Post: [Bypass] - Few Bits and Pieces
08-07-2011, 12:48 AM #1
Correy
I'm the Original
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    // reset any dvars that might have been tweaked by script
set cg_hudGrenadeIconMaxRangeFrag 250

// oldschool dvars set in script
reset ragdoll_explode_force
reset ragdoll_explode_upbias

reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
// end oldschool dvars set in script

reset waypointOffscreenScaleSmallest
reset compassObjectiveHeight
reset compassObjectiveWidth
reset cg_drawCrosshair
reset cg_drawCrosshairNames
reset ragdoll_explode_force
reset ragdoll_explode_upbias
reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
reset cg_hudGrenadeIconHeight
reset cg_hudGrenadeIconWidth
reset cg_hudGrenadeIconOffset
reset cg_hudGrenadePointerHeight
reset cg_hudGrenadePointerWidth
reset cg_hudGrenadePointerPivot
reset com_gameMsgWindow1LineCount
reset cg_fovscale
reset cg_drawTalk

set party_maxplayers 18
set ui_allow_teamchange 0
set scr_hardcore 0
set scr_oldschool 0
set scr_xpscale 1

// UI
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.025
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1

// SHARED GAMETYPE DEFAULTS

// gameplay
set scr_game_graceperiod 15
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceuav 0
set scr_game_hardpoints 1

// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1

// teams
set scr_team_fftype 0
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0

// player
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4

// UI
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1

// DEATHMATCH
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0

// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0

// TEAM DEATHMATCH
set scr_war_scorelimit 750
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0

// SABOTAGE
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0

// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0

// CAPTURE THE FLAG
set scr_ctf_scorelimit 10
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 2
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15

// KING OF THE HILL
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60

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The following 2 users say thank you to Correy for this useful post:

D@ EnVvY!, donsta3000
08-07-2011, 01:05 AM #2
howcoolisthis
Climbing up the ladder
Originally posted by Correy View Post
Make these useful
    // reset any dvars that might have been tweaked by script
set cg_hudGrenadeIconMaxRangeFrag 250

// oldschool dvars set in script
reset ragdoll_explode_force
reset ragdoll_explode_upbias

reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
// end oldschool dvars set in script

reset waypointOffscreenScaleSmallest
reset compassObjectiveHeight
reset compassObjectiveWidth
reset cg_drawCrosshair
reset cg_drawCrosshairNames
reset ragdoll_explode_force
reset ragdoll_explode_upbias
reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
reset cg_hudGrenadeIconHeight
reset cg_hudGrenadeIconWidth
reset cg_hudGrenadeIconOffset
reset cg_hudGrenadePointerHeight
reset cg_hudGrenadePointerWidth
reset cg_hudGrenadePointerPivot
reset com_gameMsgWindow1LineCount
reset cg_fovscale
reset cg_drawTalk

set party_maxplayers 18
set ui_allow_teamchange 0
set scr_hardcore 0
set scr_oldschool 0
set scr_xpscale 1

// UI
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.025
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1

// SHARED GAMETYPE DEFAULTS

// gameplay
set scr_game_graceperiod 15
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceuav 0
set scr_game_hardpoints 1

// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1

// teams
set scr_team_fftype 0
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0

// player
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4

// UI
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1

// DEATHMATCH
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0

// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0

// TEAM DEATHMATCH
set scr_war_scorelimit 750
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0

// SABOTAGE
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0

// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0

// CAPTURE THE FLAG
set scr_ctf_scorelimit 10
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 2
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15

// KING OF THE HILL
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60



these are in: dvar_defaults.cfg Happy i remembered this from ages ago lol.
hey u wanna make a mod menu together over skype?
08-07-2011, 01:14 AM #3
Correy
I'm the Original
Originally posted by howcoolisthis View Post
these are in: dvar_defaults.cfg Happy i remembered this from ages ago lol.
hey u wanna make a mod menu together over skype?


yeah i know it is and not right now, just finished my roll the dice..
i've recently made one aswell, which i will be releasing soon
08-07-2011, 01:20 AM #4
howcoolisthis
Climbing up the ladder
Originally posted by Correy View Post
yeah i know it is and not right now, just finished my roll the dice..
i've recently made one aswell, which i will be releasing soon


i deleted cod4 due to i could only look in the sky, if i looked down i kept getting the bluescreen of death :L
but im buying it back now "wink wink nudge nudge" :P
also teach me how to convert patches to pc cuz i try but it just messes up :L
08-07-2011, 01:21 AM #5
Default Avatar
Newelly
Guest
Originally posted by howcoolisthis View Post
i deleted cod4 due to i could only look in the sky, if i looked down i kept getting the bluescreen of death :L
but im buying it back now "wink wink nudge nudge" :P
also teach me how to convert patches to pc cuz i try but it just messes up :L


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Simples Cool Man (aka Tustin)
08-07-2011, 01:26 AM #6
howcoolisthis
Climbing up the ladder
Originally posted by Newelly View Post
You must login or register to view this content.

Simples Cool Man (aka Tustin)


Thanx. for the link im just to lazy :P

---------- Post added at 08:26 PM ---------- Previous post was at 08:24 PM ----------

Originally posted by Newelly View Post
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Simples Cool Man (aka Tustin)


WTF!!!! thats what i did except i didnt put it in the gametype folder Happy LOLZ
08-07-2011, 01:28 AM #7
Default Avatar
Newelly
Guest
Originally posted by howcoolisthis View Post
Thanx. for the link im just to lazy :P

---------- Post added at 08:26 PM ---------- Previous post was at 08:24 PM ----------



WTF!!!! thats what i did except i didnt put it in the gametype folder Happy LOLZ


the folders go in the sequence of the gametypes (thanks karoolus for telling me that) Cool Man (aka Tustin)

so if its
maps\mp\gametypes\sab.gsc

your create the:
maps\mp\gametypes\

then add a text doc:
sab.gsc > paste all sab contents in there..

for examples.
08-07-2011, 02:02 AM #8
Correy
I'm the Original
Originally posted by howcoolisthis View Post
i deleted cod4 due to i could only look in the sky, if i looked down i kept getting the bluescreen of death :L
but im buying it back now "wink wink nudge nudge" :P
also teach me how to convert patches to pc cuz i try but it just messes up :L


i posted a thread how to, look at my threads and you'l see it Smile
08-07-2011, 02:05 AM #9
Originally posted by Correy View Post
Make these useful
    // reset any dvars that might have been tweaked by script
set cg_hudGrenadeIconMaxRangeFrag 250

// oldschool dvars set in script
reset ragdoll_explode_force
reset ragdoll_explode_upbias

reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
// end oldschool dvars set in script

reset waypointOffscreenScaleSmallest
reset compassObjectiveHeight
reset compassObjectiveWidth
reset cg_drawCrosshair
reset cg_drawCrosshairNames
reset ragdoll_explode_force
reset ragdoll_explode_upbias
reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
reset cg_hudGrenadeIconHeight
reset cg_hudGrenadeIconWidth
reset cg_hudGrenadeIconOffset
reset cg_hudGrenadePointerHeight
reset cg_hudGrenadePointerWidth
reset cg_hudGrenadePointerPivot
reset com_gameMsgWindow1LineCount
reset cg_fovscale
reset cg_drawTalk

set party_maxplayers 18
set ui_allow_teamchange 0
set scr_hardcore 0
set scr_oldschool 0
set scr_xpscale 1

// UI
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.025
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1

// SHARED GAMETYPE DEFAULTS

// gameplay
set scr_game_graceperiod 15
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceuav 0
set scr_game_hardpoints 1

// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1

// teams
set scr_team_fftype 0
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0

// player
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4

// UI
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1

// DEATHMATCH
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0

// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0

// TEAM DEATHMATCH
set scr_war_scorelimit 750
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0

// SABOTAGE
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0

// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0

// CAPTURE THE FLAG
set scr_ctf_scorelimit 10
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 2
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15

// KING OF THE HILL
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60



As much as I like you and people that post new codes, this thread is useless. All the dvars in here are already posted.
08-07-2011, 10:39 AM #10
Originally posted by Correy View Post
Make these useful
    // reset any dvars that might have been tweaked by script
set cg_hudGrenadeIconMaxRangeFrag 250

// oldschool dvars set in script
reset ragdoll_explode_force
reset ragdoll_explode_upbias

reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
// end oldschool dvars set in script

reset waypointOffscreenScaleSmallest
reset compassObjectiveHeight
reset compassObjectiveWidth
reset cg_drawCrosshair
reset cg_drawCrosshairNames
reset ragdoll_explode_force
reset ragdoll_explode_upbias
reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
reset cg_hudGrenadeIconHeight
reset cg_hudGrenadeIconWidth
reset cg_hudGrenadeIconOffset
reset cg_hudGrenadePointerHeight
reset cg_hudGrenadePointerWidth
reset cg_hudGrenadePointerPivot
reset com_gameMsgWindow1LineCount
reset cg_fovscale
reset cg_drawTalk

set party_maxplayers 18
set ui_allow_teamchange 0
set scr_hardcore 0
set scr_oldschool 0
set scr_xpscale 1

// UI
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.025
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1

// SHARED GAMETYPE DEFAULTS

// gameplay
set scr_game_graceperiod 15
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceuav 0
set scr_game_hardpoints 1

// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1

// teams
set scr_team_fftype 0
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0

// player
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4

// UI
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1

// DEATHMATCH
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0

// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0

// TEAM DEATHMATCH
set scr_war_scorelimit 750
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0

// SABOTAGE
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0

// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0

// CAPTURE THE FLAG
set scr_ctf_scorelimit 10
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 2
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15

// KING OF THE HILL
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60



this could soooo come in handy ... thanks !

---------- Post added at 11:39 AM ---------- Previous post was at 11:38 AM ----------

Originally posted by FourzerotwoFAILS View Post
As much as I like you and people that post new codes, this thread is useless. All the dvars in here are already posted.

i haven't seen these b4 ... can u link me 2 the place where u r talking about ...

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