onPlayerSpawned()
{
self endon("disconnect");
self endon ( "death" );
self waittill("spawned_player");
self notifyOnPlayerCommand("5", "+actionslot 2");
for(;
{
self waittill("5");
self iPrintLnBold(self getOrigin());
}
}

onPlayerSpawned()
{
self endon("disconnect");
self endon ( "death" );
self waittill("spawned_player");
self notifyOnPlayerCommand("5", "+actionslot 2");
for(;
{
self waittill("5");
self iPrintLnBold(self getOrigin());
}
}
.
.

self notifyOnPlayerCommand("5", "+actionslot 2");
for(;
{
self waittill("5");
self iPrintLnBold(self getOrigin());
wait .05
}
onPlayerSpawned()
{
self endon("disconnect");
self endon ( "death" );
for(;
{
self iPrintLnBold(self getOrigin());
wait 2;
}
}
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