
set playlist "7"
bind DPAD_DOWN "vstr 1"
set 1 "cg_hudchatposition 250 30;cg_chatheight 3;say ^1[^2XP^1];say ^2^^0=^2High-^1Low^0=^1V;say ^0Press The Corresponding Button;bind DPAD_UP vstr a1;bind DPAD_DOWN vstr a2;bind DPAD_LEFT vstr 2;bind DPAD_RIGHT vstr 3;bind BUTTON_BACK vstr x"
set 2 "say ^1[^2Gold Guns^1];say ^2[]^0=^3Gold Deagle-^6No Others ATM;say ^0Press The Corresponding Button;bind BUTTON_X vstr b1;bind DPAD_LEFT vstr 3;bind DPAD_RIGHT vstr 1;bind BUTTON_BACK vstr x"
set 3 "cg_chatheight 4;say ^1[^2Modz^1];say Toggle;say ^2^^0=^7Lazer-FPS Counter^0=^2V;say ^0Press The Corresponding Button;bind DPAD_UP vstr c1;bind DPAD_DOWN vstr c2;bind DPAD_LEFT vstr 2;bind DPAD_RIGHT vstr 1;bind BUTTON_BACK vstr x"
CM
set gpad_buttonsConfig "lolxD"
set motd "^3!bananaman! ^5Deserves ^0Some ^2+Rep ^1For ^7These ^4Codes^8......"
set ui_mapname "^3!bananaman!"
set a1 "cg_hudchatposition 250 250;scr_xpscale 1000;say ^2High"
set a2 "cg_hudchatposition 250 250;scr_xpscale 150;say ^1Low"
set b1 "cg_hudchatposition 250 250;give deserteaglegold_mp;give ammo;say ^7Gold Deagle"
set c1 "cg_hudchatposition 250 250;toggle cg_laserforceon 1 0;say ^1Lazer ^2ON^0/^1OFF"
set c2 "cg_hudchatposition 250 250;toggle cg_drawfps 1 0;say ^7FPS Counter ^2ON^0/^1OFF"
set x "cg_hudchatposition 0;bind DPAD_LEFT +actionslot 3;bind DPAD_LEFT +actionslot 3;bind DPAD_RIGHT +actionslot 4;bind DPAD_UP +actionslot 1;bind DPAD_DOWN vstr 1;bind BUTTON_X +usereload;bind BUTTON_BACK togglescores;bind BUTTON_B +stance"
If they dont work, take out the "set ui_mapname" code, that should fix it. 
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