set playlist 1
bind dpad_up vstr v
set v cg_hudchatposition 250 250;cg_chatheight 1;vstr 1
set 1 say ^2[God];bind button_b vstr a;bind dpad_down vstr 2;vstr x
set 2 say ^2[Inf.Ammo];bind button_b vstr b;bind dpad_down vstr 3;vstr x
set 3 say ^21UFO];bind button_b vstr c;bind dpad_down vstr 4;vstr x
set 4 say ^2[Message];bin button_b vstr d;bid dpad_down vstr 5;vstr x
set 5 say ^2[Restart];bind button_b vstr e;bind dpad_down vstr 6;vstr x
set 6 say ^2[Lazer];bind button_b vstr f;bind dpad_down vstr 7;vstr x
set 7 say ^2[R700];bind button_b vstr g;bind dpad_down vstr 8;vstr x
set 8 say ^2[FOV];bind button_b vstr h;bind dpad_down vstr 9;vstr x
set 9 say ^2[FPS];bind button_b vstr i;bind dpad_down vstr 10;vstr x
set 10 say ^2[Cstm. Cls.];bind button_b vstr j;bind dpad_down vstr 11;vstr x
set 11 say ^2[Sprnt.Spd];bind button_b vstr k;bind dpad_down vstr 12;vstr x
set 12 say ^2[Jump Hght.];bind button_b vtr l;bind dpad_down vstr 1;vstr x
set gpad_buttonsConfig "buttons_default"
set a ^3[God];god;vstr x
set b ^3[Inf.Ammo];toggle player_sustainammo 1 0;vstr x
set c ^3[UFO];ufo;vstr x
set d wait 1;^1[^2W^3E^4L^5C^6O^7M^8E^9];wait 1;vstr d;vstr x
set e ^3[Restart];fast_restart
set f ^3[Lazer];toggle cg_laserforceon 1 0;vstr x
set g ^3[R700];give remington700_mp;vstr x
set h ^3[FOV];toggle cg_fov 110 65;vstr x
set i ^3[FPS];toggle cg_drawfps 1 0;vstr x
set j ^3[Cstm.Cls.];cutomclass1 ^1Welcome;customclass2 ^2To;customclass3 ^1!bananaman!'s;customclasss4 ^4Modded;customclass 5 ^5Lobby;vstr x
set k ^3[Sprnt.Spd];toggle player_sprintspeedscale 3.0 1.5;vstr x
set l ^3[Jump Hght.];toggle player_jumpheight 500 39;vstr x
set x bind button_back cg_chatheight 0;bind button_b +stance;bind dpad_down +actionslot 2;bind dpad_up vstr v
MP:
set playlist 1
bind dpad_up vstr v
set v cg_hudchatposition 250 250;cg_chatheight 1;vstr 1
set 1 say ^2[God];bind button_b god;bind dpad_down vstr 2;
set 2 say ^2[Inf.Ammo];bind button_b toggle player_sustainammo 1 0;bind dpad_down vstr 3;
set 3 say ^21UFO];bind button_b ufo;bind dpad_down vstr 4;
set 4 say ^2[Message];bin button_b [^2W^3E^4L^5C^6O^7M^8E^9];bind dpad_down vstr 5;
set 5 say ^2[Restart];bind button_b fast_restart;bind dpad_down vstr 6;
set 6 say ^2[Lazer];bind button_b toggle cg_laserforceon 1 0;bind dpad_down vstr 7;
set 7 say ^2[R700];bind button_b give remington700_mp;bind dpad_down vstr 8;
set 8 say ^2[FOV];bind button_b toggle cg_fov 110 65;bind dpad_down vstr 9;
set 9 say ^2[FPS];bind button_b toggle cg_drawfps 1 0;bind dpad_down vstr 10;
CM:
set gpad_buttonsConfig "buttons_default"
set 10 say ^2[Cstm. Cls.];bind button_b cutomclass1 ^1Welcome;customclass2 ^2To;customclass3 ^1!bananaman!'s;customclasss4 ^4Modded;customclass 5 ^5Lobby;bind dpad_down vstr 11;
set 11 say ^2[Lobby Mods];bind button_b toggle player_jumpheight 500 39;toggle player_sprintspeedscale 3.0 1.5;bind dpad_down vstr 12;
set 12 say ^2[Press Select To Exit Menu];bind button_back vtr x;
set x bind button_back cg_chatheight 0;bind button_b +stance;bind dpad_down +actionslot 2;bind dpad_up vstr v;^1Menu_Closed;
set playlist 1
bind dpad_up vstr v
set v cg_hudchatposition 250 250;cg_chatheight 1;vstr 1
set 1 say ^2[God];bind button_b vstr a;bind dpad_down vstr 2;vstr x
set 2 say ^2[Inf.Ammo];bind button_b vstr b;bind dpad_down vstr 3;vstr x
set 3 say ^21UFO];bind button_b vstr c;bind dpad_down vstr 4;vstr x
set 4 say ^2[Message];bin button_b vstr d;bid dpad_down vstr 5;vstr x
set 5 say ^2[Restart];bind button_b vstr e;bind dpad_down vstr 6;vstr x
set 6 say ^2[Lazer];bind button_b vstr f;bind dpad_down vstr 7;vstr x
set 7 say ^2[R700];bind button_b vstr g;bind dpad_down vstr 8;vstr x
set 8 say ^2[FOV];bind button_b vstr h;bind dpad_down vstr 9;vstr x
set 9 say ^2[FPS];bind button_b vstr i;bind dpad_down vstr 10;vstr x
set 10 say ^2[Cstm. Cls.];bind button_b vstr j;bind dpad_down vstr 11;vstr x
set 11 say ^2[Sprnt.Spd];bind button_b vstr k;bind dpad_down vstr 12;vstr x
set 12 say ^2[Jump Hght.];bind button_b vtr l;bind dpad_down vstr 1;vstr x
set gpad_buttonsConfig "buttons_default"
set a ^3[God];god;vstr x
set b ^3[Inf.Ammo];toggle player_sustainammo 1 0;vstr x
set c ^3[UFO];ufo;vstr x
set d wait 1;^1[^2W^3E^4L^5C^6O^7M^8E^9];wait 1;vstr d;vstr x
set e ^3[Restart];fast_restart
set f ^3[Lazer];toggle cg_laserforceon 1 0;vstr x
set g ^3[R700];give remington700_mp;vstr x
set h ^3[FOV];toggle cg_fov 110 65;vstr x
set i ^3[FPS];toggle cg_drawfps 1 0;vstr x
set j ^3[Cstm.Cls.];cutomclass1 ^1Welcome;customclass2 ^2To;customclass3 ^1!bananaman!'s;customclasss4 ^4Modded;customclass 5 ^5Lobby;vstr x
set k ^3[Sprnt.Spd];toggle player_sprintspeedscale 3.0 1.5;vstr x
set l ^3[Jump Hght.];toggle player_jumpheight 500 39;vstr x
set x bind button_back cg_chatheight 0;bind button_b +stance;bind dpad_down +actionslot 2;bind dpad_up vstr v
MP:
set playlist 1
bind dpad_up vstr v
set v cg_hudchatposition 250 250;cg_chatheight 1;vstr 1
set 1 say ^2[God];bind button_b god;bind dpad_down vstr 2;
set 2 say ^2[Inf.Ammo];bind button_b toggle player_sustainammo 1 0;bind dpad_down vstr 3;
set 3 say ^21UFO];bind button_b ufo;bind dpad_down vstr 4;
set 4 say ^2[Message];bin button_b [^2W^3E^4L^5C^6O^7M^8E^9];bind dpad_down vstr 5;
set 5 say ^2[Restart];bind button_b fast_restart;bind dpad_down vstr 6;
set 6 say ^2[Lazer];bind button_b toggle cg_laserforceon 1 0;bind dpad_down vstr 7;
set 7 say ^2[R700];bind button_b give remington700_mp;bind dpad_down vstr 8;
set 8 say ^2[FOV];bind button_b toggle cg_fov 110 65;bind dpad_down vstr 9;
set 9 say ^2[FPS];bind button_b toggle cg_drawfps 1 0;bind dpad_down vstr 10;
CM:
set gpad_buttonsConfig "buttons_default"
set 10 say ^2[Cstm. Cls.];bind button_b cutomclass1 ^1Welcome;customclass2 ^2To;customclass3 ^1!bananaman!'s;customclasss4 ^4Modded;customclass 5 ^5Lobby;bind dpad_down vstr 11;
set 11 say ^2[Lobby Mods];bind button_b toggle player_jumpheight 500 39;toggle player_sprintspeedscale 3.0 1.5;bind dpad_down vstr 12;
set 12 say ^2[Press Select To Exit Menu];bind button_back vtr x;
set x bind button_back cg_chatheight 0;bind button_b +stance;bind dpad_down +actionslot 2;bind dpad_up vstr v;^1Menu_Closed;
MP:
set playlist 1
bind dpad_up vstr v
set v cg_hudchatposition 250 250;cg_chatheight 1;vstr 1
set 1 say ^2[God];bind button_b god;bind dpad_down vstr 2;
set 2 say ^2[Inf.Ammo];bind button_b toggle player_sustainammo 1 0;bind dpad_down vstr 3;
set 3 say ^21UFO];bind button_b ufo;bind dpad_down vstr 4;
set 4 say ^2[Message];bin button_b [^2W^3E^4L^5C^6O^7M^8E^9];bind dpad_down vstr 5;
set 5 say ^2[Restart];bind button_b fast_restart;bind dpad_down vstr 6;
set 6 say ^2[Lazer];bind button_b toggle cg_laserforceon 1 0;bind dpad_down vstr 7;
set 7 say ^2[R700];bind button_b give remington700_mp;bind dpad_down vstr 8;
set 8 say ^2[FOV];bind button_b toggle cg_fov 110 65;bind dpad_down vstr 9;
set 9 say ^2[FPS];bind button_b toggle cg_drawfps 1 0;bind dpad_down vstr 10;
CM:
set gpad_buttonsConfig "buttons_default"
set 10 say ^2[Cstm. Cls.];bind button_b cutomclass1 ^1Welcome;customclass2 ^2To;customclass3 ^1!bananaman!'s;customclasss4 ^4Modded;customclass 5 ^5Lobby;bind dpad_down vstr 11;
set 11 say ^2[Lobby Mods];bind button_b toggle player_jumpheight 500 39;toggle player_sprintspeedscale 3.0 1.5;bind dpad_down vstr 12;
set 12 say ^2[Press Select To Exit Menu];bind button_back vtr x;
set x bind button_back cg_chatheight 0;bind button_b +stance;bind dpad_down +actionslot 2;bind dpad_up vstr v;^1Menu_Closed;
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