Post: just a small list of cod4 commands ;)
08-11-2009, 05:06 PM #1
Scouse_Dom
League Champion
(adsbygoogle = window.adsbygoogle || []).push({}); **NOTE** NONE OF THESE ARE MINE (atleast i think their for cod4)


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g_friendlyfireDist "256"
g_friendlyfireUseDist "256"
g_friendlyfireUseTime "500"
g_gameskill "0"
g_gametype "0"
g_gravity "800"
g_ignorePathErrors "0"
g_internalSaveGame ""
g_knockback "1000"
g_lastSaveGame "save\autosave\burnville.svg"
g_listEntity "0"
g_log "games.log"
g_logSync "0"
g_maxGameClients "0"
g_no_script_spam "0"
g_player_maxhealth "1200"
g_playerTrailTime "500"
g_rankings "0"
g_reloading "0"
g_spawnai "1"
g_speed "190"
g_spSkill "2"
g_useGear "1"
g_useholdtime "100"
g_vehicleDebug "0"
g_vehicleDrawPath "0"
g_vehicleTexScrollScale "0"
g_weaponAmmoPools "0"
g_weaponrespawn "5"
gamedate "Aug 19 2003"
gamename "main"
graphheight "32"
graphscale "1"
graphshift "0"
in_debugjoystick "0"
in_joyBallScale "0.02"
in_joystick "0"
in_midi "0"
in_midichannel "1"
in_mididevice "0"
in_midiport "1"
in_mouse "1"
journal "0"
joy_threshold "0.15"
lastcamera "on"
logfile "2"
m_filter "0"
m_forward "0.25"
m_pitch "0.022"
m_side "0.25"
m_yaw "0.022"
mapname "burnville"
monkeytoy "0"
mss_3d_provider "Miles Fast 2D Positional Audio"
mss_bits "16"
mss_errorOnMissing "1"
mss_hunkmegs "32"
mss_khz "44"
mss_musicvolume "1"
mss_q3fs "1"
mss_roomtype "0"
mss_stereo "1"
mss_volume "0.8"
mss_wetlevel "0"
nextcamera "on"
nextdemo ""
nextmap "map_restart"
outsideMapEnts "0"
pmove_fixed "0"
pmove_msec "8"
r_allowSoftwareGL "0"
r_arb_texture_cube_map "1"
r_arb_texture_env_add "1"
r_arb_texture_env_combine "1"
r_arb_texture_env_dot3 "1"
r_arb_vertex_buffer_object "1"
r_arb_vertex_program "1"
r_ati_element_array "1"
r_ati_fragment_shader "1"
r_ati_fsaa_samples "1"
r_ati_pntriangles "0"
r_ati_truform_normalmode "QUADRATIC"
r_ati_truform_pointmode "CUBIC"
r_ati_truform_tess "1"
r_ati_vertex_array_object "1"
r_clear "0"
r_colorbits "32"
r_colorMipLevels "0"
r_cullBModels "1"
r_cullXModels "1"
r_customaspect "1"
r_customheight "1024"
r_customwidth "1600"
r_debugEntLight "0"
r_debugGLErrors "0"
r_debugOptTex "0"
r_debugSort "0"
r_depthbits "0"
r_detailtextures "1"
r_diffuseSunQuality "2"
r_diffuseSunSteps "3"
r_displayRefresh "0"
r_dlightQuality "1"
r_dlightRadius "0.1124278"
r_dlightShift "0.3162278"
r_drawBModels "1"
r_drawBuffer "GL_BACK"
r_drawentities "1"
r_drawSModels "1"
r_drawSun "1"
r_drawworld "1"
r_drawXModels "1"
r_dynamiclight "1"
r_entFullbright "0"
r_entLightCutoff "0.2"
r_entMinLight ".15"
r_errorOnConflicts "1"
r_ext_compiled_vertex_array "1"
r_ext_draw_range_elements "1"
r_ext_rescale_normal "1"
r_ext_texture_filter_anisotropic "0"
r_fastsky "0"
r_finish "0"
r_flareFadeIn ".25"
r_flareFadeOut "1"
r_flares "1"
r_flareSize "96"
r_fog "1"
r_fullbright "0"
r_fullscreen "0"
r_gamma "1.0"
r_graymap "0"
r_highLodDist "-1"
r_ignore "1"
r_ignoreGLErrors "1"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_intensity "1"
r_lastValidRenderer "Radeon 9000 DDR x86/SSE2"
r_lightmap "0"
r_lockpvs "0"
r_lodbias "0"
r_lodscale "1"
r_lodViewDist "0"
r_logFile "0"
r_lowLodDist "0"
r_maxActiveTextures "0"
r_maxEntLights "8"
r_maxpolys "4096"
r_maxpolyverts "8192"
r_maxTextureSize "0"
r_measureOverdraw "0"
r_mediumLodDist "0"
r_mem_agp "8"
r_mem_backend "0.5"
r_mem_manual "0"
r_mem_video "2"
r_minEntLightIntensity "0.02"
r_mode "4"
r_nobind "0"
r_nocull "0"
r_noportals "0"
r_norefresh "0"
r_nv_fence "1"
r_nv_fog_available "0"
r_nv_fog_dist "0"
r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
r_nv_register_combiners "2"
r_nv_texture_shader "1"
r_nv_vertex_array_range "2"
r_offsetfactor "-1"
r_offsetunits "-2"
r_optimize "1"
r_optimizeBackend "1"
r_optimizeSModels "1"
r_optimizeTextures "2"
r_optimizeWorld "1"
r_optimizeXModels "100"
r_overBrightBits "1"
r_picmip "1"
r_picmip2 "2"
r_portalbevels "0.7"
r_portalOnly "0"
r_primitives "0"
r_printShaders "0"
r_profileDrawElements "0"
r_railCoreWidth "1"
r_railSegmentLength "32"
r_railWidth "16"
r_saveFontData "0"
r_showCullBModels "0"
r_showCullSModels "0"
r_showCullXModels "0"
r_showImages "0"
r_showLeafLights "0"
r_shownormals ""
r_showportals "0"
r_showsky "0"
r_showsurfcounts "0"
r_showtricounts "0"
r_showtris "0"
r_simpleMipMaps "1"
r_singlecell "0"
r_singleShader "0"
r_skipBackEnd "0"
r_smc_enable "1"
r_speeds "0"
r_stencilbits "8"
r_sunblind_fadein ".9"
r_sunblind_fadeout "3"
r_sunblind_max_angle "5"
r_sunblind_max_darken ".01"
r_sunblind_min_angle "1"
r_sunflare_fadein "1"
r_sunflare_fadeout ".2"
r_sunflare_max_alpha "1"
r_sunflare_max_angle "2"
r_sunflare_max_size "120"
r_sunflare_min_angle "45"
r_sunflare_min_size "0"
r_sunflare_shader "gfx/sun/moon_flare"
r_sunglare_fadein ".1"
r_sunglare_fadeout ".1"
r_sunglare_max_angle "5"
r_sunglare_max_lighten ".005"
r_sunglare_min_angle "30"
r_sunsprite_shader "gfx/sun/moon_full"
r_sunsprite_size "32"
r_suntest "0"
r_swapDelay "0"
r_swapInterval "0"
r_texturebits "0"
r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
r_uiFullScreen "0"
r_vbo_interleave "0"
r_vbo_manual "0"
r_vbo_smc_static_draw "1"
r_vbo_stream_draw "1"
r_vc_compile "0"
r_vc_makelog "0"
r_vc_showlog "0"
r_verbose "0"
r_weightMipMaps "0"
r_xdebug ""
r_zfar "0"
r_znear "4"
r_znear_depthhack "0.1"
rconAddress ""
rconPassword ""
scr_conspeed "3"
sensitivity "5"
server1 ""
server10 ""
server11 ""
server12 ""
server13 ""
server14 ""
server15 ""
server16 ""
server2 ""
server3 ""
server4 ""
server5 ""
server6 ""
server7 ""
server8 ""
server9 ""
showdrop "0"
showpackets "0"
start "start"
sv_allowAnonymous "0"
sv_cheats "0"
sv_framerate_smoothing "1"
sv_keywords ""
sv_killserver "0"
sv_mapname ""
sv_pakNames ""
sv_paks ""
sv_referencedPakNames "main/pak0"
sv_referencedPaks "-1122660197 "
sv_running "1"
sv_serverid "7153401"
sv_showCommands "0"
sys_configSum "34488330"
sys_cpuid "35"
sys_cpuMHz "1788.5"
sys_cpustring "Intel Pentium III"
sys_showconsole "1"
sys_sysMB "512"
sys_vidMB "64"
timedemo "0"
timegraph "0"
timelimit "0"
timescale "1"
ui_bigFont "0.4"
ui_campaign "american"
ui_cmd ""
ui_currentMap "0"
ui_currentNetMap "0"
ui_debug "0"
ui_dedicated "0"
ui_extraBigFont "0.55"
ui_initialized "0"
ui_menuFiles "ui/menus.txt"
ui_mousePitch "0"
ui_multiplayer "0"
ui_netSource "0"
ui_newScriptMenu ""
ui_newScriptMenuIndex "-1"
ui_prevClass "-1"
ui_prevTeam "-1"
ui_prevWeapon "-1"
ui_savegameName ""
ui_scriptMenu ""
ui_scriptMenuAllowResponse "1"
ui_scriptMenuIndex "-1"
ui_smallFont "0.25"
ui_victoryquote "@VICTORYQUOTE_IF_THE_OPPOSITION_DISARMS"
ui_waitingScriptMenu ""
ui_waitingScriptMenuIndex "-1"
ui_waitingScriptMenuNoMouse "0"
usedanim ""
username "Family Trees"
version "CoD Beta build 4082 Aug 19 2003 16:03:33 win-x86"
vid_xpos "3"
vid_ypos "22"

---------- Post added at 06:06 PM ---------- Previous post was at 06:05 PM ----------

sum r 4 single player to, and sum are for cod5. they mightnt work becoz there pc commands but you never no Smile
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08-11-2009, 05:09 PM #2
Tons
hacks 4 vbux
deleted
08-11-2009, 05:14 PM #3
Scouse_Dom
League Champion
ooooooooooooooo
08-11-2009, 05:46 PM #4
little_legz
SleepinIsCheatin
yup thats a small list :O
08-11-2009, 05:50 PM #5
AgentMini
Registered Member #1,472
Thats a big list you've got there.

Good work!
- Mini-Hacker25
08-11-2009, 06:41 PM #6
SieRoX
|||-HaXoR-|||
Originally posted by domy118

scr_allow_bar "1"
scr_allow_bren "1"
scr_allow_enfield "1"
scr_allow_fg42 "0"
scr_allow_kar98k "1"
scr_allow_kar98ksniper "1"
scr_allow_m1carbine "1"
scr_allow_m1garand "1"
scr_allow_mp40 "1"
scr_allow_mp44 "1"
scr_allow_nagant "1"
scr_allow_nagantsniper "1"
scr_allow_panzerfaust "1"
scr_allow_ppsh "1"
scr_allow_springfield "1"
scr_allow_sten "1"
scr_allow_thompson "1"


Don't think these will work on cod4 ^^^ :rolleyes:
08-11-2009, 06:53 PM #7
been posted man

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