Post: UFO Mode After Patch FOUND!!!
08-14-2009, 08:44 PM #1
adrianeitor92
We have to go back
(adsbygoogle = window.adsbygoogle || []).push({}); Finally
I've found this
Only in private match, or in host MULTIPLAYER
Is exploder, not the ufo of the last time
Now it puts NO FX
You can't desactivate it

set gpad_buttonsConfig "createfx"
set gpad_button_lstick_deflect_max "1"
set gpad_button_rstick_deflect_max "1"
set gpad_dpad_down "god"
set r_gamma "1"
set snd_volume "0.8"
set input_invertPitch "0"
set input_autoAim "1"
set gpad_sticksConfig "create_fx"
set nightVisionDisableEffects "1"
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08-14-2009, 09:05 PM #11
adrianeitor92
We have to go back
Originally posted by AgentNerd View Post
Nope, because they patched or hotfixed or something createfx.


You knows everything
08-14-2009, 09:06 PM #12
shaun92
Bounty hunter
Originally posted by adrianeitor92 View Post
You didn't think that if the people investigates that maybe it will be useful?


I see you're point buddy. I think everyone should ease off adrianeitor a bit, he's wrong to start so many threads, but he's been searching tirelessly for hacks and when he finds one it gets put down immediately. What he's getting at is: with a bit of tweaking, such a seemingly pointless hack could come to be the next UFO. You have to remember that the final version of the old UFO (with which which you could fly up and down and turn on off) came from createfx which, when used by itself only allowed you to move through objects using only normal directions....

Finding the next UFO hack will require experimentation which is what adrianeitor92 is doing, maybe instead of telling him it's useless, you could help out yourselves? Smile
08-14-2009, 09:10 PM #13
adrianeitor92
We have to go back
Originally posted by shaun92 View Post
I see you're point buddy. I think everyone should ease off adrianeitor a bit, he's wrong to start so many threads, but he's been searching tirelessly for hacks and when he finds one it gets put down immediately. What he's getting at is: with a bit of tweaking, such a seemingly pointless hack could come to be the next UFO. You have to remember that the final version of the old UFO (with which which you could fly up and down and turn on off) came from createfx which, when used by itself only allowed you to move through objects using only normal directions....

Finding the next UFO hack will require experimentation which is what adrianeitor92 is doing, maybe instead of telling him it's useless, you could help out yourselves? Smile


Agreed

I put this to facilitate the search of UFO Mode

I think is better because is faster than if I don't post nothing.



PSad AwesomeAnd I'm not retarded, I can write well, but I'm spanish, sorry for my english
08-14-2009, 09:11 PM #14
Kaspa
MUDAMUDAMUDA!!!
Originally posted by shaun92 View Post
I see you're point buddy. I think everyone should ease off adrianeitor a bit, he's wrong to start so many threads, but he's been searching tirelessly for hacks and when he finds one it gets put down immediately. What he's getting at is: with a bit of tweaking, such a seemingly pointless hack could come to be the next UFO. You have to remember that the final version of the old UFO (with which which you could fly up and down and turn on off) came from createfx which, when used by itself only allowed you to move through objects using only normal directions....

Finding the next UFO hack will require experimentation which is what adrianeitor92 is doing, maybe instead of telling him it's useless, you could help out yourselves? Smile


Yea, i like the way he's testing all the codes and experimenting, but he's using the old UFO hack, which couldn't get anywhere because it's been hotfixed? :rolleyes:
08-14-2009, 09:12 PM #15
adrianeitor92
We have to go back
Originally posted by AgentNerd View Post
Yea, i like the way he's testing all the codes and experimenting, but he's using the old UFO hack, which couldn't get anywhere because it's been hotfixed? :rolleyes:


OK
What I did, is the Old UFO Hack?
Sure


If It's true, this can help me.
08-14-2009, 09:13 PM #16
orange12
Space Ninja
Dont worry people, a guy on this forum is working REALY HARD to make a bypass for the UFO hack

NO CODES NEEDED, it will be exactly like the other UFO 1

I THANKS HIM, username is : KILL STREAK . . . on this forum . . . u shuda seen som of his posts . . .
08-14-2009, 09:14 PM #17
Kaspa
MUDAMUDAMUDA!!!
Yea, createfx was the last UFO code mate.
I like the way your experimenting with the codes, i seriously do.
But yea that was the old code to UFO.
Good luck.
08-14-2009, 09:20 PM #18
people. the old UFO is possible, just takes abit of tweaking in certain area's, i have been in games were people have been using UFO i have used it myself yes the way i had it was u could turn on and off then to turn it back on u had to restart ps3 etc... but it was a start i prefer change team hack anyway from the win ratios Smile
08-14-2009, 09:26 PM #19
shaun92
Bounty hunter
[quote='[SXG]ingie12345;408630']people. the old UFO is possible, just takes abit of tweaking in certain area's, i have been in games were people have been using UFO i have used it myself yes the way i had it was u could turn on and off then to turn it back on u had to restart ps3 etc... but it was a start i prefer change team hack anyway from the win ratios Smile[/quote]

I know I've asked this alot recently, but.... do you mind sharing how you got the UFO working- Lunit45's method or dezired's? If you used dezired's could you give a hint on the correct codes to use in the hex editor? And if you used Lunit's, which tutorial did you follow out of his original and updated version? Sorry for repeating myself across the forum, but I just need a push in the right direction... Smile

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