Originally posted by SupImBirdy
oh i didnt kno if you could change it like the brick_blaster_mp or something like that but make it a deagle and shoot rockets or something. sorry didnt know, kinda new to this coding thing
if this was a patch it would be somthing like
raygun(){
self gettagpos();
self waittill ("weapon_fired");
magic bullet("rpg_mp");
}
}