Post: How To ChanGe ScoRe'z- TuT -
07-06-2009, 06:24 PM #1
silent657
_Elite HaxOr_
(adsbygoogle = window.adsbygoogle || []).push({}); // WAZUP NGU, I HAVENT BEEN AROUND MUCH BUT IVE BEEN KEEPING TRACK OF WHATS GOING AROUND HERE...SEEMS LIKE YOU GUY'Z FIGURED OUT EVERY CVAR COMMAND SO FAR....IM POSTING THESE HERE AFTER SOME RESEARCH I DID ON GOOGLE- AWHILE BACK BUT THIS IS THE CVARS NEEDED TO CHANGE THE SCORES OF THE GAMES YOU CHOOSE TO PLAY....-REMEMBER YOU NEED TO BE HOST IN ORDER FOR IT TO WORK -CYA- P.M. ME IF ANY QUESTIONS-
//******************************************************************************
// SCORES - SETUP OF THE CONFIGURABLE SCORING SYSTEM
//******************************************************************************
// GENERAL SETTINGS
//******************************************************************************
// turn the configurable scoring system on or off [default/min/max: 0/0/1]
// if 0 then all other values are ignored
// 0 = Disabled (default), 1 = Enabled
set scr_enable_scoresystem "0"

// whether or not the scores should be displayed even in hardcore [default/min/max: 0/0/1]
set scr_score_show_it "1"
// 0 = Disabled (default), 1 = Enabled
set scr_score_tk_affects_teamscore "0"

// points team for taking helicopter down [default/min/max: 0/0/50]
set scr_score_heli_down "30"

// for calling uav, heli and airstrike [default/min/max: 10/0/50]
set scr_score_hardpoints "3"


//******************************************************************************
// DIFFERENT TYPES OF DEATH
// Score for kills (values are between 0 and 50)
//******************************************************************************
// for standard kill (pistole/rifle) [default/min/max: 10/0/50]
set scr_score_standard_kill "10"
set scr_score_headshot_kill "10"
set scr_score_melee_kill "10"
set scr_score_grenade_kill "10"
set scr_score_vehicle_explosion_kill "10"
set scr_score_barrel_explosion_kill "10"
set scr_score_c4_kill "10"
set scr_score_claymore_kill "10"
set scr_score_rpg_kill "10"
set scr_score_grenade_launcher_kill "10"

// for headshots [default/min/max: 10/0/50]
set scr_score_headshot "13"

// for an assist kill [default/min/max: 2/0/10]
set scr_score_assist "2"

// for a melee kill [default/min/max: 10/0/50]
set scr_score_melee "20"

// for a kill with an grenade [default/min/max: 10/0/50]
set scr_score_grenade "5"

// for a kill with an exploding car [default/min/max: 10/0/50]
set scr_score_carexplosion "25"

// for a kill with an exploding barrel [default/min/max: 10/0/50]
set scr_score_barrelexplosion "30"

// for a kill with C4 [default/min/max: 10/0/50]
set scr_score_c4 "6"

// for a kill with a claymore [default/min/max: 10/0/50]
set scr_score_claymore "7"

// for a kill with a RPG [default/min/max: 10/0/50]
set scr_score_rpg "5"

// for a kill with a grenade launcher [default/min/max: 10/0/50]
set scr_score_glauncher "4"


//******************************************************************************
// PENALTIES
// Score for assist kills (values are between 0 and 50)
//******************************************************************************
// points player loses when getting killed [default/min/max: 0/-50/0]
set scr_score_player_death "-5"
set scr_score_assist_kill "2"

// points player loses when he commits suicide [default/min/max: 0/-50/0]
set scr_score_suicide "-5"

// the teamscore will suffer from teamkills as well
// the value of scr_score_teamkill will be substracted [default/min/max: 0/0/1]
set scr_score_tk_on_team "1"

// punishment forteamkilling [default/min/max: 0/-50/0]
set scr_score_teamkill "-30"


//******************************************************************************
// GAMETYPES
// Death, suicide and team kill point losses (values are between -50 and 0)
//******************************************************************************
// for the capture of a flag [default/min/max: 30/0/100]
set scr_score_capture "30"
set scr_score_player_death "0"
set scr_score_player_suicide "0"
set scr_score_player_teamkill "-5"

// for picking the flag [default/min/max: 7/0/100]
set scr_score_take "7"

// for returning the flag [default/min/max: 7/0/100]
set scr_score_return "7"

// for defending a flag [default/min/max: 30/0/100]
set scr_score_defend "3"

// for holding a flag [default/min/max: 2/0/100]
set scr_score_holding "2"

// for killing the carrier [default/min/max: 5/0/100]
set scr_score_killcarrier "5"

// for assaulting [default/min/max: 5/0/100]
set scr_score_assault "5"

// for planting the bomb [default/min/max: 20/0/100]
set scr_score_plant "20"

// for defusing the bomb [default/min/max: 15/0/100]
set scr_score_defuse "15"
//******************************************************************************
// Game actions scores (values are between 0 and 50)
//******************************************************************************
set scr_score_hardpoint_used "10"
set scr_score_shot_down_helicopter "0"
set scr_score_capture_objective "30"
set scr_score_take_objective "7"
set scr_score_return_objective "7"
set scr_score_defend_objective "30"
set scr_score_holding_objective "2"
set scr_score_kill_objective_carrier "5"
set scr_score_assault_objective "5"
set scr_score_plant_bomb "20"
set scr_score_defuse_bomb "15"
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The following 5 users say thank you to silent657 for this useful post:

Heavytech94, Nolzad0, Tons, xMomo, xxNo-ScOpExx
07-09-2009, 11:27 PM #47
Tons
hacks 4 vbux
deleted
07-09-2009, 11:38 PM #48
Freezing-HOT
iiRoAM - Maori Stylezz
ohk thanks for that tonsil... ill give it a try in a lil bit... has anyone got it to work?
07-09-2009, 11:46 PM #49
Michael
I love smart girls. ♥
Originally posted by HOT View Post
ohk thanks for that tonsil... ill give it a try in a lil bit... has anyone got it to work?


Yeah, it works, not really helpful unless you want 50 xp a kill in a Cage Match.

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