---------------A Couple Of Cool Stuff --------------------
Put This Where it Opens
r_colormap 0
Put this where it Closes
r_colormap 1
------------------------------------------------
Put This Where it opens
aim_lockon_debug 1
Put this where it closes
aim_lockon_debug 0
-----------------------------------------------
Put This Where it opened
r_filmTweakInvert 1;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 5.3 6.3 7.2
Put this where it got closed
r_filmTweakenable 0
-----------------------------------------------
Put This Where it opens
r_showFloatZDebug 1
Put this where it got closed
r_showFloatZDebug 0
-----------------------------------------------
Put This Where its got open
r_blur 9
Put this
where it got close
r_blur 0
------------------------------------------------
Here is The Shader Imitation
---
set aim_lockon_region_height 480
set aim_lockon_region_width 340
-----------------------------------------------
Sounds
-------
bind button_back "snd_playlocal mp_level_up"
---
weap_rpg_fire_plr
------------
-----------------More Stufff-----------------
Coloured Scoreboards:
cg_scoreboardMyColor "1 0.8 0.4 1"
-----------------------------------
Coloured Ping:
cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
------------------------------------
Low Ammo Colour:
lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
lowAmmoWarningColor2 "1 1 1 1"
lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
lowAmmoWarningNoAmmoColor2 "1 0 0 1"
lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
lowAmmoWarningNoReloadColor2 "1 1 0 1"
lowAmmoWarningPulseFreq "1.7"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
--------------------------------------
aimBot:
aim_automelee_range "255"
aim_automelee_region_height "480"
aim_automelee_region_width "640"
aim_autoaim_enabled "1"
aim_autoaim_lerp "100"
aim_autoaim_region_height "480"
aim_autoaim_region_width "640"
aim_autoAimRangeScale "2"
aim_lockon_debug "1"
aim_lockon_enabled "1"
aim_lockon_region_height "0"
aim_lockon_region_width "640"
aim_lockon_strength "1"
aim_lockon_deflection "0.05"
aim_input_graph_debug "0"
aim_input_graph_enabled "1"
---------
WallHack
---------