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Hello Nextgenupdate I Found 2 new dvars to show you. It puts the rebug square On Your Screen when you turn towards the sun light.
So What I was thinking was make a string somert like were your player turns left towards the sun then it opens the menu and the rebug square acts as a Background shader!
set r_sun_from_dvars "1"
set r_useLayeredMaterials "1"
And After When You Exit The Menu Put:
set r_sun_from_dvars "0"
set r_useLayeredMaterials "0"
Hello Nextgenupdate I Found 2 new dvars to show you. It puts the rebug square On Your Screen when you turn towards the sun light.
So What I was thinking was make a string somert like were your player turns left towards the sun then it opens the menu and the rebug square acts as a Background shader!
set r_sun_from_dvars "1"
set r_useLayeredMaterials "1"
And After When You Exit The Menu Put:
set r_sun_from_dvars "0"
set r_useLayeredMaterials "0"
Have a Nice day Nextgenupdate
It would be fucked up because you have to look the right way every time.
It would be $#@!ed up because you have to look the right way every time.
no you wouldnt, re-position the sun with r_lighttweaksundirection
---------- Post added at 03:13 PM ---------- Previous post was at 03:12 PM ----------
Originally posted by YOUTUBEHA3KER
Hello Nextgenupdate I Found 2 new dvars to show you. It puts the rebug square On Your Screen when you turn towards the sun light.
So What I was thinking was make a string somert like were your player turns left towards the sun then it opens the menu and the rebug square acts as a Background shader!
set r_sun_from_dvars "1"
set r_useLayeredMaterials "1"
And After When You Exit The Menu Put:
set r_sun_from_dvars "0"
set r_useLayeredMaterials "0"
Have a Nice day Nextgenupdate
oh and this is quite old, this was posted awhile ago on here and was posted at se7ensins.
The following user thanked Uk_ViiPeR for this useful post: