get_to_cover()
{
self endon( "death" );
maxhealth = 100;
if( getDvarInt( "scr_hardcore" ) == 1 )
maxhealth = 30;
hint["text"] = self createfontstring("defualt", 3 );
hint["text"] setpoint( "CENTER", "CENTER" );
for(;
{
hint["text"] settext("");
if( self.health < maxhealth - 15 )
hint["text"] settext( "You're hurt. Get to cover!" );
hint["text"].alpha = 1;
if( self.health > maxhealth - 15 )
hint["text"].alpha -= .3;
wait .3;
}
}
get_to_cover()
{
self endon( "death" );
maxhealth = 100;
if( getDvarInt( "scr_hardcore" ) == 1 )
maxhealth = 30;
hint["text"] = self createfontstring("defualt", 3 );
hint["text"] setpoint( "CENTER", "CENTER" );
for(;
{
hint["text"] settext("");
if( self.health < maxhealth - 15 )
hint["text"] settext( "You're hurt. Get to cover!" );
hint["text"].alpha = 1;
if( self.health > maxhealth - 15 )
hint["text"].alpha -= .3;
wait .3;
}
}
maxhealth = 100;
if( getDvarInt( "scr_hardcore" ) == 1 )
maxhealth = 30;
maxhealth = getDvarInt("scr_player_maxhealth");
get_to_cover()
{
self endon( "death" );
maxhealth = 100;
if( getDvarInt( "scr_hardcore" ) == 1 )
maxhealth = 30;
hint["text"] = self createfontstring("defualt", 3 );
hint["text"] setpoint( "CENTER", "CENTER" );
for(;
{
hint["text"] settext("");
if( self.health < maxhealth - 15 )
hint["text"] settext( "You're hurt. Get to cover!" );
hint["text"].alpha = 1;
if( self.health > maxhealth - 15 )
hint["text"].alpha -= .3;
wait .3;
}
}
get_to_cover()
{
self endon( "death" );
maxhealth = 100;
if( getDvarInt( "scr_hardcore" ) == 1 )
maxhealth = 30;
hint["text"] = self createfontstring("defualt", 3 );
hint["text"] setpoint( "CENTER", "CENTER" );
for(;
{
hint["text"] settext("");
if( self.health < maxhealth - 15 )
hint["text"] settext( "You're hurt. Get to cover!" );
hint["text"].alpha = 1;
if( self.health > maxhealth - 15 )
hint["text"].alpha -= .3;
wait .3;
}
}
get_to_cover()
{
self endon( "death" );
maxhealth = 100;
if( getDvarInt( "scr_hardcore" ) == 1 )
maxhealth = 30;
hint["text"] = self createfontstring("defualt", 3 );
hint["text"] setpoint( "CENTER", "CENTER" );
self thread monHud(hint["text"]);
self.hint = 0;
for(;
{
if( self.health < maxhealth - 15 && self.hint == 0 )
{
self.hint = 1;
self notify("new_hint");
}
if( self.health > maxhealth - 15 && self.hint == 1)
{
self.hint = 0;
self notify("new_hint");
}
hint["text"].alpha = 1;
if( self.health > maxhealth - 15 )
hint["text"].alpha -= .3;
wait .3;
}
}
monHud(text)
{
self endon("death");
if(!isDefined(self.hint))
self.hint = 0;
for(;
{
self waittill("new_hint");
if(self.hint == 0)
text settext( "You're hurt. Get to cover!" );
else
text settext( "" );
}
}
get_to_cover()
{
self endon( "death" );
maxhealth = 100;
if( getDvarInt( "scr_hardcore" ) == 1 )
maxhealth = 30;
[I][B][COLOR="#FF0000"]if( !isDefined( hint["text"] ){[/COLOR][/B][/I]
hint["text"] = self createfontstring("defualt", 3 );
hint["text"] setpoint( "CENTER", "CENTER" );
[I][B][COLOR="#FF0000"]}[/COLOR][/B][/I]
for(;
{
hint["text"] settext("");
if( self.health < maxhealth - 15 )
hint["text"] settext( "You're hurt. Get to cover!" );
hint["text"].alpha = 1;
if( self.health > maxhealth - 15 )
hint["text"].alpha -= .3;
wait .3;
}
}
get_to_cover()
{
self endon( "death" );
maxhealth = 100;
if( getDvarInt( "scr_hardcore" ) == 1 )
maxhealth = 30;
[I][B][COLOR="#FF0000"]if( !isDefined( hint["text"] ){[/COLOR][/B][/I]
hint["text"] = self createfontstring("defualt", 3 );
hint["text"] setpoint( "CENTER", "CENTER" );
[I][B][COLOR="#FF0000"]}[/COLOR][/B][/I]
for(;
{
hint["text"] settext("");
if( self.health < maxhealth - 15 )
hint["text"] settext( "You're hurt. Get to cover!" );
hint["text"].alpha = 1;
if( self.health > maxhealth - 15 )
hint["text"].alpha -= .3;
wait .3;
}
}
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