Post: SD Gametype question
09-02-2011, 01:47 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); here my question:
I can change the limit of rounds 20 and side shift to 10?
Here a part of the code that appears in "sd.gsc"

Originally posted by another user
main()
{
if(getdvar("mapname") == "mp_background")
return;

maps\mp\gametypes\_globallogic::init();
maps\mp\gametypes\_callbacksetup::SetupCallbacks();
maps\mp\gametypes\_globallogic::SetupCallbacks();

maps\mp\gametypes\_globallogic::registerRoundSwitchDvar( level.gameType, 3, 0, 9 );
maps\mp\gametypes\_globallogic::registerTimeLimitDvar( level.gameType, 2.5, 0, 1440 );
maps\mp\gametypes\_globallogic::registerScoreLimitDvar( level.gameType, 4, 0, 500 );
maps\mp\gametypes\_globallogic::registerRoundLimitDvar( level.gameType, 0, 0, 12 );
maps\mp\gametypes\_globallogic::registerNumLivesDvar( level.gameType, 1, 0, 10 );

level.teamBased = true;
level.overrideTeamScore = true;
level.onPrecacheGameType = :GaspnPrecacheGameType;
level.onStartGameType = :GaspnStartGameType;
level.onSpawnPlayer = :GaspnSpawnPlayer;
level.onPlayerKilled = :GaspnPlayerKilled;
level.onDeadEvent = :GaspnDeadEvent;
level.onOneLeftEvent = :GaspnOneLeftEvent;
level.onTimeLimit = :GaspnTimeLimit;
level.onRoundSwitch = :GaspnRoundSwitch;

level.endGameOnScoreLimit = false;

game["dialog"]["gametype"] = "searchdestroy";
game["dialog"]["offense_obj"] = "obj_destroy";
game["dialog"]["defense_obj"] = "obj_defend";
}


I can change this five lines?
maps\mp\gametypes\_globallogic::registerRoundSwitchDvar( level.gameType, 3, 0, 9 );
maps\mp\gametypes\_globallogic::registerTimeLimitDvar( level.gameType, 2.5, 0, 1440 );
maps\mp\gametypes\_globallogic::registerScoreLimitDvar( level.gameType, 4, 0, 500 );
maps\mp\gametypes\_globallogic::registerRoundLimitDvar( level.gameType, 0, 0, 12 );
maps\mp\gametypes\_globallogic::registerNumLivesDvar( level.gameType, 1, 0, 10 );
to round switch to 10 and scorelimit to 20 ?
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