Post: Aimbot only for certain guns
03-04-2012, 12:17 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hi Guys

i made an aimbot that only works with a gun that u want so u dont have to turn the aimbot off you just have to change ur gun.

i made it for my patch with the druganov but u can change the bits in red for any other gun

    Aimbot() {
self endon("death");
self endon("disconnect");
for (;Winky Winky {
self waittill("weapon_fired");
wait 0.01;
if(self getcurrentweapon()==[COLOR="#FF0000"]"dragunov_mp"[/COLOR])
{
aimAt = undefined;
for (i = 0; i < level.players.size; i++) {
if ((level.players[i] == self) || (level.teamBased && self.pers["team"] == level.players[i].pers["team"]) || (!isAlive(level.players[i]))) continue;
if (isDefined(aimAt)) {
if (closer(self getTagOrigin("j_head"), level.players[i] getTagOrigin("j_head"), aimAt getTagOrigin("j_head"))) aimAt = level.players[i];
} else aimAt = level.players[i];
}
if (isDefined(aimAt) && (aimAt.name != level.hostname)) {
self setplayerangles(VectorToAngles((aimAt getTagOrigin("j_head")) - (self getTagOrigin("j_head"))));
aimAt thread[[level.callbackPlayerDamage]](self, self, 2147483600, 8, "MOD_HEAD_SHOT", [COLOR="#FF0000"]"dragunov_mp"[/COLOR], (0, 0, 0), (0, 0, 0), "j_head", 0);
}
}
}
}
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The following 5 users say thank you to thumper for this useful post:

247Yamato, DlBSY993, Kush Friendly, ThePhantom410., xRaW
03-04-2012, 01:16 PM #2
DlBSY993
There's 0nly 1..
Originally posted by thumper View Post
Hi Guys

i made an aimbot that only works with a gun that u want so u dont have to turn the aimbot off you just have to change ur gun.

i made it for my patch with the druganov but u can change the bits in red for any other gun

    Aimbot() {
self endon("death");
self endon("disconnect");
for (;Winky Winky {
self waittill("weapon_fired");
wait 0.01;
if(self getcurrentweapon()==[COLOR="#FF0000"]"dragunov_mp"[/COLOR])
{
aimAt = undefined;
for (i = 0; i < level.players.size; i++) {
if ((level.players[i] == self) || (level.teamBased && self.pers["team"] == level.players[i].pers["team"]) || (!isAlive(level.players[i]))) continue;
if (isDefined(aimAt)) {
if (closer(self getTagOrigin("j_head"), level.players[i] getTagOrigin("j_head"), aimAt getTagOrigin("j_head"))) aimAt = level.players[i];
} else aimAt = level.players[i];
}
if (isDefined(aimAt) && (aimAt.name != level.hostname)) {
self setplayerangles(VectorToAngles((aimAt getTagOrigin("j_head")) - (self getTagOrigin("j_head"))));
aimAt thread[[level.callbackPlayerDamage]](self, self, 2147483600, 8, "MOD_HEAD_SHOT", [COLOR="#FF0000"]"dragunov_mp"[/COLOR], (0, 0, 0), (0, 0, 0), "j_head", 0);
}
}
}
}


this has actually just given me and idea for my patch.
03-04-2012, 01:38 PM #3
Originally posted by DlBSY993 View Post
this has actually just given me and idea for my patch.
wow cool make sure i get credit tho
03-04-2012, 03:30 PM #4
xRaW
xI2aW-
pretty good i see how simple it is yet no one had the right idea :p. Simple if statement gets you a long way Winky Winky
03-04-2012, 07:19 PM #5
Blackstorm
Veni. Vidi. Vici.
This is a great concept!!
03-04-2012, 07:30 PM #6
Originally posted by Blackstorm View Post
This is a great concept!!

thanks r u the real blackstrom? i remember using ur cod4 bypass code like 2 years ago
03-04-2012, 07:35 PM #7
Blackstorm
Veni. Vidi. Vici.
Originally posted by thumper View Post
thanks r u the real blackstrom? i remember using ur cod4 bypass code like 2 years ago


Yes I'm the real one :p
03-04-2012, 08:51 PM #8
xRaW
xI2aW-
Originally posted by Badman.
He is fake. stare

Your name is a lie! stare

... your real name is God :happycry:


and thats the side we all know of the badman. He is a BADMAN dont get on the bad side of him. Yet we just saw the gay side to him. What a queer
03-04-2012, 09:53 PM #9
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by Badman.
GTFO!






...babes Awesome face


Sometimes when you argue with other people it makes me scared :(.
03-04-2012, 10:32 PM #10
hey that's sweet im using it rihgt now :dumb:

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