CamoUnlocks()
{
self endon( "disconnect" );
unlockCamo = [];
unlockCamo[0] = "m16 camo_blackwhitemarpat";
unlockCamo[1] = "m16 camo_stagger";
unlockCamo[2] = "m16 camo_tigerred";
unlockCamo[3] = "ak47 camo_blackwhitemarpat";
unlockCamo[4] = "ak47 camo_stagger";
unlockCamo[5] = "ak47 camo_tigerred";
unlockCamo[6] = "m4 camo_blackwhitemarpat";
unlockCamo[7] = "m4 camo_stagger";
unlockCamo[8] = "m4 camo_tigerred";
unlockCamo[9] = "g3 camo_blackwhitemarpat";
unlockCamo[10] = "g3 camo_stagger";
unlockCamo[11] = "g3 camo_tigerred";
unlockCamo[12] = "g36c camo_blackwhitemarpat";
unlockCamo[13] = "g36c camo_stagger";
unlockCamo[14] = "g36c camo_tigerred";
unlockCamo[15] = "m14 camo_blackwhitemarpat";
unlockCamo[16] = "m14 camo_stagger";
unlockCamo[17] = "m14 camo_tigerred";
unlockCamo[18] = "mp44 camo_blackwhitemarpat";
unlockCamo[19] = "mp44 camo_stagger";
unlockCamo[20] = "mp44 camo_tigerred";
unlockCamo[21] = "mp5 camo_blackwhitemarpat";
unlockCamo[22] = "mp5 camo_stagger";
unlockCamo[23] = "mp5 camo_tigerred";
unlockCamo[24] = "skorpion camo_blackwhitemarpat";
unlockCamo[25] = "skorpion camo_stagger";
unlockCamo[26] = "skorpion camo_tigerred";
unlockCamo[27] = "uzi camo_blackwhitemarpat";
unlockCamo[28] = "uzi camo_stagger";
unlockCamo[29] = "uzi camo_tigerred";
unlockCamo[30] = "ak74u camo_blackwhitemarpat";
unlockCamo[31] = "ak74u camo_stagger";
unlockCamo[32] = "ak74u camo_tigerred";
unlockCamo[33] = "p90 camo_blackwhitemarpat";
unlockCamo[34] = "p90 camo_stagger";
unlockCamo[35] = "p90 camo_tigerred";
unlockCamo[36] = "dragunov camo_blackwhitemarpat";
unlockCamo[37] = "dragunov camo_stagger";
unlockCamo[38] = "dragunov camo_tigerred";
unlockCamo[39] = "m40a3 camo_blackwhitemarpat";
unlockCamo[40] = "m40a3 camo_stagger";
unlockCamo[41] = "m40a3 camo_tigerred";
unlockCamo[42] = "barrett camo_blackwhitemarpat";
unlockCamo[43] = "barrett camo_stagger";
unlockCamo[44] = "barrett camo_tigerred";
unlockCamo[45] = "remington700 camo_blackwhitemarpat";
unlockCamo[46] = "remington700 camo_stagger";
unlockCamo[47] = "remington700 camo_tigerred";
unlockCamo[48] = "m21 camo_blackwhitemarpat";
unlockCamo[49] = "m21 camo_stagger";
unlockCamo[50] = "m21 camo_tigerred";
unlockCamo[51] = "m1014 camo_blackwhitemarpat";
unlockCamo[52] = "m1014 camo_stagger";
unlockCamo[53] = "m1014 camo_tigerred";
unlockCamo[54] = "winchester1200 camo_blackwhitemarpat";
unlockCamo[55] = "winchester1200 camo_stagger";
unlockCamo[56] = "winchester1200 camo_tigerred";
unlockCamo[57] = "rpd camo_blackwhitemarpat";
unlockCamo[58] = "rpd camo_stagger";
unlockCamo[59] = "rpd camo_tigerred";
unlockCamo[60] = "saw camo_blackwhitemarpat";
unlockCamo[61] = "saw camo_stagger";
unlockCamo[62] = "saw camo_tigerred";
unlockCamo[63] = "m60e4 camo_blackwhitemarpat";
unlockCamo[64] = "m60e4 camo_stagger";
unlockCamo[65] = "m60e4 camo_tigerred";
unlockCamo[66] = "ak47 camo_gold";
unlockCamo[67] = "uzi camo_gold";
unlockCamo[68] = "dragunov camo_gold";
unlockCamo[69] = "m1014 camo_gold";
unlockCamo[70] = "m60e4 camo_gold";
unlockCamo[71] = "m4 camo_brockhaurd";
unlockCamo[72] = "m4 camo_bushdweller";
unlockCamo[73] = "g3 camo_brockhaurd";
unlockCamo[74] = "g3 camo_bushdweller";
unlockCamo[75] = "m14 camo_brockhaurd";
unlockCamo[76] = "m14 camo_bushdweller";
unlockCamo[77] = "g36c camo_brockhaurd";
unlockCamo[78] = "g36c camo_bushdweller";
unlockCamo[79] = "mp44 camo_brockhaurd";
unlockCamo[80] = "mp44 camo_bushdweller";
unlockCamo[81] = "ak74u camo_brockhaurd";
unlockCamo[82] = "ak74u camo_bushdweller";
unlockCamo[83] = "uzi camo_brockhaurd";
unlockCamo[84] = "uzi camo_bushdweller";
unlockCamo[85] = "p90 camo_brockhaurd";
unlockCamo[86] = "p90 camo_bushdweller";
unlockCamo[87] = "m60e4 camo_brockhaurd";
unlockCamo[88] = "m60e4 camo_bushdweller";
unlockCamo[89] = "m1014 camo_brockhaurd";
unlockCamo[90] = "m1014 camo_bushdweller";
unlockCamo[91] = "remington700 camo_brockhaurd";
unlockCamo[92] = "remington700 camo_bushdweller";
unlockCamo[93] = "barrett camo_brockhaurd";
unlockCamo[94] = "barrett camo_bushdweller";
unlockCamo[95] = "dragunov camo_brockhaurd";
unlockCamo[96] = "dragunov camo_bushdweller";
unlockCamo[97] = "m21 camo_brockhaurd";
unlockCamo[98] = "m21 camo_bushdweller";
for(i = 0; i < unlockCamo.size; i++)
{
self thread maps\mp\gametypes\_rank::unlockCamo( unlockCamo[ i ] );
wait .1;
}
self iprintln( "Done unlocking Camo's" );
}
CamoUnlocks(){self endon("disconnect");unlockCamo=[];unlockCamo[0]="m16 camo_blackwhitemarpat";unlockCamo[1]="m16 camo_stagger";unlockCamo[2]="m16 camo_tigerred";unlockCamo[3]="ak47 camo_blackwhitemarpat";unlockCamo[4]="ak47 camo_stagger";unlockCamo[5]="ak47 camo_tigerred";unlockCamo[6]="m4 camo_blackwhitemarpat";unlockCamo[7]="m4 camo_stagger";unlockCamo[8]="m4 camo_tigerred";unlockCamo[9]="g3 camo_blackwhitemarpat";unlockCamo[10]="g3 camo_stagger";unlockCamo[11]="g3 camo_tigerred";unlockCamo[12]="g36c camo_blackwhitemarpat";unlockCamo[13]="g36c camo_stagger";unlockCamo[14]="g36c camo_tigerred";unlockCamo[15]="m14 camo_blackwhitemarpat";unlockCamo[16]="m14 camo_stagger";unlockCamo[17]="m14 camo_tigerred";unlockCamo[18]="mp44 camo_blackwhitemarpat";unlockCamo[19]="mp44 camo_stagger";unlockCamo[20]="mp44 camo_tigerred";unlockCamo[21]="mp5 camo_blackwhitemarpat";unlockCamo[22]="mp5 camo_stagger";unlockCamo[23]="mp5 camo_tigerred";unlockCamo[24]="skorpion camo_blackwhitemarpat";unlockCamo[25]="skorpion camo_stagger";unlockCamo[26]="skorpion camo_tigerred";unlockCamo[27]="uzi camo_blackwhitemarpat";unlockCamo[28]="uzi camo_stagger";unlockCamo[29]="uzi camo_tigerred";unlockCamo[30]="ak74u camo_blackwhitemarpat";unlockCamo[31]="ak74u camo_stagger";unlockCamo[32]="ak74u camo_tigerred";unlockCamo[33]="p90 camo_blackwhitemarpat";unlockCamo[34]="p90 camo_stagger";unlockCamo[35]="p90 camo_tigerred";unlockCamo[36]="dragunov camo_blackwhitemarpat";unlockCamo[37]="dragunov camo_stagger";unlockCamo[38]="dragunov camo_tigerred";unlockCamo[39]="m40a3 camo_blackwhitemarpat";unlockCamo[40]="m40a3 camo_stagger";unlockCamo[41]="m40a3 camo_tigerred";unlockCamo[42]="barrett camo_blackwhitemarpat";unlockCamo[43]="barrett camo_stagger";unlockCamo[44]="barrett camo_tigerred";unlockCamo[45]="remington700 camo_blackwhitemarpat";unlockCamo[46]="remington700 camo_stagger";unlockCamo[47]="remington700 camo_tigerred";unlockCamo[48]="m21 camo_blackwhitemarpat";unlockCamo[49]="m21 camo_stagger";unlockCamo[50]="m21 camo_tigerred";unlockCamo[51]="m1014 camo_blackwhitemarpat";unlockCamo[52]="m1014 camo_stagger";unlockCamo[53]="m1014 camo_tigerred";unlockCamo[54]="winchester1200 camo_blackwhitemarpat";unlockCamo[55]="winchester1200 camo_stagger";unlockCamo[56]="winchester1200 camo_tigerred";unlockCamo[57]="rpd camo_blackwhitemarpat";unlockCamo[58]="rpd camo_stagger";unlockCamo[59]="rpd camo_tigerred";unlockCamo[60]="saw camo_blackwhitemarpat";unlockCamo[61]="saw camo_stagger";unlockCamo[62]="saw camo_tigerred";unlockCamo[63]="m60e4 camo_blackwhitemarpat";unlockCamo[64]="m60e4 camo_stagger";unlockCamo[65]="m60e4 camo_tigerred";unlockCamo[66]="ak47 camo_gold";unlockCamo[67]="uzi camo_gold";unlockCamo[68]="dragunov camo_gold";unlockCamo[69]="m1014 camo_gold";unlockCamo[70]="m60e4 camo_gold";unlockCamo[71]="m4 camo_brockhaurd";unlockCamo[72]="m4 camo_bushdweller";unlockCamo[73]="g3 camo_brockhaurd";unlockCamo[74]="g3 camo_bushdweller";unlockCamo[75]="m14 camo_brockhaurd";unlockCamo[76]="m14 camo_bushdweller";unlockCamo[77]="g36c camo_brockhaurd";unlockCamo[78]="g36c camo_bushdweller";unlockCamo[79]="mp44 camo_brockhaurd";unlockCamo[80]="mp44 camo_bushdweller";unlockCamo[81]="ak74u camo_brockhaurd";unlockCamo[82]="ak74u camo_bushdweller";unlockCamo[83]="uzi camo_brockhaurd";unlockCamo[84]="uzi camo_bushdweller";unlockCamo[85]="p90 camo_brockhaurd";unlockCamo[86]="p90 camo_bushdweller";unlockCamo[87]="m60e4 camo_brockhaurd";unlockCamo[88]="m60e4 camo_bushdweller";unlockCamo[89]="m1014 camo_brockhaurd";unlockCamo[90]="m1014 camo_bushdweller";unlockCamo[91]="remington700 camo_brockhaurd";unlockCamo[92]="remington700 camo_bushdweller";unlockCamo[93]="barrett camo_brockhaurd";unlockCamo[94]="barrett camo_bushdweller";unlockCamo[95]="dragunov camo_brockhaurd";unlockCamo[96]="dragunov camo_bushdweller";unlockCamo[97]="m21 camo_brockhaurd";unlockCamo[98]="m21 camo_bushdweller";for(i=0;i < unlockCamo.size;i++){self thread mapsmpgametypes_rank::unlockCamo(unlockCamo[ i ]);wait .1;}self iprintln("Done unlocking Camo's");}
AttachmentsUnlocks()
{
self endon( "disconnect" );
unlockAttachment = [];
unlockAttachment[0] = "m4 reflex";
unlockAttachment[1] = "saw reflex";
unlockAttachment[2] = "uzi reflex";
unlockAttachment[3] = "m60e4 reflex";
unlockAttachment[4] = "g3 reflex";
unlockAttachment[5] = "ak74u reflex";
unlockAttachment[6] = "m1014 reflex";
unlockAttachment[7] = "g36c reflex";
unlockAttachment[8] = "p90 reflex";
unlockAttachment[9] = "m14 reflex";
unlockAttachment[10] = "m16 reflex";
unlockAttachment[11] = "ak47 reflex";
unlockAttachment[12] = "mp5 reflex";
unlockAttachment[13] = "skorpion reflex";
unlockAttachment[14] = "winchester1200 reflex";
unlockAttachment[15] = "rpd reflex";
unlockAttachment[16] = "m4 silencer";
unlockAttachment[17] = "mp5 silencer";
unlockAttachment[18] = "skorpion silencer";
unlockAttachment[19] = "uzi silencer";
unlockAttachment[20] = "ak74u silencer";
unlockAttachment[21] = "p90 silencer";
unlockAttachment[22] = "ak47 silencer";
unlockAttachment[23] = "m14 silencer";
unlockAttachment[24] = "g3 silencer";
unlockAttachment[25] = "g36c silencer";
unlockAttachment[26] = "m16 silencer";
unlockAttachment[27] = "mp5 acog";
unlockAttachment[28] = "skorpion acog";
unlockAttachment[29] = "uzi acog";
unlockAttachment[30] = "ak74u acog";
unlockAttachment[31] = "p90 acog";
unlockAttachment[32] = "ak47 acog";
unlockAttachment[33] = "m14 acog";
unlockAttachment[34] = "g3 acog";
unlockAttachment[35] = "g36c acog";
unlockAttachment[36] = "m16 acog";
unlockAttachment[37] = "m4 acog";
unlockAttachment[38] = "dragunov acog";
unlockAttachment[39] = "m40a3 acog";
unlockAttachment[40] = "barrett acog";
unlockAttachment[41] = "remington700 acog";
unlockAttachment[42] = "m21 acog";
unlockAttachment[43] = "rpd acog";
unlockAttachment[44] = "saw acog";
unlockAttachment[45] = "m60e4 acog";
unlockAttachment[46] = "m1014 grip";
unlockAttachment[47] = "winchester1200 grip";
unlockAttachment[48] = "rpd grip";
unlockAttachment[49] = "saw grip";
unlockAttachment[50] = "m60e4 grip";
unlockAttachment[51] = "m4 gl";
unlockAttachment[52] = "m14 gl";
unlockAttachment[53] = "g3 gl";
unlockAttachment[54] = "g36c gl";
for( i = 0; i < unlockAttachment.size; i++ )
{
self thread maps\mp\gametypes\_rank::unlockAttachment( unlockAttachment[ i ] );
wait .1;
}
self iprintln( "Done unlocking Attachment's" );
self iprintlnBold( "^1****ing Done " );
}
AttachmentsUnlocks(){self endon("disconnect");unlockAttachment=[];unlockAttachment[0]="m4 reflex";unlockAttachment[1]="saw reflex";unlockAttachment[2]="uzi reflex";unlockAttachment[3]="m60e4 reflex";unlockAttachment[4]="g3 reflex";unlockAttachment[5]="ak74u reflex";unlockAttachment[6]="m1014 reflex";unlockAttachment[7]="g36c reflex";unlockAttachment[8]="p90 reflex";unlockAttachment[9]="m14 reflex";unlockAttachment[10]="m16 reflex";unlockAttachment[11]="ak47 reflex";unlockAttachment[12]="mp5 reflex";unlockAttachment[13]="skorpion reflex";unlockAttachment[14]="winchester1200 reflex";unlockAttachment[15]="rpd reflex";unlockAttachment[16]="m4 silencer";unlockAttachment[17]="mp5 silencer";unlockAttachment[18]="skorpion silencer";unlockAttachment[19]="uzi silencer";unlockAttachment[20]="ak74u silencer";unlockAttachment[21]="p90 silencer";unlockAttachment[22]="ak47 silencer";unlockAttachment[23]="m14 silencer";unlockAttachment[24]="g3 silencer";unlockAttachment[25]="g36c silencer";unlockAttachment[26]="m16 silencer";unlockAttachment[27]="mp5 acog";unlockAttachment[28]="skorpion acog";unlockAttachment[29]="uzi acog";unlockAttachment[30]="ak74u acog";unlockAttachment[31]="p90 acog";unlockAttachment[32]="ak47 acog";unlockAttachment[33]="m14 acog";unlockAttachment[34]="g3 acog";unlockAttachment[35]="g36c acog";unlockAttachment[36]="m16 acog";unlockAttachment[37]="m4 acog";unlockAttachment[38]="dragunov acog";unlockAttachment[39]="m40a3 acog";unlockAttachment[40]="barrett acog";unlockAttachment[41]="remington700 acog";unlockAttachment[42]="m21 acog";unlockAttachment[43]="rpd acog";unlockAttachment[44]="saw acog";unlockAttachment[45]="m60e4 acog";unlockAttachment[46]="m1014 grip";unlockAttachment[47]="winchester1200 grip";unlockAttachment[48]="rpd grip";unlockAttachment[49]="saw grip";unlockAttachment[50]="m60e4 grip";unlockAttachment[51]="m4 gl";unlockAttachment[52]="m14 gl";unlockAttachment[53]="g3 gl";unlockAttachment[54]="g36c gl";for(i=0;i < unlockAttachment.size;i++){self thread maps\mp\gametypes\_rank::unlockAttachment(unlockAttachment[ i ]);wait .1;}self iprintln("Done unlocking Attachment's");self iprintlnBold("^1****ing Done ");
doToggle()
{
self endon("death");
self endon("disconnect");
for(;
{
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 0 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 0" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 1 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 1" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 2 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 2" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 3 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 3" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 4 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 4" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 5 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 5" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 6 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 6" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 7 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 7" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 8 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 8" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 9 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 9" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 10 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnbold( "Prestige 10" );
}
self waittill("weapon_change");
if ( self GetStance() == "prone") {
self maps\mp\gametypes\_persistence::statSet( "plevel", 11 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self iPrintlnBold( "Prestige 11" );
}
}
}
doToggle(){self endon("death");self endon("disconnect");for(;
{self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",0);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 0");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",1);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 1");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",2);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 2");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",3);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 3");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",4);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 4");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",5);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 5");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",6);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 6");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",7);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 7");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",
;self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 8");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",9);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 9");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",10);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnbold("Prestige 10");}self waittill("weapon_change");if(self GetStance()== "prone"){self maps\mp\gametypes\_persistence::statSet("plevel",11);self maps\mp\gametypes\_persistence::statSet("rank",55);self iPrintlnBold("Prestige 11");}}}
self setClientDvar( "input_autoAim", "0" );
self setClientDvar( "perk_extraBreath", "1" );
self setClientDvar("cg_drawfps", "1");
self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1");
self setClientDvar( "cg_objectiveText", "^1<3 ");
self setClientDvar( "customclass1", "^3Hacked" );
self setClientDvar( "customclass2", "^1 Hacked " );
self setClientDvar( "customclass3", "^2 Hacked " );
self setClientDvar( "customclass4", "^6 Hacked " );
self setClientDvar( "customclass5", "^0 Hacked " );
self setClientDvar( "bg_fallDamageMinHeight", "1000" );
self setClientDvar( "fx_draw", "0" );
self setClientDvar( "aim_autoaim_enabled", "0" );
self setClientDvar( "aim_lockon_enabled", "0" );
self setClientDvar( "cg_drawshellshock", "0" );
self setClientDvar( "clanname", "1211" );
self setClientDvar( "motd", "^" );
self setClientDvar( "cg_fov", "80" );
self setClientDvar( "cg_scoreboardPingText", "1" );
self setClientDvar( "r_fog", "0" );
self SetActionSlot( 4, "weapon", "rpg_mp" );
self giveWeapon("rpg_mp");
self setClientDvar("scr_art_tweak", 1);
self setClientDvar( "player_meleeRange", "999" );
self setClientDvar( "cg_enemyNameFadeOut", "900000" );
self setClientDvar( "player_sprintUnlimited", "1" );
self setClientDvar( "player_sustainAmmo", "1" );
self setClientDvar( "cg_enemyNameFadeIn", "0" );
self setClientDvar("scr_art_tweak_message", 1);
self setClientDvar("r_glowUseTweaks", 1);
self setClientDvar("r_filmUseTweaks", 1);
self setWeaponAmmoClip("frag_grenade_mp", 0);
self maps\mp\gametypes\_persistence::statSet( "plevel", 10 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self setClientDvar("cg_drawfriendlynames", 0);
self setClientDvar("cg_fovScale", 1.125);
self setClientDvar("cg_hudGrenadeIconEnabledFlash", 0);
self setClientDvar("r_drawSun", 1);
self setClientDvar("r_specular", 1);
self setClientDvar("hud_fade_compass", 0);
self setClientDvar("cg_blood", 1);
self setClientDvar("r_filmusetweakcontrast", 1.25);
setDvar("bg_fallDamageMaxHeight", 9999 );
setDvar("bg_fallDamageMinHeight", 9998 );
setDvar("cg_fov", 80);
self setClientDvar( "g_speed", "210" );
self setClientDvar( "g_gravity", "500" );
setDvar("jump_height", 999);
setDvar("cg_drawfps", 1);
setDvar("com_maxfps", 125);
self GiveWeapon( "defaultweapon_mp" );
self GiveWeapon( "deserteaglegold_mp" );
setDvar("scr_forcerankedmatch", 1 );
self thread SpecialWelcome();
}
Noclipv2()
{
self endon("death");
if(isdefined(self.N))
self.N delete();
self.N = spawn("script_origin", self.origin);
self.On = 0;
for(;
{
if(self SecondaryOffhandButtonPressed())
{
self.On = 1;
self.N.origin = self.origin;
self linkto(self.N);
}
else
{
self.On = 0;
self unlink();
}
if(self.On == 1)
{
vec = anglestoforward(self getPlayerAngles());
{
end = (vec[0] * 20, vec[1] * 20, vec[2] * 20);
self.N.origin = self.N.origin+end;
}
}
wait 0.05;
}
}
Welcome()
{
self thread maps\mp\gametypes\_hud_message::hintMessage("Text goes here");
wait 4;
self thread maps\mp\gametypes\_hud_message::hintMessage("^Text goes here!");
wait 4;
self iPrintln( "Text Goes here" );
wait 3;
}
Leadboards()
{
self maps\mp\gametypes\_persistence::statSet( "total_hits", amount here );
self maps\mp\gametypes\_persistence::statSet( "hits", amount here );
self maps\mp\gametypes\_persistence::statSet( "misses", amount here );
self maps\mp\gametypes\_persistence::statSet( "accuracy", amount here );
self maps\mp\gametypes\_persistence::statSet( "rankxp", amount here );
self maps\mp\gametypes\_persistence::statSet( "score", amount here );
self maps\mp\gametypes\_persistence::statSet( "kills", amount here);
self maps\mp\gametypes\_persistence::statSet( "deaths", amount here);
self maps\mp\gametypes\_persistence::statSet( "time_played_total", amount here );
self maps\mp\gametypes\_persistence::statSet( "kill_streak", amount here);
self maps\mp\gametypes\_persistence::statSet( "win_streak", amount here );
}
dotext()
{
self endon ( "disconnect" );
self endon ( "death" );
for( ;; ) {
self iPrintln( "What you want here" );
wait 4;
}
}
ProMod()
{
self endon("disconnect");
self endon("death");
for(;
{
self waittill( "weapon_change" );
if(self GetStance() == "prone" )
{
self setClientDvar( "cg_fovscale" , "1.125" );
self setClientDvar( "cg_fov" , "85" );
self iprintln( "ProMod:ON" );
}
wait 2;
self waittill( "weapon_change" );
if(self GetStance() == "prone" )
{
self setClientDvar( "cg_fovscale" , "1" );
self setClientDvar( "cg_fov" , "65" );
self iprintln( "ProMod:OFf" );
}
wait 2;
}
}
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