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CM:
set gpad_buttonsConfig "asdf"
set b "bind button_x toggle g_gravity 800 50;^0[^2Gravity^0];Jump;HighXP;LowXP;SlowMo

eRank;bind dpad_down vstr c"
set c "bind button_x toggle jump_height 999 100;bg_falldamageminheight 999;bg_falldamagemaxheight 999;Gravity;^0[^3Jump^0];HighXP;LowXP;SlowMo

eRank;bind dpad_down vstr d"
set d "bind button_x fast_restart;scr_xpscale 3000;Gravity;Jump;^0[^2HighXP^0];LowXP;SlowMo

eRank;bind dpad_down vstr e"
set e "bind button_x fast_restart;scr_xpscale 200;Gravity;Jump;HighXP;^0[^4LowXP^0];SlowMo

eRank;bind dpad_down vstr f"
set f "bind button_x toggle timescale 0.5 1.0;Gravity;Jump;HighXP;LowXP;^0[^3SlowMo^0]

eRank;bind dpad_down vstr g"
set g "bind button_x fast_restart;scr_xpscale -999999999;Gravity;Jump;HighXP;LowXP;SlowMo;^0[^4DeRank^0];bind dpad_down vstr 3"
set party_connectToOthers "0"
bind button_b "r_blur 0;r_desaturation 0"
bind button_LTRIG seta ui_gametype "^2ThatsRiskys ^0V^22"
set loc_warnings "0"
set loc_warningsAsErrors "0"
MP:
set playlist "2"
bind dpad_up "give briefcase_bomb_mp;^2Loading…R2 To Exit Menu;wait 80;^2Welcome_^0To_^2umRiskys_^0V^22;wait 60;r_desaturation 4;r_blur 9;wait 90;^0Status^7:^2Host^3<^43;bind dpad_down vstr 3"
set 3 "bind button_x god;^0[^2GodMode^0];AimBot;KickAll;No-Clip;Ammo;bind dpad_down vstr 4"
set 4 "bind button_x toggle aim_lockon_debug 1 0;GodMode;^0[^2AimBot^0];KickAll;No-Clip;Ammo;bind dpad_down vstr 5"
set 5 "bind button_x kick all;GodMode;AimBot;^0[^3KickAll^0];No-Clip;Ammo;bind dpad_down vstr 6"
set 6 "bind button_x noclip;GodMode;AimBot;KickAll;^0[^4No-Clip^0];Ammo;bind dpad_down vstr 7"
set 7 "bind button_x toggle player_sustainAmmo 1 0;GodMode;AimBot;KickAll;No-Clip;^0[^2Ammo^0];bind dpad_down vstr b"
con_gameMsgWindow1FadeInTime "0"
con_gameMsgWindow1LineCount "6"
con_gameMsgWindow1MsgTime "2"
con_gameMsgWindow1ScrollTime "0"
con_gameMsgWindow0Filter "obituary"
con_gameMsgWindow1Filter "gamenotify"
con_gameMsgWindow1FadeOutTime "0.25"
set customclass1 "^2Risky<3"
set customclass2 "^3M^2o^3d^4s
I've Seen Similar Patches like This but I made it.