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here my question:
I can change the limit of rounds 20 and side shift to 10?
Here a part of the code that appears in "sd.gsc"
Originally posted by another user
main()
{
if(getdvar("mapname") == "mp_background")
return;
maps\mp\gametypes\_globallogic::init();
maps\mp\gametypes\_callbacksetup::SetupCallbacks();
maps\mp\gametypes\_globallogic::SetupCallbacks();
maps\mp\gametypes\_globallogic::registerRoundSwitchDvar( level.gameType, 3, 0, 9 );
maps\mp\gametypes\_globallogic::registerTimeLimitDvar( level.gameType, 2.5, 0, 1440 );
maps\mp\gametypes\_globallogic::registerScoreLimitDvar( level.gameType, 4, 0, 500 );
maps\mp\gametypes\_globallogic::registerRoundLimitDvar( level.gameType, 0, 0, 12 );
maps\mp\gametypes\_globallogic::registerNumLivesDvar( level.gameType, 1, 0, 10 );
level.teamBased = true;
level.overrideTeamScore = true;
level.onPrecacheGameType = :

nPrecacheGameType;
level.onStartGameType = :

nStartGameType;
level.onSpawnPlayer = :

nSpawnPlayer;
level.onPlayerKilled = :

nPlayerKilled;
level.onDeadEvent = :

nDeadEvent;
level.onOneLeftEvent = :

nOneLeftEvent;
level.onTimeLimit = :

nTimeLimit;
level.onRoundSwitch = :

nRoundSwitch;
level.endGameOnScoreLimit = false;
game["dialog"]["gametype"] = "searchdestroy";
game["dialog"]["offense_obj"] = "obj_destroy";
game["dialog"]["defense_obj"] = "obj_defend";
}
I can change this five lines?
maps\mp\gametypes\_globallogic::registerRoundSwitchDvar( level.gameType, 3, 0, 9 );
maps\mp\gametypes\_globallogic::registerTimeLimitDvar( level.gameType, 2.5, 0, 1440 );
maps\mp\gametypes\_globallogic::registerScoreLimitDvar( level.gameType, 4, 0, 500 );
maps\mp\gametypes\_globallogic::registerRoundLimitDvar( level.gameType, 0, 0, 12 );
maps\mp\gametypes\_globallogic::registerNumLivesDvar( level.gameType, 1, 0, 10 );
to round switch to 10 and scorelimit to 20 ?