Post: [RELEASE] dibsy's Care Package Bunker w/ Trigger Radius Fix
02-26-2012, 03:27 PM #1
DlBSY993
There's 0nly 1..
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The following 2 users say thank you to DlBSY993 for this useful post:

247Yamato, x_DaftVader_x

The following user groaned DlBSY993 for this awful post:

1337HaXaLoT
02-26-2012, 07:00 PM #38
DlBSY993
There's 0nly 1..
Originally posted by IELIITEMODZX View Post
its not a fix tho all you did was move them closer, and ino what im talking about.



If you actually new what you were talking about... you would realise that i did not move them closer.. doing what i done has now fixed it works the way it should do ...
02-26-2012, 07:06 PM #39
Originally posted by DlBSY993 View Post
If you actually new what you were talking about... you would realise that i did not move them closer.. doing what i done has now fixed it works the way it should do ...

I didn't know you were suppose to stand on triggers O_O jk :carling:

"So..... Basically Everyone has basically been able to make solid care packages in cod4" :derp: :lol:
02-26-2012, 07:07 PM #40
DlBSY993
There's 0nly 1..
Originally posted by IVI40A3Fusionz View Post
But you don't have to react and bring other people into it (you mentioned other names)? Just ignore him, he wants to be like that let him all you're going to do it stir it up even more which is never a good thing.


when someone spits in your face you need something to wipe it off...
02-26-2012, 07:10 PM #41
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by DlBSY993 View Post
when someone spits in your face you need something to wipe it off...


Fair enough but bringing other people into an 'argument', carrying one on and end up going completely off topic, backing someone up when the 'argument' has nothing to do with you is kinda low agreed? It just proves the level of immaturity that some of the users on this site go to :/.
02-26-2012, 07:13 PM #42
DlBSY993
There's 0nly 1..
Originally posted by IVI40A3Fusionz View Post
Fair enough but bringing other people into an 'argument', carrying one on and end up going completely off topic, backing someone up when the 'argument' has nothing to do with you is kinda low agreed? It just proves the level of immaturity that some of the users on this site go to :/.


Explain the arguments and see who is in the wrong...
02-26-2012, 07:15 PM #43
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by DlBSY993 View Post
Explain the arguments and see who is in the wrong...


Just but skimming through the comments.....

1337haxalot, is in the wrong.
Elite started the whole ordeal by the way he worded his first post.
You (kinda) for reacting :derp:.

Well that's just my opinions but everyone will have their own different view on it.
02-26-2012, 07:28 PM #44
DlBSY993
There's 0nly 1..
Originally posted by IVI40A3Fusionz View Post
Just but skimming through the comments.....

1337haxalot, is in the wrong.
Elite started the whole ordeal by the way he worded his first post.
You (kinda) for reacting :derp:.

Well that's just my opinions but everyone will have their own different view on it.


However the silence when he realizes he's been arguing about something he says he knows what he is talking about is completely wrong is priceless. It's is the height i adjusted .. i even showed it in the thread in a "noob friendly" picture i created. If he actually read things, like he was supposed to none of this shit would be here. Happy?
02-26-2012, 07:33 PM #45
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by DlBSY993 View Post
However the silence when he realizes he's been arguing about something he says he knows what he is talking about is completely wrong is priceless. It's is the height i adjusted .. i even showed it in the thread in a "noob friendly" picture i created. If he actually read things, like he was supposed to none of this shit would be here. Happy?


All i gotta say is i agree with 100% of that post Happy.
02-26-2012, 07:35 PM #46
nay1995
The Master
Originally posted by DlBSY993 View Post
My Care Package Base/Bunker




So..... Basically Everyone has basically been able to make solid care packages in cod4 .. that can block door ways and be used a as a object using trigger radius. But No one has ever really looked into how trigger radius works.. Because it's really very simple.

People have been looking for a function on cod4 which makes the care package fully solid so you can walk on it with out getting stuck... When really all you had to do was just fiddle around with trigger radius to make the care packages useable.( as in you can walk on them with ease , close enough to fully solid) and you can also build the base in the sky and pown noobs from there xD

Here's a small diagram i drew showing trigger radius (roughly) and how it works when you make the trigger radius height bigger.. it will eventually widen and create a smaller gap.. so you wont get stuck.

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Here's my bunker: with all the necessary code in it.



MakeBunker(){
self endon("death");
self thread CreateBunker();
self iprintln("dibsys Bunker ^4[SPAWNED]");
}

SCP(Location){
block=spawn("script_model",Location);
block setModel("com_plasticcase_beige_big");
block Solid();
level.solid=spawn("trigger_radius",(0,0,0),0,70,60);
level.solid.origin =(Location);
level.solid setContents(1);
}
MakeCPLine(Location,X,Y,Z){
for(i=0;i<X;i++)SCP(Location+(i*55,0,0));
for(i=0;i<Y;i++)SCP(Location+(0,i*30,0));
for(i=0;i<Z;i++)SCP(Location+(0,0,i*25));
}
MakeCPWall(Location,Axis,X,Y){
if(Axis=="X"){MakeCPLine(Location,X,0,0);for(i=0;i<X;i++)MakeCPLine(Location+(i*55,0,0),0,0,Y);
}else if(Axis=="Y"){MakeCPLine(Location,0,X,0);for(i=0;i<X;i++)MakeCPLine(Location+(0,i*30,0),0,0,Y);
}else if(Axis=="Z"){MakeCPLine(Location,0,X,0);for(i=0;i<X;i++)MakeCPLine(Location+(0,i*30,0),Y,0,0);}
}
CreateBunker(){ //Simply self thread CreateBunker();
Location=self.origin+(0,0,800);
MakeCPWall(Location,"X",5,6);
MakeCPWall(Location+(5*55,0,0),"Y",6,Cool Man (aka Tustin);
MakeCPWall(Location,"Z",6,5);
MakeCPWall(Location+(0,0,5*32),"Z",6,4);
SCP(Location+((4*55),84,20+4));
SCP(Location+((4*55),62,40+Cool Man (aka Tustin));
SCP(Location+((4*55),42,60+12));
SCP(Location+((4*55),22,80+12));
}



This was the co-ordinates of the unKn0wns bunker from mw2 with some walls removed and floors heightened to adjust to trigger radius.. So credits to him for the MakeCpwall script and so on..

It will spawn it high in the sky above your player position. on calling the script.

Any questions feel free to ask..

And anyone who says "oh this is dumb i already have a bunker in my patch that works.."


|ELITEMODZX - Uses one with out a floor so he has to spawn it on solid ground..

Amandas - Hasnt got the fix.. but has a floor which you get stuck on.

And as far as im concerned no one has posted a bunker in cod4 that is actually useable and i spawned this in a free for all - 8 players - and i had no lag issues , it will probably lag in say Domination but if so just remove the big wall from the script.

Credits:

TheUnKn0wn
Quicksilver
RamesesB for the awsome song.




not flaming but why not just use spawn collision?

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