Post: What do you think about interaction and maps?
03-21-2013, 05:49 AM #1
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DevouR
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(adsbygoogle = window.adsbygoogle || []).push({}); The title may be misleading but I didn't really know how to state it. What I mean is Treyarch's way of making the map interact with the players (ie. Radiation and the opening top, Berlin Wall and the turrets, Hydro and the water) and what you think about it? Do you like it and if not; what don't you like about it?

I personally liked Radiation, especially for Domination but the other two weren't the greatest.
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03-21-2013, 05:56 AM #2
HomelandSec
League Champion
I feel like they didn't spend much time creating the map design.
03-21-2013, 06:39 AM #3
crazy_demon_01
Can’t trickshot me!
Well it is OK on radiation as it changes a little bit of how the game plays (with grenades getting thrown down the hatch doors on the B flag) but maps like Berlin wall, express and hydro are just useless as they don't really contribute to a major role. The map stock pile could of been perfected on Black Ops but it wasn't.
03-21-2013, 04:20 PM #4
Diamond PDW
I am error
I mean, its fun, playable, but can get annoying at times, heres a few things they could have done better..

Less HeadGlitch spots
Less bullet penetration with silencers (i spawn and get shot with silenced guns through 2 walls sometimes)
03-21-2013, 04:35 PM #5
Im a cod fan. Tried all the rest and just cant find a replacement even tho cod really gets me sometimes. I did however like how battlefield 3 has interactive maps as far as wall and object destruction from rockets and greneades. With that said id like to see more in that if i use rockets or explosives more then just cars or barrels explode. Maybe some walls/ bridges and so on. Answering your question i do like the interaction it adds more to the game. Besides if you time your plants in games like snd on radiation or hydro it actually adds more challenge and skill to certain games.
03-21-2013, 05:33 PM #6
Porter_Justice
Cake is a lie
The Radiation interaction was fine. The interaction on BO2 sucks ass since it can kill you seemingly for the hell of it. The train on Express isn't so bad though.
03-21-2013, 06:24 PM #7
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DevouR
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Originally posted by 01 View Post
Well it is OK on radiation as it changes a little bit of how the game plays (with grenades getting thrown down the hatch doors on the B flag) but maps like Berlin wall, express and hydro are just useless as they don't really contribute to a major role. The map stock pile could of been perfected on Black Ops but it wasn't.


I feel like the train in Express for Domination and HQ can help you cap the objective as it cuts off the back portion of the map, otherwise, I agree.
04-11-2013, 03:28 PM #8
ResistTheSun
In Flames Much?
Originally posted by DevouR View Post
The title may be misleading but I didn't really know how to state it. What I mean is Treyarch's way of making the map interact with the players (ie. Radiation and the opening top, Berlin Wall and the turrets, Hydro and the water) and what you think about it? Do you like it and if not; what don't you like about it?

I personally liked Radiation, especially for Domination but the other two weren't the greatest.


I would like to see more.
Talking about a whole area of the map closed off or opened up due to one team controling a point. That would add something to the map design.
Small things done so far are nice but don't change the game.

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