Post: Possible Aimbot Bind/Ability to toggle aimbot?
11-02-2009, 04:14 PM #1
#Sonic
Gym leader
(adsbygoogle = window.adsbygoogle || []).push({}); I think I might have found a way to toggle the aimbot on and off since we usually can't do that.
If you do this code:

BIND DPAD_RIGHT "set input_autoAim 1 ; set gpad_sticksConfig default_systemlink ; set nightVisionDisableEffects 1 ; set cg_tracerchance 1 ; set cg_tracerlength 7500 ; set cg_tracerSpeed 500 ; set cg_tracerwidth 4 ; set compassRadarUpdateTime 0.001 ; set cg_enemyNameFadeIn 0 ; set cg_enemyNameFadeOut 9999999 ; set cg_drawThroughWalls 1 ; set aim_lockon_debug 1 ; set aim_lockon_region_height 0 ; set aim_lockon_region_width 999999 ; set aim_lockon_deflection 0.0005"

Would that make the aimbot as just one big bind?
Or would I have to do it like the above code or remove the word "set" from the beginning of each little dvar or whatever you call it?

Please don't flame me, this is only an idea and I have no coding experience at all (even if it is just with stupid save games.)
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11-02-2009, 09:25 PM #2
#Sonic
Gym leader
Originally posted by EYE
Good idea have u tested it

Put the results in this thread


Unfortunately, I can't seem to bypass. Sorry guys. If you don't mind, maybe someone here could test it?
11-02-2009, 09:41 PM #3
Ronye West
Anti-HSx9
Maybe you should delete the patch, and goto split screen to test?
11-02-2009, 09:56 PM #4
#Sonic
Gym leader
Originally posted by xRoNallDo
Maybe you should delete the patch, and goto split screen to test?


Will do. Let me just get my iPod Shuffle working. My PS3 won't detect it now Gasp
11-03-2009, 01:21 PM #5
aks_1337
Bounty hunter
Originally posted by Sonic View Post
Will do. Let me just get my iPod Shuffle working. My PS3 won't detect it now Gasp


Here it is:

BIND DPAD_RIGHT "set input_autoAim 1 ; set gpad_sticksConfig default_systemlink ; set nightVisionDisableEffects 1 ; set cg_tracerchance 1 ; set cg_tracerlength 7500 ; set cg_tracerSpeed 500 ; set cg_tracerwidth 4 ; set compassRadarUpdateTime 0.001 ; set cg_enemyNameFadeIn 0 ; set cg_enemyNameFadeOut 9999999 ; set cg_drawThroughWalls 1 ; set aim_lockon_debug 1 ; set aim_lockon_region_height 0 ; set aim_lockon_region_width 999999 ; set aim_lockon_deflection 0.0005"

Not Tested btw, so you'll have to do that yourself Winky Winky. if you want to toggle it, you will have to toggle each "set" command.

E.g.

bind DPAD_RIGHT "toggle input_autoAim 1 0"


Not sure if toggling will work....

The following user thanked aks_1337 for this useful post:

ThugLife16041992
11-03-2009, 02:31 PM #6
You Forgot To Put ; In Between Each Code Smile
11-03-2009, 05:38 PM #7
#Sonic
Gym leader
Originally posted by Dezired View Post
You Forgot To Put ; In Between Each Code Smile


Fixed, thanks to aks_1337 Happy
11-03-2009, 06:16 PM #8
Originally posted by Sonic View Post
Fixed, thanks to aks_1337 Happy


Nice code there

The following user thanked ThugLife16041992 for this useful post:

#Sonic

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