Post: use Prestige Shaders as a Location Selector
02-21-2012, 11:17 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); this is so simple and it looks good. Happy

add this to the init:
    precacheLocationSelector(<shader here>Winky Winky;


this is what i use:
    precacheLocationSelector("rank_prestige10");



this is my teleport script with the 10th icon, change the icon to the one you used in precacheLocationSelector()
    doTeleport()
{
self beginLocationselection("[B][COLOR="#FF0000"]rank_prestige10[/COLOR][/B]",level.artilleryDangerMaxRadius*1);
self.selectingLocation = true;
self waittill("confirm_location",location);
newLocation = bulletTrace(location+(0,0,1000),(location+(0,0,-100000)),0,self)["position"];
self setOrigin(newLocation);
self endLocationSelection();
self.selectingLocation = undefined;
self iPrintln("Teleported");
}



this is what it looks like Happy
[ATTACH=CONFIG]15620[/ATTACH]
(adsbygoogle = window.adsbygoogle || []).push({});

The following 7 users say thank you to IELIITEMODZX for this useful post:

1337HaXaLoT, ImDUB, iPROFamily, iReset Nigga, JamesSwagger, Uk_ViiPeR
02-22-2012, 04:46 PM #11
Originally posted by 1337HaXaLoT View Post
sorry but that makes no sence :confused:
well i understand it. :/

The following user thanked IELIITEMODZX for this useful post:

02-22-2012, 04:47 PM #12
Default Avatar
Newelly
Guest
Originally posted by 247Yamato View Post
level.artilleryDangerMaxRadius*1

How its your maths level? /facepalm . Btw, this is as old as the Roman Empire.


How is your maths level?

The following user thanked Newelly for this useful post:

247Yamato
02-22-2012, 04:55 PM #13
1337HaXaLoT
Bounty hunter
Originally posted by IELIITEMODZX View Post
well i understand it. :/
i dont ( were they that ) :WTF:
02-22-2012, 05:27 PM #14
1337HaXaLoT
Bounty hunter
Originally posted by Badman.
I think it does :p
it does to elite but not me, im a retard lol

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo