Post: Create a Class 2.0
06-10-2012, 07:34 PM #1
xXxNathanxXx
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); On June 6th, several members of the media were granted access to Black Ops 2′s brand new multiplayer are were kept under a NDA (non-disclosure agreement) and were not allowed to discuss anything they saw. Appearently 2 people didn’t get the memo.. You remember a couple days ago when a member of IGN posted 2 photos (new MP H.U.D. and player list) over Instagram which were removed a few minutes later..

Now according to MP1st, a member from Shacknews, Garnet Lee (who was invited to the MP play session), uploaded a podcast which REVEALED massive changes made to Black Op 2 multiplayer. The podcast has now been edited and re-uploaded and all the details have been removed.

Create-A-Class 2.0:

-10 point allocation system replaces primary/secondary/grenades slot system Guns, attachments, equipment, perks take up allocation points.
*ex.) you could have 2 primary weapons which would use most of your points and only have 1 perk.
-Taken out “slot system”.
-Option to start with no weapons, load up on perks and equipment.
-You start out with 10 choices/options per class.
-New wager match variations.
*ex.) EMP: “Massive free-for-all where everyone is in a drone.”

David Vonderhaar once said in a behind the scenes video, “create a class is sweet.. choose what’s the most important things to you, and forget about the things that are not important…This will open up doors for playstyles you have not seen. It’s going to be fantastic.”

Source: Charlie Intel
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The following user thanked xXxNathanxXx for this useful post:

Ninja
06-11-2012, 04:19 AM #11
Treyarch's finally changing up things for the better <Happy

The following user groaned Ninja for this awful post:

Thrillz
06-11-2012, 04:44 AM #12
It should work out to if i want a standard load out i can have one meaning primary/secondary/lethal grenade/equipment and 3 perks.
06-11-2012, 10:09 AM #13
Im Po
[move]:carling:[/move]
Ill do 1 primary and like 6-7 perks :lol:
At least onlyusemeblade will be happy with like 10 throwing knives or like 1 knife and 9 perks =D
06-11-2012, 10:16 AM #14
xXxNathanxXx
Pokemon Trainer
i dont think that we are gonna be able to equip more than 2 tomahawk but you can have a lot of perk and no gun...
06-11-2012, 02:45 PM #15
I don't like the idea of having more than 3 perks.
06-11-2012, 07:58 PM #16
akGCO47
Bounty hunter
Excited for something new. Don't break my heart Treyarch
06-11-2012, 08:33 PM #17
ThereWillBeBud
Do a barrel roll!
Originally posted by Pricey91 View Post
It'll be interesting to see how they balance it. Certain perks will need to be worth more points that way it can be balanced, kind of like how each perk was in a certain slot to balance it out.


I agree. At first, I was a little skeptical about this approach because it seemed they were just changing things for the sake of change. Having the 'better' perks and weapons cost more points could potentially be a good way to create balance.
06-12-2012, 01:21 AM #18
Plus Power
Do a barrel roll!
I like this idea. Treyarch aren't stupid, I'm sure it will be simple enough to just allocate your points to make your classes how they are in previous CoDs.
06-12-2012, 01:42 AM #19
I'll imagine something like

Primary - 3 points
Secondary - 2 points
Grendades/Tacticals - 1 Point
Perks - 1 Point

So that way you could still have the usual set up one one main gun, a secondary, a grenade, a tactical, and three perks.

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