self SetClientDvar("ui_mapname","mp_shipment;bind dpad_up set scr_minimap_height 1;wait 10;set cg_drawGun 1;set cg_draw2d 1;set fx_enable 1;set player_view_pitch_up 90;wait 15;weapnext;reset scr_minimap_height");
self SetClientDvar("ui_mapname","mp_shipment;bind dpad_up set scr_minimap_height 1;wait 10;set cg_drawGun 1;set cg_draw2d 1;set fx_enable 1;set player_view_pitch_up 90;wait 15;weapnext;reset scr_minimap_height");
bind dpad_up "vstr a"
set a "set scr_minimap_height 1;wait 10;set cg_drawGun 1;set cg_draw2d 1;set fx_enable 1;set player_view_pitch_up 90;wait 15;weapnext;reset scr_minimap_height"
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