Post: cage & snd
08-09-2009, 05:25 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); i know that this is never going to be released and obvioulsy for good reason but for those of you thsat know the code could you please tell me if im cold, warm or hot or actually maybe freezing.



i also noticed that you can use the set scr_sd variables in cage anyway for example the scr_sd_timelimit so maybe using some of those would enable s&d? hmm


i guess they would have to to be binded, but i've listed some possibles.

set scr_game_sd 1
set scr_sd 1
set g_gametype sd
set scr_gametype_sd
set scr_gametype sd
set gametype sd


these could be nothing, but maybe a slightly more than general response could be helpful. i would image it must be something simple that i'd probably kick myself for not thinking of.
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08-09-2009, 05:31 PM #2
SieRoX
|||-HaXoR-|||
Originally posted by racespec View Post
i know that this is never going to be released and obvioulsy for good reason but for those of you thsat know the code could you please tell me if im cold, warm or hot or actually maybe freezing.



i also noticed that you can use the set scr_sd variables in cage anyway for example the scr_sd_timelimit so maybe using some of those would enable s&d? hmm


i guess they would have to to be binded, but i've listed some possibles.

set scr_game_sd 1
set scr_sd 1
(set) g_gametype sd <-- a bit warm Smile
set scr_gametype_sd
set scr_gametype sd
set gametype sd


these could be nothing, but maybe a slightly more than general response could be helpful. i would image it must be something simple that i'd probably kick myself for not thinking of.


Good job on trying to find your own Winky Winky
08-09-2009, 06:32 PM #3
thanks for your quick reply ill work on that one! cheers
08-09-2009, 07:59 PM #4
Question answered.

~closed

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