Post: COD 7:Black Ops: Perk(s)
05-01-2010, 08:03 PM #1
Ab-Soul
NGU: Oxide
(adsbygoogle = window.adsbygoogle || []).push({}); I wonder if the perks if any.. are going to be bad*ss.

and if they changed it up like..

Stopping Power - Stopping Power Pro - Stopping Power Advanced
etc.

im searching for some details on the perks for BlackOps
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05-30-2010, 08:51 AM #20
-Commando is worse than dying in real life. Its soooo bad.
-nukes are shit it forces people to camp to get one.
-i love running around with an RPG and danger close. If all you people think its ruins the game you can fight me.
-attack helicopters get 1 or 2 kills in a minute, harriers get 5 in 15 seconds not including the airstrike.
-in the period of a day I got four chopper gunners. I got 1 kills with each because someone had a stinger on the other team. It needs to be fixed!
-scrambler helps the other team it gives your position away. It should glitch your radar e.g fake red dots and killstreaks.
-zombies is not a want in cod 7, its a need.
05-30-2010, 11:17 AM #21
BAS_TURD
Are you high?
Tbh I hope they go back to the original 3 - 5 - 7

Mw2 is bollocks.
05-30-2010, 04:09 PM #22
FrostingDog
Pokemon Trainer
Commando Pro is already confirmed. Upside Down Happy >_> jk. oh god. that would be horrible.
05-30-2010, 06:54 PM #23
They have a no Perk mode that has been confirmed, its called boneless mode
You only have the Primary weapon, Secondary Weapon, Grenade (equipment maybe?), and special grenade.
05-31-2010, 02:28 PM #24
I shit you not, if commando is put in to Black Ops, I will not buy the game.
05-31-2010, 03:10 PM #25
schaffinosx
To and fro the island.
The main thing perks really comes to is balance. I'm fine with any perk, so long as there is another perk that can counter it. For example, Stopping Power is the natural counter perk for Juggernaut, and vice versa.

If there was nothing that allowed you to obtain more health, then Stopping Power would be without a counter perk, making it a threat to just about anyone. Now of course Juggernaut is not the only kind of perk to counter Stopping Power, but you get the point.

Treyarch seems to have the balance of perks down, considering the balance of perks in Call of Duty: World at War. Chances are that most of the perks will be similar to that of past Call of Duty games. Many of the perks introduced in Modern Warfare and World at War are the very basic of perks, and really cannot be without. There will probably be a few new perks here and there, but that's not something we'll no much about for the time to come.

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