Post: Some pretty cool stuff.
11-04-2011, 02:05 PM #1
Correy
I'm the Original
(adsbygoogle = window.adsbygoogle || []).push({}); i was looking through all the GSC's from a patch last night cause i was bored and found some pretty cool things.
now, so of these may be old or new but i'm sharing them no matter what.
these are all fixed/ built into the engine.

give constant uav to person, every 30 seconds.
    
self thread maps\mp\gametypes\_globallogic::testHPs();


some mad numbers come up on your screen
    
self thread maps\mp\gametypes\_globallogic::testShock();


comes up saying you completed every challenge, with a whey lmao.
    
self thread maps\mp\gametypes\_globallogic::testMenu();


end text of games..
    
//Search & Destroy
thread maps\mp\gametypes\_hud_message::teamOutcomeNotify();

//Free For All
thread maps\mp\gametypes\_hud_message:GasputcomeNotify();


a new add stats code
    
self maps\mp\gametypes\_persistence::statAdd( "score", 999999 );
//change score to anything.


these are a personal find, this is what i mainly set out to find.. the arguments for setPoint
    
setPoint( point, relativePoint, xOffset, yOffset, moveTime )


some add xp stuff
    
self thread map\mp\gametypes\_rank::giveRankXp( kill, 9999 );
self.xpGains[ type ] += amount
self thread map\mp\gametypes\_rank::incRankXP( value );


now here is a pretty cool one, you can make someone spectate or playing the game.
    
self.sessionstate = "playing";
self.sessionstate = "spectating";
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11-04-2011, 02:10 PM #2
247Yamato
< ^ > < ^ >
yes...., whats so cool about this? O.o

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x_DaftVader_x
11-04-2011, 04:31 PM #3
Woof
...hmm
To be honest I don't see the point in posting something that has been in every patch from the very start.
I thought people posting scripts that were six lines long was bad but this... lol.
11-04-2011, 04:46 PM #4
Correy
I'm the Original
Originally posted by BFresshh View Post
To be honest I don't see the point in posting something that has been in every patch from the very start.
I thought people posting scripts that were six lines long was bad but this... lol.


but this.. could come useful to people who don't already know this stuff.
11-04-2011, 05:00 PM #5
Woof
...hmm
Originally posted by Correy View Post
but this.. could come useful to people who don't already know this stuff.

Just tell them to look though the patch files then :p
They will find this and much more =D
11-05-2011, 08:40 PM #6
Blackstorm
Veni. Vidi. Vici.
This isn't built into the engine, all the source code for these functions are available in the GSC's.

But at least you're sharing =D

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Correy

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