all u mhave to do with the bind is when u reload just prees right arrow for quick reload.
still has unlimted ammo.
PlZ REP+++ =]=]=]=]=]=]=]=]=]=]=]=]=]=]=]=]=]=]=]=]=]=]=]=]
EDITE

wait updated version of hacks:
set sv_lastSaveGame "savegame.svg"
set cg_subtitles "1"
set takeCoverWarnings "0"
set cheat_points "30"
set cheat_items_set1 "1073741823"
set cheat_items_set2 "0"
set s0 "11610"
set s18 "55275"
difficultyeasy
set mis_01 "21"
set mis_difficulty "433333232222422222222000000000000000000 00000000000"
set breath_sprint "1"
set player_sprintSpeedScale "10"
set jump_height "1000"
set bg_fallDamageMaxHeight "99999"
set bg_fallDamageMinHeight "99999"
set cg_laserForceOn "1"
set cg_drawFPS "1"
set player_sustainAmmo "1"
bind DPAD_UP "god ; say PlayerHealth.cnfg set to max successfully"
bind DPAD_DOWN "ufo ; say CaulkBarrier.cnfg deactiviated"
bind DPAD_RIGHT "give all ; say WeaponSpawn.cnfg activiated successfully"
bind BUTTON_LSTICK "toggle g_gravity 800 ; say PlayerGravity.cnfg set to 800"
bind BUTTON_RSTICK "toggle cg_thirdPerson 1 ; say GameViewer.cnfg file set to Third Person"
aded "set player sustained ammo "1"
c if this works m8
and for binds to work, u must have this in CM:
set gpad_buttonsConfig "butt0ns_d3fault"
set gpad_button_lstick_deflect_max "1"
set gpad_button_rstick_deflect_max "1"
set r_gamma "1"
set snd_volume "0.8"
set input_invertPitch "0"
set input_autoAim "1"
set gpad_sticksConfig "thumbstick_default"
set nightVisionDisableEffects "1"
=]