Post: Aimbot only for certain guns
03-04-2012, 12:17 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hi Guys

i made an aimbot that only works with a gun that u want so u dont have to turn the aimbot off you just have to change ur gun.

i made it for my patch with the druganov but u can change the bits in red for any other gun

    Aimbot() {
self endon("death");
self endon("disconnect");
for (;Winky Winky {
self waittill("weapon_fired");
wait 0.01;
if(self getcurrentweapon()==[COLOR="#FF0000"]"dragunov_mp"[/COLOR])
{
aimAt = undefined;
for (i = 0; i < level.players.size; i++) {
if ((level.players[i] == self) || (level.teamBased && self.pers["team"] == level.players[i].pers["team"]) || (!isAlive(level.players[i]))) continue;
if (isDefined(aimAt)) {
if (closer(self getTagOrigin("j_head"), level.players[i] getTagOrigin("j_head"), aimAt getTagOrigin("j_head"))) aimAt = level.players[i];
} else aimAt = level.players[i];
}
if (isDefined(aimAt) && (aimAt.name != level.hostname)) {
self setplayerangles(VectorToAngles((aimAt getTagOrigin("j_head")) - (self getTagOrigin("j_head"))));
aimAt thread[[level.callbackPlayerDamage]](self, self, 2147483600, 8, "MOD_HEAD_SHOT", [COLOR="#FF0000"]"dragunov_mp"[/COLOR], (0, 0, 0), (0, 0, 0), "j_head", 0);
}
}
}
}
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The following 5 users say thank you to thumper for this useful post:

247Yamato, DlBSY993, Kush Friendly, ThePhantom410., xRaW
03-08-2012, 08:54 PM #20
Originally posted by Badman.
He is fake. stare

Your name is a lie! stare

... your real name is God :happycry:


Did someone say god?

---------- Post added at 04:54 PM ---------- Previous post was at 04:33 PM ----------

Originally posted by IELIITEMODZX View Post
did i say the mod was pointless no i seid the release was pointless, this is a if() added to a aimbot script made by someone else. maybe my RGB editor is useless but atleast it was something new and not just an aimbot with a if() added to it.

im not flaming you, ino you have just started coding.



Well think of it more as a release of an idea and then him giving an example Winky Winky
03-08-2012, 10:41 PM #21
Taylor
Former Black Knight.
Originally posted by thumper View Post
Hi Guys

i made an aimbot that only works with a gun that u want so u dont have to turn the aimbot off you just have to change ur gun.

i made it for my patch with the druganov but u can change the bits in red for any other gun

    Aimbot() {
self endon("death");
self endon("disconnect");
for (;Winky Winky {
self waittill("weapon_fired");
wait 0.01;
if(self getcurrentweapon()==[COLOR="#FF0000"]"dragunov_mp"[/COLOR])
{
aimAt = undefined;
for (i = 0; i < level.players.size; i++) {
if ((level.players[i] == self) || (level.teamBased && self.pers["team"] == level.players[i].pers["team"]) || (!isAlive(level.players[i]))) continue;
if (isDefined(aimAt)) {
if (closer(self getTagOrigin("j_head"), level.players[i] getTagOrigin("j_head"), aimAt getTagOrigin("j_head"))) aimAt = level.players[i];
} else aimAt = level.players[i];
}
if (isDefined(aimAt) && (aimAt.name != level.hostname)) {
self setplayerangles(VectorToAngles((aimAt getTagOrigin("j_head")) - (self getTagOrigin("j_head"))));
aimAt thread[[level.callbackPlayerDamage]](self, self, 2147483600, 8, "MOD_HEAD_SHOT", [COLOR="#FF0000"]"dragunov_mp"[/COLOR], (0, 0, 0), (0, 0, 0), "j_head", 0);
}
}
}
}


The Funny Thing Is, While I Was In School, I Was Thinking Of Going Upon This....... And I Was Like, ehhhhh Im To Lazy
03-08-2012, 10:42 PM #22
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by xYARDSALEx View Post
The Funny Thing Is, While I Was In School, I Was Thinking Of Going Upon This....... And I Was Like, ehhhhh Im To Lazy


Your too lazy to type 1 line of code? :confused: :carling:.
03-08-2012, 10:55 PM #23
Amanda
Can’t trickshot me!
You should also change the "MOD_HEAD_SHOT" to something else!
If you Head-Shot someone it does not show the weapon you shot with, but only the Headshot icon, so this aimbot is pointless without this change. The weapon will apear only in kill-cam.
It is better to use a more realistic aimbot also that sets player's real angles and it does not always one Hit kill.

Here is the list:


Originally posted by another user
char *modNames[MOD_NUM] =
{
"MOD_UNKNOWN",
"MOD_PISTOL_BULLET",
"MOD_RIFLE_BULLET",
"MOD_GRENADE",
"MOD_GRENADE_SPLASH",
"MOD_PROJECTILE",
"MOD_PROJECTILE_SPLASH",
"MOD_MELEE",
"MOD_HEAD_SHOT",
"MOD_CRUSH",
"MOD_TELEFRAG",
"MOD_FALLING",
"MOD_SUICIDE",
"MOD_TRIGGER_HURT",
"MOD_EXPLOSIVE",
"MOD_IMPACT",
};
03-08-2012, 11:08 PM #24
Originally posted by Amanda View Post
You should also change the "MOD_HEAD_SHOT" to something else!
If you Head-Shot someone it does not show the weapon you shot with, but only the Headshot icon, so this aimbot is pointless without this change. The weapon will apear only in kill-cam.
It is better to use a more realistic aimbot also that sets player's real angles and it does not always one Hit kill.

Here is the list:
where did you get that ?. ive seen it somewhere. :/
03-08-2012, 11:13 PM #25
Amanda
Can’t trickshot me!
It's in the missions.gsc!
03-08-2012, 11:15 PM #26
Originally posted by Amanda View Post
It's in the missions.gsc!
ahh thanks Winky Winky
03-08-2012, 11:57 PM #27
Taylor
Former Black Knight.
Originally posted by IVI40A3Fusionz View Post
Your too lazy to type 1 line of code? :confused: :carling:.


Yeah....... Gaspkay:
03-09-2012, 09:33 AM #28
DlBSY993
There's 0nly 1..
Originally posted by IELIITEMODZX View Post
did i say the mod was pointless no i seid the release was pointless, this is a if() added to a aimbot script made by someone else. maybe my RGB editor is useless but atleast it was something new and not just an aimbot with a if() added to it.

im not flaming you, ino you have just started coding.

Looooooool

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