANK YOU! That's all I needed to hear :love:
12-23-2010, 01:01 AM #49
Kif
Kush Friendly
Originally posted by I
Ye if you want the briefcase when you open the menu use;

give "briefcase_bomb_mp"

It gets stupid at times because it keeps on opening it..


Yea also it gets stuped with the full ammo crap :(
12-24-2010, 11:05 PM #50
Correy
I'm the Original
Nice Codes Mate, They Look Fab Smile

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