Post: Create a Class 2.0
06-10-2012, 07:34 PM #1
xXxNathanxXx
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); On June 6th, several members of the media were granted access to Black Ops 2′s brand new multiplayer are were kept under a NDA (non-disclosure agreement) and were not allowed to discuss anything they saw. Appearently 2 people didn’t get the memo.. You remember a couple days ago when a member of IGN posted 2 photos (new MP H.U.D. and player list) over Instagram which were removed a few minutes later..

Now according to MP1st, a member from Shacknews, Garnet Lee (who was invited to the MP play session), uploaded a podcast which REVEALED massive changes made to Black Op 2 multiplayer. The podcast has now been edited and re-uploaded and all the details have been removed.

Create-A-Class 2.0:

-10 point allocation system replaces primary/secondary/grenades slot system Guns, attachments, equipment, perks take up allocation points.
*ex.) you could have 2 primary weapons which would use most of your points and only have 1 perk.
-Taken out “slot system”.
-Option to start with no weapons, load up on perks and equipment.
-You start out with 10 choices/options per class.
-New wager match variations.
*ex.) EMP: “Massive free-for-all where everyone is in a drone.”

David Vonderhaar once said in a behind the scenes video, “create a class is sweet.. choose what’s the most important things to you, and forget about the things that are not important…This will open up doors for playstyles you have not seen. It’s going to be fantastic.”

Source: Charlie Intel
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The following user thanked xXxNathanxXx for this useful post:

Ninja
06-10-2012, 07:44 PM #2
Wow, this really lets the player choose their style. I like it so far. Smile
06-10-2012, 07:58 PM #3
ResistTheSun
In Flames Much?
Now you need to redesign the radar, tone down the TTK a bit and we got COD4

Gaspkay:

Sounds like what Vahn said may have been true
06-10-2012, 08:06 PM #4
JP
Israeli/Palestinian Unity
I honestly don't like this idea, just from my reading here. But my opinion may differ closer to the release date and when the game is released.
06-10-2012, 10:41 PM #5
Thrillz
You talkin to me?
Should be interesting to see how everyone customizes their classes. I'm not sure if I like the idea, but just like the guy above me, I may change my opinion later on.
06-10-2012, 10:54 PM #6
SuperGamecube64
ナンバー1任天堂ファン
I'm liking the sound of this...
06-10-2012, 11:23 PM #7
Originally posted by Mr.
I honestly don't like this idea, just from my reading here. But my opinion may differ closer to the release date and when the game is released.


Whats not to like you could always use your points to make a standard class load out.

Originally posted by Thrillz View Post
Should be interesting to see how everyone customizes their classes. I'm not sure if I like the idea, but just like the guy above me, I may change my opinion later on.


See above.
06-11-2012, 12:13 AM #8
JP
Israeli/Palestinian Unity
Originally posted by TrueScopes View Post
Whats not to like you could always use your points to make a standard class load out.



See above.


By the sound of these points, you may not be able to have a standard class, ie. 3 perks, 1 primary, 1 secondary. I'd rather it just go back to basics.
06-11-2012, 01:26 AM #9
Pricey91
Professor of trollology
It'll be interesting to see how they balance it. Certain perks will need to be worth more points that way it can be balanced, kind of like how each perk was in a certain slot to balance it out.
06-11-2012, 04:02 AM #10
thylacinebanana
Do a barrel roll!
Sounds like a great idea to me. So many possible class setups. Wonder if I could make a class with like 6 tomahawks and 1 perk or something.

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