doTP()
{
self maps\mp\gametypes\_persistence::statSet( "rankxp", 900000 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 0 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 0 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 1 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 1 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 2 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 2 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 3 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 3 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 4 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 4 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 5 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 5 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 6 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 6 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 7 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 7 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 8 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 8 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 9 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 9 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 10 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 10 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 11 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 11 );
self doPrestige();
}
doTP()
{
self maps\mp\gametypes\_persistence::statSet( "rankxp", 900000 );
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 0 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 0 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 1 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 1 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 2 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 2 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 3 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 3 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 4 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 4 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 5 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 5 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 6 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 6 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 7 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 7 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 8 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 8 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 9 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 9 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 10 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 10 );
self waittill( "prestige" );
self thread iPrintlBold( "Prestige 11 - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", 11 );
self doPrestige();
}
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