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Alright this is pretty simple
Add this where the HUD for menu is created:
self.cmtext = createFontString("default", "1.8");
basically make this when your menu updates, or wherever you init your menu.
add this:
self thread countMods();
here is the actually snippet
countMods()
{
self endon("death");
self endon("disconnect");
for(i = self.myCurz; i < self.menText.size
{
self.cmtext setText("Mod :" + self.myCurz[i] + "/" + self.menText.size);
}
}
now you have to notice some things.
self.cmtext = the current mod text, leave that alone.
myCurz is the cursor option which is hovered over. or the option going to be called. Look in the menu base and you find this out. usually named mCurs, or mOpt
self.menText.size is the max amount of your menu, it should also be called something different. mText, or iText etc.. this is your actuall names of your mods in your menu.
use this however, and thanks or reading this tut! :y: