Post: Need help!
11-01-2011, 12:21 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); ok so i have been working on a cod 4 patch, i used Karloous menu base but i have ran into a problem, the menu works fine but when i open it the main menu isnt there but all the submenus work fine its just i can see the text on the main menu someone please help.

i am making this on pc just to make it easyer.

ill give a blowjob to anyone who knows how to fix (L)
jks <3
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11-01-2011, 05:30 PM #11
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by EpiiiCxDGx View Post
how do u make it 15 per menu ? :O


you only put 15 options in one menu ^^ best way to do that is if you have like prestige or stats or clantag make them toggle, its also good to save 1 space and 1 memory if you make things toggles and add them to the main menu or add them to a different sub menus instead of creating a new submenu for each option (e.g Visions, Models, Stats, Clantag, Prestige) just make them a toggle and add them to the main menu that way there alone your save the game from using 5 new fontstrings
11-01-2011, 06:00 PM #12
247Yamato
< ^ > < ^ >
Originally posted by x. View Post
No it's more than that. I had about 20 or so options in one long text string, so it would be about 200 or so characters I suppose..


No, not characters, I am talking about elements.
11-01-2011, 07:59 PM #13
Thanks mate <3 +REP
11-01-2011, 08:47 PM #14
Originally posted by 247Yamato View Post
No, not characters, I am talking about elements.
I think cod4 elements limit might be six or seven max. I had a problem trying to add another one to my menu.

This question was about the menu not appearing in Karoolus's menu base.
The menu uses one long text string written down the page with newlines (\n) to make it look like separate font strings. If you make the font string too long it doesn't print on screen. That's why I said it was about 200 or so characters..

---------- Post added at 08:47 PM ---------- Previous post was at 08:45 PM ----------

Originally posted by IVI40A3Fusionz View Post
that way there alone your save the game from using 5 new fontstrings
^^ Read. You have misunderstood how Karoolus's menu base creates fontstrings..

The following user thanked x_DaftVader_x for this useful post:

247Yamato
11-01-2011, 08:59 PM #15
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by x. View Post
^^ Read. You have misunderstood how Karoolus's menu base creates fontstrings..


What you mean?
11-01-2011, 09:01 PM #16
Originally posted by IVI40A3Fusionz View Post
What you mean?
Taking options from the menu doesn't create any less font strings. The menu is ONE LONG font string. It is the amount of letters in the string that causes it to not appear on screen.
11-01-2011, 09:04 PM #17
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by x. View Post
Taking options from the menu doesn't create any less font strings. The menu is ONE LONG font string. It is the amount of letters in the string that causes it to not appear on screen.


1, I ment if he has like prestige 0-11 and other text and the text goes if he puts the prestige into a toggle if will get the text back.

2, If you create a new sub menus dont it create a new fontstring?
11-01-2011, 09:37 PM #18
Originally posted by IVI40A3Fusionz View Post
1, I ment if he has like prestige 0-11 and other text and the text goes if he puts the prestige into a toggle if will get the text back.

2, If you create a new sub menus dont it create a new fontstring?
My new patch, which uses this menu base, has 23 sub menus now, all with multiple options in each one. It works fine. Nuff said Winky Winky
11-01-2011, 09:44 PM #19
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by x. View Post
My new patch, which uses this menu base, has 23 sub menus now, all with multiple options in each one. It works fine. Nuff said Winky Winky


Now go and try it online and verify everyone Winky Winky it will crash bet you. :p

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