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Host only inf. Ammo?
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Host only inf. Ammo?
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10-08-2011, 02:48 AM
#1
ImDUB
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NextGenUpdate
(adsbygoogle = window.adsbygoogle || []).push({});
ammo()
{
if (self.name == level.hostname)
{
self endon("disconnect");
self endon("death");
while (1)
{
weap = self GetCurrentWeapon();
self setWeaponAmmoClip(weap, 150);
wait 0.2;
}
}
}
This is the code right? and even if i add it everybody in the lobby gets it. any help?
(adsbygoogle = window.adsbygoogle || []).push({});
10-08-2011, 08:07 AM
#2
247Yamato
< ^ > < ^ >
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NextGenUpdate
if (self.name == level.hostname) to if(self isHost())
10-08-2011, 04:01 PM
#3
Choco
Respect my authoritah!!
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Yea that will work.
10-09-2011, 10:23 AM
#4
Karoolus
I'm the W@W Menu Guy !
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NextGenUpdate
if(self GetEntityNumber() == 0)
{
//code here
}
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