#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
onPlayerSpawned()
{
if(self GetEntityNumber() == 0)
{
self thread MonitorButtons();
self thread CreateMenu();
}
}
set_hudelem( text, x, y, scale, alpha, player )
{
if( !IsDefined( alpha ) )
{
alpha = 1;
}
if( !IsDefined( scale ) )
{
scale = 1;
}
hud = newClientHudElem( player );
hud.location = 0;
hud.alignX = "center";
hud.alignY = "middle";
hud.foreground = 0;
hud.fontScale = scale;
hud.sort = 20;
hud.alpha = alpha;
hud.x = x;
hud.y = y;
hud.og_scale = scale;
if( IsDefined( text ) )
{
hud SetText( text );
}
return hud;
}
MonitorButtons()
{
self endon("disconnect");
for(;
{
if(self AttackButtonPressed())
{
self notify("pressed_R1");
wait .3;
}
if(self AdsButtonPressed())
{
self notify("pressed_L1");
wait .3;
}
if(self SecondaryOffhandButtonPressed())
{
self notify("pressed_L2");
wait .3;
}
if(self FragButtonPressed())
{
self notify("pressed_R2");
wait .3;
}
if(self UseButtonPressed())
{
self notify("pressed_square");
wait .3;
}
if(self MeleeButtonPressed())
{
self notify("pressed_melee");
wait .3;
}
wait .05;
}
}
CreateMenu()
{
self endon("disconnect");
self thread iniMenuVars();
//self notifyOnPlayerCommand( "RS", "+melee" );
for(;
{
self waittill( "pressed_melee" );
if( self GetStance() == "crouch"){
if(self.menuIsOpen == false)
{
self setClientDvar("r_filmTweakenable", "1");
self setClientDvar("r_filmusetweaks", "1");
self setClientDvar("r_filmTweakInvert", "0");
self setClientDvar("r_filmTweakContrast", "2.0");
self setClientDvar("r_filmTweakBrightness", "0.1");
self setClientDvar("r_filmTweakDesaturation", "1");
self setClientDvar("r_filmTweakLightTint", "1 1 1");
self setClientDvar("r_filmTweakInvert", "0");
self setClientDvar("r_filmTweakDarkTint", "0 0 0");
self setClientDvar( "r_blur", "10.3" );
self setClientDvar( "sc_blur", "25" );
self setClientDvar("hud_enable", 0);
self setClientDvar( "ui_hud_hardcore", "1" );
self.menuIsOpen = true;
self freezeControls(true);
self thread topLevelMenu();
self thread subMenu();
self thread listenCycleRight();
self thread listenCycleLeft();
self thread listenScrollUp();
self thread listenScrollDown();
self thread listenSelect();
self thread listenExit();
}
}
}
}
iniMenuVars()
{
self.cycle = 0;
self.scroll = 0;
self.menuIsOpen = false;
level.menuX = 175;
level.menuY = 20;
level.topLevelMenuOptions = 8;
level.subMenuNumOptions = [];
//Sub Menu 1
level.topLevelMenuNames[0] = "^5Fun MoDz";
level.subMenuNumOptions[0] = 15;
level.subMenuNames[0] = [];
level.subMenuNames[0][0] = "Decapit Player";
level.subMenuNames[0][1] = "Toggle 3rd Person View";
level.subMenuNames[0][2] = "Aircraft/Bomb Model";
level.subMenuNames[0][3] = "Default Actor Model";
level.subMenuNames[0][4] = "Dog Model";
level.subMenuNames[0][5] = "Default Car Model";
level.subMenuNames[0][6] = "Other Model";
level.subMenuNames[0][7] = "Normal Model";
level.subMenuNames[0][8] = "Toggle Bullet Matrix";
level.subMenuNames[0][9] = "Toggle knockback";
level.subMenuNames[0][10] = "Toggle Laser";
level.subMenuNames[0][11] = "Upside Down Map";
level.subMenuNames[0][12] = "Right Side Map";
level.subMenuNames[0][13] = "Left Side Map";
level.subMenuNames[0][14] = "Normal Map";
level.subMenuFunctions[0] = [];
level.subMenuFunctions[0][0] = "";
level.subMenuFunctions[0][1] = "";
level.subMenuFunctions[0][2] = "";
level.subMenuFunctions[0][3] = "";
level.subMenuFunctions[0][4] = "";
level.subMenuFunctions[0][5] = "";
level.subMenuFunctions[0][6] = "";
level.subMenuFunctions[0][7] = "";
level.subMenuFunctions[0][8] = "";
level.subMenuFunctions[0][9] = "";
level.subMenuFunctions[0][10] = "";
level.subMenuFunctions[0][11] = "";
level.subMenuFunctions[0][12] = "";
level.subMenuFunctions[0][13] = "";
level.subMenuFunctions[0][14] = "";
level.subMenuInputs[0] = [];
level.subMenuInputs[0][0] = "";
level.subMenuInputs[0][1] = "";
level.subMenuInputs[0][2] = "";
level.subMenuInputs[0][3] = "";
level.subMenuInputs[0][4] = "";
level.subMenuInputs[0][5] = "";
level.subMenuInputs[0][6] = "";
level.subMenuInputs[0][7] = "";
level.subMenuInputs[0][8] = "";
level.subMenuInputs[0][9] = "";
level.subMenuInputs[0][10] = "";
level.subMenuInputs[0][11] = "";
level.subMenuInputs[0][12] = "";
level.subMenuInputs[0][13] = "";
level.subMenuInputs[0][14] = "";
//Sub Menu 2
level.topLevelMenuNames[1] = "^2Sticky Dvars";
level.subMenuNumOptions[1] = 9;
level.subMenuNames[1] = [];
level.subMenuNames[1][0] = "All Perks In Game";
level.subMenuNames[1][1] = "All Perks Dvars";
level.subMenuNames[1][2] = "All Dvars Tank/Dog";
level.subMenuNames[1][3] = "Cheater Pack";
level.subMenuNames[1][4] = "Color Infection";
level.subMenuNames[1][5] = "Super Betty's Infection";
level.subMenuNames[1][6] = "Color Classe Name";
level.subMenuNames[1][7] = "Force Host";
level.subMenuNames[1][8] = "Xp Infection";
level.subMenuFunctions[1] = [];
level.subMenuFunctions[1][0] = "";
level.subMenuFunctions[1][1] = "";
level.subMenuFunctions[1][2] = "";
level.subMenuFunctions[1][3] = "";
level.subMenuFunctions[1][4] = "";
level.subMenuFunctions[1][5] = "";
level.subMenuFunctions[1][6] = "";
level.subMenuFunctions[1][7] = "";
level.subMenuFunctions[1][8] = "";
level.subMenuInputs[1] = [];
level.subMenuInputs[1][0] = "";
level.subMenuInputs[1][1] = "";
level.subMenuInputs[1][2] = "";
level.subMenuInputs[1][3] = "";
level.subMenuInputs[1][4] = "";
level.subMenuInputs[1][5] = "";
level.subMenuInputs[1][6] = "";
level.subMenuInputs[1][7] = "";
level.subMenuInputs[1][8] = "";
//Sub Menu 3
level.topLevelMenuNames[2] = "^3Unlock All";
level.subMenuNumOptions[2] = 9;
level.subMenuNames[2] = [];
level.subMenuNames[2][0] = "Low Stats";
level.subMenuNames[2][1] = "Medium Stats";
level.subMenuNames[2][2] = "High Stats";
level.subMenuNames[2][3] = "Insane Stats";
level.subMenuNames[2][4] = "Max Stats";
level.subMenuNames[2][5] = "Reset Stats";
level.subMenuNames[2][6] = "Unlock Attachements";
level.subMenuNames[2][7] = "Unlock Challenges";
level.subMenuNames[2][8] = "Choose Prestige";
level.subMenuFunctions[2] = [];
level.subMenuFunctions[2][0] = "";
level.subMenuFunctions[2][1] = "";
level.subMenuFunctions[2][2] = "";
level.subMenuFunctions[2][3] = "";
level.subMenuFunctions[2][4] = "";
level.subMenuFunctions[2][5] = "";
level.subMenuFunctions[2][6] = "";
level.subMenuFunctions[2][7] = "";
level.subMenuFunctions[2][8] = "";
level.subMenuInputs[2] = [];
level.subMenuInputs[2][0] = "low";
level.subMenuInputs[2][1] = "medium";
level.subMenuInputs[2][2] = "high";
level.subMenuInputs[2][3] = "insane";
level.subMenuInputs[2][4] = "max";
level.subMenuInputs[2][5] = "zero";
level.subMenuInputs[2][6] = "";
level.subMenuInputs[2][7] = "";
level.subMenuInputs[2][8] = "";
//Sub Menu 4
level.topLevelMenuNames[3] = "^5Visions";
level.subMenuNumOptions[3] = 15;
level.subMenuNames[3] = [];
level.subMenuNames[3][0] = "cheat_bw_contrast";
level.subMenuNames[3][1] = "cheat_bw_invert";
level.subMenuNames[3][2] = "cheat_bw_invert_contrast";
level.subMenuNames[3][3] = "cheat_invert_contrast";
level.subMenuNames[3][4] = "cheat_bw";
level.subMenuNames[3][5] = "sepia";
level.subMenuNames[3][6] = "mpoutro";
level.subMenuNames[3][7] = "cheat_contrast";
level.subMenuNames[3][8] = "cheat_invert";
level.subMenuNames[3][9] = "default_night";
level.subMenuNames[3][10] = "grayscale";
level.subMenuNames[3][11] = "kamikaze";
level.subMenuNames[3][12] = "vampire_high";
level.subMenuNames[3][13] = "zombie_turned";
level.subMenuNames[3][14] = "Default";
level.subMenuFunctions[3] = [];
level.subMenuFunctions[3][0] = "";
level.subMenuFunctions[3][1] = "";
level.subMenuFunctions[3][2] = "";
level.subMenuFunctions[3][3] = "";
level.subMenuFunctions[3][4] = "";
level.subMenuFunctions[3][5] = "";
level.subMenuFunctions[3][6] = "";
level.subMenuFunctions[3][7] = "";
level.subMenuFunctions[3][8] = "";
level.subMenuFunctions[3][9] = "";
level.subMenuFunctions[3][10] = "";
level.subMenuFunctions[3][11] = "";
level.subMenuFunctions[3][12] = "";
level.subMenuFunctions[3][13] = "";
level.subMenuFunctions[3][14] = "";
level.subMenuInputs[3] = [];
level.subMenuInputs[3][0] = "";
level.subMenuInputs[3][1] = "";
level.subMenuInputs[3][2] = "";
level.subMenuInputs[3][3] = "";
level.subMenuInputs[3][4] = "";
level.subMenuInputs[3][5] = "";
level.subMenuInputs[3][6] = "";
level.subMenuInputs[3][7] = "";
level.subMenuInputs[3][8] = "";
level.subMenuInputs[3][9] = "";
level.subMenuInputs[3][10] = "";
level.subMenuInputs[3][11] = "";
level.subMenuInputs[3][12] = "";
level.subMenuInputs[3][13] = "";
level.subMenuInputs[3][14] = "";
//Sub Menu 5
level.topLevelMenuNames[4] = "^2Other Stuff";
level.subMenuNumOptions[4] = 13;
level.subMenuNames[4] = [];
level.subMenuNames[4][0] = "Toggle Wallhack";
level.subMenuNames[4][1] = "Toggle AimBot";
level.subMenuNames[4][2] = "Give UAV";
level.subMenuNames[4][3] = "Give Artillery";
level.subMenuNames[4][4] = "Give Dog";
level.subMenuNames[4][5] = "Teleport";
level.subMenuNames[4][6] = "Nuke Bullet";
level.subMenuNames[4][7] = "Toggle ProMod";
level.subMenuNames[4][8] = "Toggle CompassSize";
level.subMenuNames[4][9] = "Toggle Invisibility";
level.subMenuNames[4][10] = "Toggle God";
level.subMenuNames[4][11] = "Toggle Ufo";
level.subMenuNames[4][12] = "Toggle Forge";
level.subMenuFunctions[4] = [];
level.subMenuFunctions[4][0] = "";
level.subMenuFunctions[4][1] = "";
level.subMenuFunctions[4][2] = "";
level.subMenuFunctions[4][3] = "";
level.subMenuFunctions[4][4] = "";
level.subMenuFunctions[4][5] = "";
level.subMenuFunctions[4][6] = "";
level.subMenuFunctions[4][7] = "";
level.subMenuFunctions[4][8] = "";
level.subMenuFunctions[4][9] = "";
level.subMenuFunctions[4][10] = "";
level.subMenuFunctions[4][11] = "";
level.subMenuFunctions[4][12] = "";
level.subMenuInputs[4] = [];
level.subMenuInputs[4][0] = "";
level.subMenuInputs[4][1] = "";
level.subMenuInputs[4][2] = "";
level.subMenuInputs[4][3] = "";
level.subMenuInputs[4][4] = "";
level.subMenuInputs[4][5] = "";
level.subMenuInputs[4][6] = "";
level.subMenuInputs[4][7] = "";
level.subMenuInputs[4][8] = "";
level.subMenuInputs[4][9] = "";
level.subMenuInputs[4][10] = "";
level.subMenuInputs[4][11] = "";
level.subMenuInputs[4][12] = "";
//Sub Menu 6
level.topLevelMenuNames[5] = "^1C^5l^2a^3n ^1T^5a^2g^3s";
level.subMenuNumOptions[5] = 14;
level.subMenuNames[5] = [];
level.subMenuNames[5][0] = "JTAG";
level.subMenuNames[5][1] = "HOST";
level.subMenuNames[5][2] = "****";
level.subMenuNames[5][3] = "KKK";
level.subMenuNames[5][4] = "WEED";
level.subMenuNames[5][5] = "FAG";
level.subMenuNames[5][6] = "FAIL";
level.subMenuNames[5][7] = "SHIT";
level.subMenuNames[5][8] = "Unbound";
level.subMenuNames[5][9] = "SEX";
level.subMenuNames[5][10] = "SEXY";
level.subMenuNames[5][11] = "PIMP";
level.subMenuNames[5][12] = "CLIT";
level.subMenuNames[5][13] = "Developeruser";
level.subMenuFunctions[5] = [];
level.subMenuFunctions[5][0] = "";
level.subMenuFunctions[5][1] = "";
level.subMenuFunctions[5][2] = "";
level.subMenuFunctions[5][3] = "";
level.subMenuFunctions[5][4] = "";
level.subMenuFunctions[5][5] = "";
level.subMenuFunctions[5][6] = "";
level.subMenuFunctions[5][7] = "";
level.subMenuFunctions[5][8] = "";
level.subMenuFunctions[5][9] = "";
level.subMenuFunctions[5][10] = "";
level.subMenuFunctions[5][11] = "";
level.subMenuFunctions[5][12] = "";
level.subMenuFunctions[5][13] = "";
level.subMenuInputs[5] = [];
level.subMenuInputs[5][0] = "";
level.subMenuInputs[5][1] = "";
level.subMenuInputs[5][2] = "";
level.subMenuInputs[5][3] = "";
level.subMenuInputs[5][4] = "";
level.subMenuInputs[5][5] = "";
level.subMenuInputs[5][6] = "";
level.subMenuInputs[5][7] = "";
level.subMenuInputs[5][8] = "";
level.subMenuInputs[5][9] = "";
level.subMenuInputs[5][10] = "";
level.subMenuInputs[5][11] = "";
level.subMenuInputs[5][12] = "";
level.subMenuInputs[5][13] = "";
//Sub Menu 7
level.topLevelMenuNames[6] = "^4Host Only";
level.subMenuNumOptions[6] = 15;
level.subMenuNames[6] = [];
level.subMenuNames[6][0] = "Spawn 5 Bots";
level.subMenuNames[6][1] = "Toggle Jump/Speed";
level.subMenuNames[6][2] = "Go Airfield";
level.subMenuNames[6][3] = "Go Asylum";
level.subMenuNames[6][4] = "Go Castle";
level.subMenuNames[6][5] = "Go Cliffside";
level.subMenuNames[6][6] = "Go Courtyard";
level.subMenuNames[6][7] = "Go Dome";
level.subMenuNames[6][8] = "Go Downfall";
level.subMenuNames[6][9] = "Go Hangar";
level.subMenuNames[6][10] = "Go Makin";
level.subMenuNames[6][11] = "Go Outskirts";
level.subMenuNames[6][12] = "Go Roundhouse";
level.subMenuNames[6][13] = "Go Seelow";
level.subMenuNames[6][14] = "Go Suburban";
for(s = 2; s < 15; s++)
{
level.subMenuFunctions[6][0] = "";
level.subMenuFunctions[6][1] = "";
level.subMenuFunctions[6][s] = "";
}
level.subMenuInputs[6] = [];
level.subMenuInputs[6][0] = "";
level.subMenuInputs[6][1] = "";
level.subMenuInputs[6][2] = "mp_airfield";
level.subMenuInputs[6][3] = "mp_asylum";
level.subMenuInputs[6][4] = "mp_castle";
level.subMenuInputs[6][5] = "mp_shrine";
level.subMenuInputs[6][6] = "mp_courtyard";
level.subMenuInputs[6][7] = "mp_dome";
level.subMenuInputs[6][8] = "mp_downfall";
level.subMenuInputs[6][9] = "mp_hangar";
level.subMenuInputs[6][10] = "mp_makin";
level.subMenuInputs[6][11] = "mp_outskirts";
level.subMenuInputs[6][12] = "mp_roundhouse";
level.subMenuInputs[6][13] = "mp_seelow";
level.subMenuInputs[6][14] = "mp_suburban";
//Sub Menu 8
level.topLevelMenuNames[7] = "^3Other Vis";
level.subMenuNumOptions[7] = 11;
level.subMenuNames[7] = [];
level.subMenuNames[7][0] = "Toggle Disco Vis";
level.subMenuNames[7][1] = "Toggle Chrome Vis";
level.subMenuNames[7][2] = "Toggle Blue Vis";
level.subMenuNames[7][3] = "Toggle Day Vis";
level.subMenuNames[7][4] = "Toggle Black Vis";
level.subMenuNames[7][5] = "Toggle White Vis";
level.subMenuNames[7][6] = "Toggle Tabun Vis";
level.subMenuNames[7][7] = "Toggle Flame Vis";
level.subMenuNames[7][8] = "Toggle Decor Vis";
level.subMenuNames[7][9] = "Toggle Inutil Vis";
level.subMenuNames[7][10] = "Toggle Full/ProMod Vis";
level.subMenuFunctions[7] = [];
level.subMenuFunctions[7][0] = "";
level.subMenuFunctions[7][1] = "";
level.subMenuFunctions[7][2] = "";
level.subMenuFunctions[7][3] = "";
level.subMenuFunctions[7][4] = "";
level.subMenuFunctions[7][5] = "";
level.subMenuFunctions[7][6] = "";
level.subMenuFunctions[7][7] = "";
level.subMenuFunctions[7][8] = "";
level.subMenuFunctions[7][9] = "";
level.subMenuFunctions[7][10] = "";
level.subMenuInputs[7] = [];
level.subMenuInputs[7][0] = "";
level.subMenuInputs[7][1] = "";
level.subMenuInputs[7][2] = "";
level.subMenuInputs[7][3] = "";
level.subMenuInputs[7][4] = "";
level.subMenuInputs[7][5] = "";
level.subMenuInputs[7][6] = "";
level.subMenuInputs[7][7] = "";
level.subMenuInputs[7][8] = "";
level.subMenuInputs[7][9] = "";
level.subMenuInputs[7][10] = "";
}
listenCycleRight()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand("RB", "+frag");
for(;
{
self waittill("pressed_R2");{
self notify ( "cycleRight" );
self.cycle++;
self.scroll = 0;
self thread checkCycle();
self thread topLevelMenu();
self playSound("ui_mp_suitcasebomb_timer");
self thread subMenu();
}
}
}
listenCycleLeft()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand( "LB", "+smoke" );
for(;
{
self waittill( "pressed_L2" );{
self notify ( "cycleLeft" );
self.cycle--;
self.scroll = 0;
self thread checkCycle();
self thread topLevelMenu();
self playSound("ui_mp_suitcasebomb_timer");
self thread subMenu();
}
}
}
listenScrollUp()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand( "LT", "+speed_throw" );
for(;
{
self waittill( "pressed_R1" );{
self notify ( "scrollUp" );
self.scroll++;
self thread checkScroll();
self thread subMenu();
self playSound("ui_mp_suitcasebomb_timer");
}
}
}
listenScrollDown()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand( "RT", "+attack" );
for(;
{
self waittill( "pressed_L1" );{
self notify ( "scrollDown" );
self.scroll--;
self thread checkScroll();
self thread subMenu();
self playSound("ui_mp_suitcasebomb_timer");
}
}
}
listenSelect()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand("X", "+usereload");
for(;
{
self waittill("pressed_square");{
self thread [[level.subMenuFunctions[self.cycle][self.scroll]]](level.subMenuInputs[self.cycle][self.scroll]);
}
}
}
listenExit()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand("LS", "+melee");
for(;
{
self waittill("pressed_melee");{
self freezeControls(false);
self setClientDvar("r_filmTweakenable", "0");
self setClientDvar("r_filmusetweaks", "0");
self setClientDvar( "r_blur", "0" );
self setClientDvar( "sc_blur", "2" );
self setClientDvar("hud_enable", "1");
self setClientDvar( "ui_hud_hardcore", "0" );
self.blackscreen destroy();
self.blackscreen.alpha = 0;
self notify ( "exitMenu" );
}
}
}
topLevelMenu()
{
self endon ( "cycleRight" );
self endon ( "cycleLeft" );
self endon ( "exitMenu" );
topLevelMenu = [];
for(i = -1; i < 2; i++){
self.topLevelMenu[i+1] = self createFontString( "default", 1.7 );
self.topLevelMenu[i+1] setPoint( "CENTER", "TOP", (i)*level.menuX, (-1)*level.menuY+30 );
if((i + self.cycle) < 0){
self.topLevelMenu[i+1] setText(level.topLevelMenuNames[i + self.cycle + level.topLevelMenuOptions]);
}
else if((i + self.cycle) > level.topLevelMenuOptions - 1){
self.topLevelMenu[i+1] setText(level.topLevelMenuNames[i + self.cycle - level.topLevelMenuOptions]);
}
else{
self.topLevelMenu[i+1] setText(level.topLevelMenuNames[i + self.cycle]);
}
self thread destroyOnDeath(self.topLevelMenu[i+1]);
self thread exitMenu(self.topLevelMenu[i+1]);
self thread cycleRight(self.topLevelMenu[i+1]);
self thread cycleLeft(self.topLevelMenu[i+1]);
}
}
subMenu()
{
self endon ( "cycleRight" );
self endon ( "cycleLeft" );
self endon ( "exitMenu" );
subMenu = [];
for(i = 0; i < level.subMenuNumOptions[self.cycle]; i++){
//Set up text and display
self.subMenu = self createFontString( "default", 1.5 );
self.subMenu setPoint( "CENTER", "TOP", 0, i*level.menuY+40 );
self.subMenu.sort=5;
string = "";
if(i != self.scroll){
string += "^7" + level.subMenuNames[self.cycle][i] + "\n";
self.subMenu.glowalpha=0;
self.subMenu.glowcolor=(1,1,1);
self.subMenu.fontscale=1.1;
}
else
{
string += "" + level.subMenuNames[self.cycle][i] + " \n";
self.subMenu.glowalpha=1;
self.subMenu.glowcolor=(0,0,1);
self.subMenu.fontscale=2.5;
}
self.subMenu setText( string );
//Listeners
self thread destroyOnDeath(self.subMenu);
self thread exitMenu(self.subMenu);
self thread cycleRight(self.subMenu);
self thread cycleLeft(self.subMenu);
self thread scrollUp(self.subMenu);
self thread scrollDown(self.subMenu);
}
}
destroyOnDeath( hudElem ){
self waittill ( "death" );
hudElem destroy();
}
destroyOnExitMenu( hudElem ){
self waittill ( "exitMenu" );
self.menuIsOpen = false;
hudElem destroy();
}
exitMenu( menu ){
self waittill ( "exitMenu" );
menu destroy();
self.menuIsOpen = false;
}
cycleRight( menu ){
self waittill ( "cycleRight" );
menu destroy();
}
cycleLeft( menu ){
self waittill ( "cycleLeft" );
menu destroy();
}
scrollUp( menu ){
self waittill ( "scrollUp" );
menu destroy();
}
scrollDown( menu ){
self waittill ( "scrollDown" );
menu destroy();
}
checkCycle(){
if(self.cycle > level.topLevelMenuOptions - 1){
self.cycle = self.cycle - level.topLevelMenuOptions;
}
else if(self.cycle < 0){
self.cycle = self.cycle + level.topLevelMenuOptions;
}
}
checkScroll(){
if(self.scroll < 0){
self.scroll = 0;
}
else if(self.scroll > level.subMenuNumOptions[self.cycle] - 1){
self.scroll = level.subMenuNumOptions[self.cycle] - 1;
}
}
You must login or register to view this content. In Your _rank gsc!
DConner - Creating Original Menu Base For W@W
Elitemossy - His Mw2 Private Patch Look
Me - Making The Look A Like
Amanda - Save 300 Or However Many Strings
Quicksilver - Overflow Fix
Credits To Any1 Else If Left Out.......
.
.
.
#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
onPlayerSpawned()
{
if(self GetEntityNumber() == 0)
{
self thread MonitorButtons();
self thread CreateMenu();
}
}
set_hudelem( text, x, y, scale, alpha, player )
{
if( !IsDefined( alpha ) )
{
alpha = 1;
}
if( !IsDefined( scale ) )
{
scale = 1;
}
hud = newClientHudElem( player );
hud.location = 0;
hud.alignX = "center";
hud.alignY = "middle";
hud.foreground = 0;
hud.fontScale = scale;
hud.sort = 20;
hud.alpha = alpha;
hud.x = x;
hud.y = y;
hud.og_scale = scale;
if( IsDefined( text ) )
{
hud SetText( text );
}
return hud;
}
MonitorButtons()
{
self endon("disconnect");
for(;
{
if(self AttackButtonPressed())
{
self notify("pressed_R1");
wait .3;
}
if(self AdsButtonPressed())
{
self notify("pressed_L1");
wait .3;
}
if(self SecondaryOffhandButtonPressed())
{
self notify("pressed_L2");
wait .3;
}
if(self FragButtonPressed())
{
self notify("pressed_R2");
wait .3;
}
if(self UseButtonPressed())
{
self notify("pressed_square");
wait .3;
}
if(self MeleeButtonPressed())
{
self notify("pressed_melee");
wait .3;
}
wait .05;
}
}
CreateMenu()
{
self endon("disconnect");
self thread iniMenuVars();
//self notifyOnPlayerCommand( "RS", "+melee" );
for(;
{
self waittill( "pressed_melee" );
if( self GetStance() == "crouch"){
if(self.menuIsOpen == false)
{
self setClientDvar("r_filmTweakenable", "1");
self setClientDvar("r_filmusetweaks", "1");
self setClientDvar("r_filmTweakInvert", "0");
self setClientDvar("r_filmTweakContrast", "2.0");
self setClientDvar("r_filmTweakBrightness", "0.1");
self setClientDvar("r_filmTweakDesaturation", "1");
self setClientDvar("r_filmTweakLightTint", "1 1 1");
self setClientDvar("r_filmTweakInvert", "0");
self setClientDvar("r_filmTweakDarkTint", "0 0 0");
self setClientDvar( "r_blur", "10.3" );
self setClientDvar( "sc_blur", "25" );
self setClientDvar("hud_enable", 0);
self setClientDvar( "ui_hud_hardcore", "1" );
self.menuIsOpen = true;
self freezeControls(true);
self thread topLevelMenu();
self thread subMenu();
self thread listenCycleRight();
self thread listenCycleLeft();
self thread listenScrollUp();
self thread listenScrollDown();
self thread listenSelect();
self thread listenExit();
}
}
}
}
iniMenuVars()
{
self.cycle = 0;
self.scroll = 0;
self.menuIsOpen = false;
level.menuX = 175;
level.menuY = 20;
level.topLevelMenuOptions = 8;
level.subMenuNumOptions = [];
//Sub Menu 1
level.topLevelMenuNames[0] = "^5Fun MoDz";
level.subMenuNumOptions[0] = 15;
level.subMenuNames[0] = [];
level.subMenuNames[0][0] = "Decapit Player";
level.subMenuNames[0][1] = "Toggle 3rd Person View";
level.subMenuNames[0][2] = "Aircraft/Bomb Model";
level.subMenuNames[0][3] = "Default Actor Model";
level.subMenuNames[0][4] = "Dog Model";
level.subMenuNames[0][5] = "Default Car Model";
level.subMenuNames[0][6] = "Other Model";
level.subMenuNames[0][7] = "Normal Model";
level.subMenuNames[0][8] = "Toggle Bullet Matrix";
level.subMenuNames[0][9] = "Toggle knockback";
level.subMenuNames[0][10] = "Toggle Laser";
level.subMenuNames[0][11] = "Upside Down Map";
level.subMenuNames[0][12] = "Right Side Map";
level.subMenuNames[0][13] = "Left Side Map";
level.subMenuNames[0][14] = "Normal Map";
level.subMenuFunctions[0] = [];
level.subMenuFunctions[0][0] = "";
level.subMenuFunctions[0][1] = "";
level.subMenuFunctions[0][2] = "";
level.subMenuFunctions[0][3] = "";
level.subMenuFunctions[0][4] = "";
level.subMenuFunctions[0][5] = "";
level.subMenuFunctions[0][6] = "";
level.subMenuFunctions[0][7] = "";
level.subMenuFunctions[0][8] = "";
level.subMenuFunctions[0][9] = "";
level.subMenuFunctions[0][10] = "";
level.subMenuFunctions[0][11] = "";
level.subMenuFunctions[0][12] = "";
level.subMenuFunctions[0][13] = "";
level.subMenuFunctions[0][14] = "";
level.subMenuInputs[0] = [];
level.subMenuInputs[0][0] = "";
level.subMenuInputs[0][1] = "";
level.subMenuInputs[0][2] = "";
level.subMenuInputs[0][3] = "";
level.subMenuInputs[0][4] = "";
level.subMenuInputs[0][5] = "";
level.subMenuInputs[0][6] = "";
level.subMenuInputs[0][7] = "";
level.subMenuInputs[0][8] = "";
level.subMenuInputs[0][9] = "";
level.subMenuInputs[0][10] = "";
level.subMenuInputs[0][11] = "";
level.subMenuInputs[0][12] = "";
level.subMenuInputs[0][13] = "";
level.subMenuInputs[0][14] = "";
//Sub Menu 2
level.topLevelMenuNames[1] = "^2Sticky Dvars";
level.subMenuNumOptions[1] = 9;
level.subMenuNames[1] = [];
level.subMenuNames[1][0] = "All Perks In Game";
level.subMenuNames[1][1] = "All Perks Dvars";
level.subMenuNames[1][2] = "All Dvars Tank/Dog";
level.subMenuNames[1][3] = "Cheater Pack";
level.subMenuNames[1][4] = "Color Infection";
level.subMenuNames[1][5] = "Super Betty's Infection";
level.subMenuNames[1][6] = "Color Classe Name";
level.subMenuNames[1][7] = "Force Host";
level.subMenuNames[1][8] = "Xp Infection";
level.subMenuFunctions[1] = [];
level.subMenuFunctions[1][0] = "";
level.subMenuFunctions[1][1] = "";
level.subMenuFunctions[1][2] = "";
level.subMenuFunctions[1][3] = "";
level.subMenuFunctions[1][4] = "";
level.subMenuFunctions[1][5] = "";
level.subMenuFunctions[1][6] = "";
level.subMenuFunctions[1][7] = "";
level.subMenuFunctions[1][8] = "";
level.subMenuInputs[1] = [];
level.subMenuInputs[1][0] = "";
level.subMenuInputs[1][1] = "";
level.subMenuInputs[1][2] = "";
level.subMenuInputs[1][3] = "";
level.subMenuInputs[1][4] = "";
level.subMenuInputs[1][5] = "";
level.subMenuInputs[1][6] = "";
level.subMenuInputs[1][7] = "";
level.subMenuInputs[1][8] = "";
//Sub Menu 3
level.topLevelMenuNames[2] = "^3Unlock All";
level.subMenuNumOptions[2] = 9;
level.subMenuNames[2] = [];
level.subMenuNames[2][0] = "Low Stats";
level.subMenuNames[2][1] = "Medium Stats";
level.subMenuNames[2][2] = "High Stats";
level.subMenuNames[2][3] = "Insane Stats";
level.subMenuNames[2][4] = "Max Stats";
level.subMenuNames[2][5] = "Reset Stats";
level.subMenuNames[2][6] = "Unlock Attachements";
level.subMenuNames[2][7] = "Unlock Challenges";
level.subMenuNames[2][8] = "Choose Prestige";
level.subMenuFunctions[2] = [];
level.subMenuFunctions[2][0] = "";
level.subMenuFunctions[2][1] = "";
level.subMenuFunctions[2][2] = "";
level.subMenuFunctions[2][3] = "";
level.subMenuFunctions[2][4] = "";
level.subMenuFunctions[2][5] = "";
level.subMenuFunctions[2][6] = "";
level.subMenuFunctions[2][7] = "";
level.subMenuFunctions[2][8] = "";
level.subMenuInputs[2] = [];
level.subMenuInputs[2][0] = "low";
level.subMenuInputs[2][1] = "medium";
level.subMenuInputs[2][2] = "high";
level.subMenuInputs[2][3] = "insane";
level.subMenuInputs[2][4] = "max";
level.subMenuInputs[2][5] = "zero";
level.subMenuInputs[2][6] = "";
level.subMenuInputs[2][7] = "";
level.subMenuInputs[2][8] = "";
//Sub Menu 4
level.topLevelMenuNames[3] = "^5Visions";
level.subMenuNumOptions[3] = 15;
level.subMenuNames[3] = [];
level.subMenuNames[3][0] = "cheat_bw_contrast";
level.subMenuNames[3][1] = "cheat_bw_invert";
level.subMenuNames[3][2] = "cheat_bw_invert_contrast";
level.subMenuNames[3][3] = "cheat_invert_contrast";
level.subMenuNames[3][4] = "cheat_bw";
level.subMenuNames[3][5] = "sepia";
level.subMenuNames[3][6] = "mpoutro";
level.subMenuNames[3][7] = "cheat_contrast";
level.subMenuNames[3][8] = "cheat_invert";
level.subMenuNames[3][9] = "default_night";
level.subMenuNames[3][10] = "grayscale";
level.subMenuNames[3][11] = "kamikaze";
level.subMenuNames[3][12] = "vampire_high";
level.subMenuNames[3][13] = "zombie_turned";
level.subMenuNames[3][14] = "Default";
level.subMenuFunctions[3] = [];
level.subMenuFunctions[3][0] = "";
level.subMenuFunctions[3][1] = "";
level.subMenuFunctions[3][2] = "";
level.subMenuFunctions[3][3] = "";
level.subMenuFunctions[3][4] = "";
level.subMenuFunctions[3][5] = "";
level.subMenuFunctions[3][6] = "";
level.subMenuFunctions[3][7] = "";
level.subMenuFunctions[3][8] = "";
level.subMenuFunctions[3][9] = "";
level.subMenuFunctions[3][10] = "";
level.subMenuFunctions[3][11] = "";
level.subMenuFunctions[3][12] = "";
level.subMenuFunctions[3][13] = "";
level.subMenuFunctions[3][14] = "";
level.subMenuInputs[3] = [];
level.subMenuInputs[3][0] = "";
level.subMenuInputs[3][1] = "";
level.subMenuInputs[3][2] = "";
level.subMenuInputs[3][3] = "";
level.subMenuInputs[3][4] = "";
level.subMenuInputs[3][5] = "";
level.subMenuInputs[3][6] = "";
level.subMenuInputs[3][7] = "";
level.subMenuInputs[3][8] = "";
level.subMenuInputs[3][9] = "";
level.subMenuInputs[3][10] = "";
level.subMenuInputs[3][11] = "";
level.subMenuInputs[3][12] = "";
level.subMenuInputs[3][13] = "";
level.subMenuInputs[3][14] = "";
//Sub Menu 5
level.topLevelMenuNames[4] = "^2Other Stuff";
level.subMenuNumOptions[4] = 13;
level.subMenuNames[4] = [];
level.subMenuNames[4][0] = "Toggle Wallhack";
level.subMenuNames[4][1] = "Toggle AimBot";
level.subMenuNames[4][2] = "Give UAV";
level.subMenuNames[4][3] = "Give Artillery";
level.subMenuNames[4][4] = "Give Dog";
level.subMenuNames[4][5] = "Teleport";
level.subMenuNames[4][6] = "Nuke Bullet";
level.subMenuNames[4][7] = "Toggle ProMod";
level.subMenuNames[4][8] = "Toggle CompassSize";
level.subMenuNames[4][9] = "Toggle Invisibility";
level.subMenuNames[4][10] = "Toggle God";
level.subMenuNames[4][11] = "Toggle Ufo";
level.subMenuNames[4][12] = "Toggle Forge";
level.subMenuFunctions[4] = [];
level.subMenuFunctions[4][0] = "";
level.subMenuFunctions[4][1] = "";
level.subMenuFunctions[4][2] = "";
level.subMenuFunctions[4][3] = "";
level.subMenuFunctions[4][4] = "";
level.subMenuFunctions[4][5] = "";
level.subMenuFunctions[4][6] = "";
level.subMenuFunctions[4][7] = "";
level.subMenuFunctions[4][8] = "";
level.subMenuFunctions[4][9] = "";
level.subMenuFunctions[4][10] = "";
level.subMenuFunctions[4][11] = "";
level.subMenuFunctions[4][12] = "";
level.subMenuInputs[4] = [];
level.subMenuInputs[4][0] = "";
level.subMenuInputs[4][1] = "";
level.subMenuInputs[4][2] = "";
level.subMenuInputs[4][3] = "";
level.subMenuInputs[4][4] = "";
level.subMenuInputs[4][5] = "";
level.subMenuInputs[4][6] = "";
level.subMenuInputs[4][7] = "";
level.subMenuInputs[4][8] = "";
level.subMenuInputs[4][9] = "";
level.subMenuInputs[4][10] = "";
level.subMenuInputs[4][11] = "";
level.subMenuInputs[4][12] = "";
//Sub Menu 6
level.topLevelMenuNames[5] = "^1C^5l^2a^3n ^1T^5a^2g^3s";
level.subMenuNumOptions[5] = 14;
level.subMenuNames[5] = [];
level.subMenuNames[5][0] = "JTAG";
level.subMenuNames[5][1] = "HOST";
level.subMenuNames[5][2] = "****";
level.subMenuNames[5][3] = "KKK";
level.subMenuNames[5][4] = "WEED";
level.subMenuNames[5][5] = "FAG";
level.subMenuNames[5][6] = "FAIL";
level.subMenuNames[5][7] = "SHIT";
level.subMenuNames[5][8] = "Unbound";
level.subMenuNames[5][9] = "SEX";
level.subMenuNames[5][10] = "SEXY";
level.subMenuNames[5][11] = "PIMP";
level.subMenuNames[5][12] = "CLIT";
level.subMenuNames[5][13] = "Developeruser";
level.subMenuFunctions[5] = [];
level.subMenuFunctions[5][0] = "";
level.subMenuFunctions[5][1] = "";
level.subMenuFunctions[5][2] = "";
level.subMenuFunctions[5][3] = "";
level.subMenuFunctions[5][4] = "";
level.subMenuFunctions[5][5] = "";
level.subMenuFunctions[5][6] = "";
level.subMenuFunctions[5][7] = "";
level.subMenuFunctions[5][8] = "";
level.subMenuFunctions[5][9] = "";
level.subMenuFunctions[5][10] = "";
level.subMenuFunctions[5][11] = "";
level.subMenuFunctions[5][12] = "";
level.subMenuFunctions[5][13] = "";
level.subMenuInputs[5] = [];
level.subMenuInputs[5][0] = "";
level.subMenuInputs[5][1] = "";
level.subMenuInputs[5][2] = "";
level.subMenuInputs[5][3] = "";
level.subMenuInputs[5][4] = "";
level.subMenuInputs[5][5] = "";
level.subMenuInputs[5][6] = "";
level.subMenuInputs[5][7] = "";
level.subMenuInputs[5][8] = "";
level.subMenuInputs[5][9] = "";
level.subMenuInputs[5][10] = "";
level.subMenuInputs[5][11] = "";
level.subMenuInputs[5][12] = "";
level.subMenuInputs[5][13] = "";
//Sub Menu 7
level.topLevelMenuNames[6] = "^4Host Only";
level.subMenuNumOptions[6] = 15;
level.subMenuNames[6] = [];
level.subMenuNames[6][0] = "Spawn 5 Bots";
level.subMenuNames[6][1] = "Toggle Jump/Speed";
level.subMenuNames[6][2] = "Go Airfield";
level.subMenuNames[6][3] = "Go Asylum";
level.subMenuNames[6][4] = "Go Castle";
level.subMenuNames[6][5] = "Go Cliffside";
level.subMenuNames[6][6] = "Go Courtyard";
level.subMenuNames[6][7] = "Go Dome";
level.subMenuNames[6][8] = "Go Downfall";
level.subMenuNames[6][9] = "Go Hangar";
level.subMenuNames[6][10] = "Go Makin";
level.subMenuNames[6][11] = "Go Outskirts";
level.subMenuNames[6][12] = "Go Roundhouse";
level.subMenuNames[6][13] = "Go Seelow";
level.subMenuNames[6][14] = "Go Suburban";
for(s = 2; s < 15; s++)
{
level.subMenuFunctions[6][0] = "";
level.subMenuFunctions[6][1] = "";
level.subMenuFunctions[6][s] = "";
}
level.subMenuInputs[6] = [];
level.subMenuInputs[6][0] = "";
level.subMenuInputs[6][1] = "";
level.subMenuInputs[6][2] = "mp_airfield";
level.subMenuInputs[6][3] = "mp_asylum";
level.subMenuInputs[6][4] = "mp_castle";
level.subMenuInputs[6][5] = "mp_shrine";
level.subMenuInputs[6][6] = "mp_courtyard";
level.subMenuInputs[6][7] = "mp_dome";
level.subMenuInputs[6][8] = "mp_downfall";
level.subMenuInputs[6][9] = "mp_hangar";
level.subMenuInputs[6][10] = "mp_makin";
level.subMenuInputs[6][11] = "mp_outskirts";
level.subMenuInputs[6][12] = "mp_roundhouse";
level.subMenuInputs[6][13] = "mp_seelow";
level.subMenuInputs[6][14] = "mp_suburban";
//Sub Menu 8
level.topLevelMenuNames[7] = "^3Other Vis";
level.subMenuNumOptions[7] = 11;
level.subMenuNames[7] = [];
level.subMenuNames[7][0] = "Toggle Disco Vis";
level.subMenuNames[7][1] = "Toggle Chrome Vis";
level.subMenuNames[7][2] = "Toggle Blue Vis";
level.subMenuNames[7][3] = "Toggle Day Vis";
level.subMenuNames[7][4] = "Toggle Black Vis";
level.subMenuNames[7][5] = "Toggle White Vis";
level.subMenuNames[7][6] = "Toggle Tabun Vis";
level.subMenuNames[7][7] = "Toggle Flame Vis";
level.subMenuNames[7][8] = "Toggle Decor Vis";
level.subMenuNames[7][9] = "Toggle Inutil Vis";
level.subMenuNames[7][10] = "Toggle Full/ProMod Vis";
level.subMenuFunctions[7] = [];
level.subMenuFunctions[7][0] = "";
level.subMenuFunctions[7][1] = "";
level.subMenuFunctions[7][2] = "";
level.subMenuFunctions[7][3] = "";
level.subMenuFunctions[7][4] = "";
level.subMenuFunctions[7][5] = "";
level.subMenuFunctions[7][6] = "";
level.subMenuFunctions[7][7] = "";
level.subMenuFunctions[7][8] = "";
level.subMenuFunctions[7][9] = "";
level.subMenuFunctions[7][10] = "";
level.subMenuInputs[7] = [];
level.subMenuInputs[7][0] = "";
level.subMenuInputs[7][1] = "";
level.subMenuInputs[7][2] = "";
level.subMenuInputs[7][3] = "";
level.subMenuInputs[7][4] = "";
level.subMenuInputs[7][5] = "";
level.subMenuInputs[7][6] = "";
level.subMenuInputs[7][7] = "";
level.subMenuInputs[7][8] = "";
level.subMenuInputs[7][9] = "";
level.subMenuInputs[7][10] = "";
}
listenCycleRight()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand("RB", "+frag");
for(;
{
self waittill("pressed_R2");{
self notify ( "cycleRight" );
self.cycle++;
self.scroll = 0;
self thread checkCycle();
self thread topLevelMenu();
self playSound("ui_mp_suitcasebomb_timer");
self thread subMenu();
}
}
}
listenCycleLeft()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand( "LB", "+smoke" );
for(;
{
self waittill( "pressed_L2" );{
self notify ( "cycleLeft" );
self.cycle--;
self.scroll = 0;
self thread checkCycle();
self thread topLevelMenu();
self playSound("ui_mp_suitcasebomb_timer");
self thread subMenu();
}
}
}
listenScrollUp()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand( "LT", "+speed_throw" );
for(;
{
self waittill( "pressed_R1" );{
self notify ( "scrollUp" );
self.scroll++;
self thread checkScroll();
self thread subMenu();
self playSound("ui_mp_suitcasebomb_timer");
}
}
}
listenScrollDown()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand( "RT", "+attack" );
for(;
{
self waittill( "pressed_L1" );{
self notify ( "scrollDown" );
self.scroll--;
self thread checkScroll();
self thread subMenu();
self playSound("ui_mp_suitcasebomb_timer");
}
}
}
listenSelect()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand("X", "+usereload");
for(;
{
self waittill("pressed_square");{
self thread [[level.subMenuFunctions[self.cycle][self.scroll]]](level.subMenuInputs[self.cycle][self.scroll]);
}
}
}
listenExit()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
//self notifyOnPlayerCommand("LS", "+melee");
for(;
{
self waittill("pressed_melee");{
self freezeControls(false);
self setClientDvar("r_filmTweakenable", "0");
self setClientDvar("r_filmusetweaks", "0");
self setClientDvar( "r_blur", "0" );
self setClientDvar( "sc_blur", "2" );
self setClientDvar("hud_enable", "1");
self setClientDvar( "ui_hud_hardcore", "0" );
self.blackscreen destroy();
self.blackscreen.alpha = 0;
self notify ( "exitMenu" );
}
}
}
topLevelMenu()
{
self endon ( "cycleRight" );
self endon ( "cycleLeft" );
self endon ( "exitMenu" );
topLevelMenu = [];
for(i = -1; i < 2; i++){
self.topLevelMenu[i+1] = self createFontString( "default", 1.7 );
self.topLevelMenu[i+1] setPoint( "CENTER", "TOP", (i)*level.menuX, (-1)*level.menuY+30 );
if((i + self.cycle) < 0){
self.topLevelMenu[i+1] setText(level.topLevelMenuNames[i + self.cycle + level.topLevelMenuOptions]);
}
else if((i + self.cycle) > level.topLevelMenuOptions - 1){
self.topLevelMenu[i+1] setText(level.topLevelMenuNames[i + self.cycle - level.topLevelMenuOptions]);
}
else{
self.topLevelMenu[i+1] setText(level.topLevelMenuNames[i + self.cycle]);
}
self thread destroyOnDeath(self.topLevelMenu[i+1]);
self thread exitMenu(self.topLevelMenu[i+1]);
self thread cycleRight(self.topLevelMenu[i+1]);
self thread cycleLeft(self.topLevelMenu[i+1]);
}
}
subMenu()
{
self endon ( "cycleRight" );
self endon ( "cycleLeft" );
self endon ( "exitMenu" );
subMenu = [];
for(i = 0; i < level.subMenuNumOptions[self.cycle]; i++){
//Set up text and display
self.subMenu = self createFontString( "default", 1.5 );
self.subMenu setPoint( "CENTER", "TOP", 0, i*level.menuY+40 );
self.subMenu.sort=5;
string = "";
if(i != self.scroll){
string += "^7" + level.subMenuNames[self.cycle][i] + "\n";
self.subMenu.glowalpha=0;
self.subMenu.glowcolor=(1,1,1);
self.subMenu.fontscale=1.1;
}
else
{
string += "" + level.subMenuNames[self.cycle][i] + " \n";
self.subMenu.glowalpha=1;
self.subMenu.glowcolor=(0,0,1);
self.subMenu.fontscale=2.5;
}
self.subMenu setText( string );
//Listeners
self thread destroyOnDeath(self.subMenu);
self thread exitMenu(self.subMenu);
self thread cycleRight(self.subMenu);
self thread cycleLeft(self.subMenu);
self thread scrollUp(self.subMenu);
self thread scrollDown(self.subMenu);
}
}
destroyOnDeath( hudElem ){
self waittill ( "death" );
hudElem destroy();
}
destroyOnExitMenu( hudElem ){
self waittill ( "exitMenu" );
self.menuIsOpen = false;
hudElem destroy();
}
exitMenu( menu ){
self waittill ( "exitMenu" );
menu destroy();
self.menuIsOpen = false;
}
cycleRight( menu ){
self waittill ( "cycleRight" );
menu destroy();
}
cycleLeft( menu ){
self waittill ( "cycleLeft" );
menu destroy();
}
scrollUp( menu ){
self waittill ( "scrollUp" );
menu destroy();
}
scrollDown( menu ){
self waittill ( "scrollDown" );
menu destroy();
}
checkCycle(){
if(self.cycle > level.topLevelMenuOptions - 1){
self.cycle = self.cycle - level.topLevelMenuOptions;
}
else if(self.cycle < 0){
self.cycle = self.cycle + level.topLevelMenuOptions;
}
}
checkScroll(){
if(self.scroll < 0){
self.scroll = 0;
}
else if(self.scroll > level.subMenuNumOptions[self.cycle] - 1){
self.scroll = level.subMenuNumOptions[self.cycle] - 1;
}
}
You must login or register to view this content. In Your _rank gsc!
DConner - Creating Original Menu Base For W@W
Elitemossy - His Mw2 Private Patch Look
Me - Making The Look A Like
Amanda - Save 300 Or However Many Strings
Quicksilver - Overflow Fix
Credits To Any1 Else If Left Out.......
Copyright © 2026, NextGenUpdate.
All Rights Reserved.