set playlist 1
bind BUTTON_BACK cg_hudchatposition 250 30;cg_chatheight 3;aim_autoaim_debug 1;give briefcase_bomb_mp;wait 200;vstr 1
set 1 say ^1[^0Mods^1]*;say ^1[^0XP^1]*;say ^1[^0Prestige^1]*;bind BUTTON_A vstr 1a;bind BUTTON_B vstr 1b;bind BUTTON_X vstr 1c;bind BUTTON_BACK vstr x
set 1a cg_chatheight 5;say ^1[^0God^1]*;say ^1[^0Laser^1]*;say ^1[^0Jump Height^1]*;say ^1[^0Gravity^1]*;say ^1[^0Pro-Mod^1]*;bind BUTTON_A vstr a;bind BUTTON_B vstr b;bind BUTTON_X vstr c;bind BUTTON_Y vstr d;bind BUTTON_RTRIG vstr e;bind BUTTON_BACK vstr x;bind DPAD_UP vstr 1
set 1b cg_chatheight 3;say ^1[^0High^1]*;say ^1[^0Low^1]*;say ^1[^0Normal^1]*;bind BUTTON_A vstr a1;bind BUTTON_B vstr b1;bind BUTTON_X vstr c1;bind BUTTON_BACK vstr x;bind DPAD_UP vstr 1
set 1c cg_chatheight 3;say ^1[^011th Prestige^1];say ^1[^010th Prestige^1];say ^1[^08th Prestige^1];bind BUTTON_A vstr 1c1;bind BUTTON_B vstr 1c2;bind BUTTON_X vstr 1c3;bind BUTTON_BACK vstr x;bind DPAD_UP vstr 1
set gpad_buttonsconfig ass
set a god;^2GodMode
set b cg_laserForceOn 1;^2Laser
set c player_jumpheight 750;^2Jump Height
set d g_gravity 25;^2Gravity
set e cg_fov 110;^2Pro-Mod
set a1 scr_xpscale 50;^2High
set b1 scr_xpscale 25;^2Low
set c1 scr_xpscale 1
set 1c1 statSet 2326 11;^211th;snd_playlocal mp_level_up
set 1c2 statSet 2326 10;^210th;snd_playlocal mp_level_up
set 1c3 statSet 2326 8;^28th;snd_playlocal mp_level_up
set x cg_chatheight 0;take all;give deserteaglegold_mp;give ammo;aim_autoaim_debug 0
Copyright © 2024, NextGenUpdate.
All Rights Reserved.