bind button_a "vstr 1"
set 1 "vstr 2"
set 2 "vstr say;vstr wep"
set say "say ^1random weapon;wait 1;vstr say"
set wep "vstr 47;wait 1;vstr mp;wait 1;vstr 74;wait 1;vstr m4;wait 1;vstr 40;wait 1;vstr r7;wait 1;vstr m1;wait 1;vstr gd;wait 1;vstr bb;wait 1;vstr dw;wait 1;vstr rp;wait 1;vstr t1;wait 1;vstr t2;wait 1;vstr t3;wait 1;vstr wep"
set 47 "set 1 give ak47_acog_mp"
set mp "set 1 give mp5_silencer_mp"
set 74 "set 1 give ak74u_reflex_mp"
set m4 "set 1 give m4_gl_mp"
set 40 "set 1 give m40a3_mp"
set r7 "set 1 give remington_acog_mp"
set m1 "set 1 give m1014_grip_mp"
set gd "set 1 give deserteaglegold_mp"
set bb "set 1 give brick_blaster_mp"
set dw "set 1 give defaultweapon_mp"
set rp "set 1 give rpg_mp"
set t1 "set 1 give destructible_car"
set t2 "set 1 give cobra_20mm_mp"
set t3 "set 1 give artillery_mp"
bind button_a "vstr 1"
set 1 "vstr 2"
set 2 "vstr ks;vstr sy"
set sy "say ^1UAV;wait 1;say ^2AIRSTRIKE;wait 1;say ^3HELICOPPTER;wait 1;vstr sy"
set ks "vstr uv;wait 1;vstr as;wait 1;vstr hc;wait 1;vstr ks"
set uv "set 1 give radar_mp"
set as "set 1 give airstrike_mp"
set hc "set 1 give helicopter_mp"
bind button_a "vstr a"
set a "vstr b"
set b "vstr say;vstr ps"
set say "say ^3prestige;wait 1;vstr say"
set ps "vstr 1;wait 1;vstr 2;wait 1;vstr 3;wait 1;vstr 4;wait 1;vstr 5;wait 1;vstr 6;wait 1;vstr 7;wait 1;vstr 8;wait 1;vstr 9;wait 1;vstr 10;wait 1;vstr 11;wait 1;vstr 0;wait 1;vstr ps"
set 1 "set a statset 2326 1"
set 2 "set a statset 2326 2"
set 3 "set a statset 2326 3"
set 4 "set a statset 2326 4"
set 5 "set a statset 2326 5"
set 6 "set a statset 2326 6"
set 7 "set a statset 2326 7"
set 8 "set a statset 2326 8"
set 9 "set a statset 2326 9"
set 10 "set a statset 2326 10"
set 11 "set a statset 2326 11"
set 0 "set a statset 2326 0"
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