Post: Black ops missions and what you expect to see
07-16-2010, 09:23 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); This tread will be quite long it is a description of some of the single player missions.

Mission: Victor Charlie

This mission is part stealth but ends in action. This is the longest mission so far in Black Ops.
According to the Official XBOX Magazine, the player must kill two Vietcong soldiers after the soldiers have killed the pilot and the co-pilot of the helicopter. The player must then get out of the wreckage and swim underwater to a fishing boat, manned by more Viet Cong. The player will then fire at the other soldiers after having killed the soldier in the boat. According to OXM, the mission now takes a more stealthy twist. The player, with a partner, sneaks into a hut and kills two sleeping soldiers. They then proceed to place C4 on the bottom of the huts. Your partner (Woods) tells you to pick up a unknown handgun (which has a suppressor and a tactical knife). When you leave the base you come across two more soldiers looking away. When you knife both of them, a team member is seen walking with the enemy. When you are asked to follow him, one of the soldiers you knifed drags you down a ditch. It seems that the character can't move well and limps for the rest of the mission. The player then finds himself pinned down by a machine gun turret. He picks up an M202 Rocket Launcher, and proceeds to destroy huts, passing boats, Viet Cong soldiers, and the turret. The player and his crew then arrive at a "hole," before Woods gives you a flashlight and says, that "We'll find Kravtchenko". In this part you hold a pistol with a flashlight in your other hand in a tacknife position. Reznov then drops in and goes around the other side. Swift goes ahead and gets stabbed by an enemy soldier. After the player kills two more Vietcong, he climbs up a ladder, and out of the tunnel. Him and Woods arrive at an enemy encampment that has a Hind in it, starting the mission "Payback".

Mission: payback

It has been mentioned that this mission continues after the player and Woods have escaped from a prison. The player is given a CAR-15 Commando with a grenade launcher, and will have to steal a Hind from some Russian encampment. Before the player attacks the player can hear the soldiers mention Kravtchenko. After the player kills them, they will climb into the cockpit with Frank, who will assist the player as the gunner. Then, the player will provide top cover for a squad on the ground through heavily occupied enemy territory. The player will engage other helicopters. Frank will assist the player using the Hind's gunner seat and the squad on the ground will help take out "RPG"s. It's possible that the helicopter crashes at the end, in the teaser trailer it appears that there is an explosion seen outside the cockpit, and the helicopter starts to spin, and will crash into the Hue river.

Mission: Slaughter House

The player (Mason) starts off in a "Huey" helicopter, preparing to rappel into the city with the objective of securing a CIA headquarters which has been overrun by the North Vietnamese Army. While rappeling from the helicopter, it is shot down by enemy fire. Still clinging to the rope, the player and his squadmate, Woods, are able to smash through a window of a multi-story building. Dazed by those events, the player rises to his feet and is given a SPAS-12 shotgun equipped with Dragon's Breath ammunition by Woods. Making their way to the objective, the player encounters several Vietnamese troops, all of which are set aflame by the player's Dragon's Breath ammunition.
Receiving assistance from friendly choppers, machine guns rain fire through windows quickly eliminating any enemies caught in the fire. Intensity is high, and mixing in civilians throughout the building requires quick thoughts and reactions by the player to minimize their casualties.
Once the player has made his way into the urban streets, a Vietnamese soldier can be heard over a loudspeaker system:
"American soldiers, put down your weapons! This is not your war. We do not wish you harm."
Outside, the player approaches a group of Marines and takes over their radio transmitters. Requesting assistance from the sky, he is then tasked with the job of designating buildings to be fired upon by the helicopters. While fighting through the streets, the player is able to provide recon to the choppers who soften enemy resistance. Later on in the level, the player is tasked with escorting an APC named "Bottom Feeder" through the city streets. The preview ends with the player fighting off Vietnamese soldiers on the streets.

Mission: WMD

The player will start in an SR-71 Blackbird. They will then guide four other soldiers through a facility from the air, afterwhich the perspective will switch to one of the soldiers on the ground, in a manner similar to an RTS game. It is set in 1968, at the height of the Cold War. In this level the player can obtain a new weapon, the Crossbow. Starting off in this level, you're suited up and ready to pilot the Blackbird which sits on a runway in California. After approaching the vehicle, you're saluted and begin to board the plane. After requesting for takeoff, the player is told "Your aircraft sir". The pilot (the player) is then prompted to press a control to engage the boosters, then must pull back on the thumbstick to begin the ascent. After a short cinematic of Big Eye 6 in orbit, the screen cuts to a first person view of the cockpit.
The view is that of a heatmap screen where the four man team (Kilo 1 - SOG) can be seen prone in the snow. Your job is to assist them past any enemy troops that may be present. After providing them with recon, the screen fades, and you're then put into the boots of Hudson, one of the members of the black ops patrolmen on the ground.
This is where we first got a peek at the modified crossbow. The player lies prone in the snow with his squadmates on his flanks. Power lines can be seen in the distance. Heavy breathing can be heard, provoked by the frigid climate of the Ural Mountains. At that moment, a group of Russian soldiers on patrol slowly creep by to north. Their cold breath can be seen in the air, their boots crunching the snow beneath them. Luckily, SOG is not detected and the troops continue on their path.
The objective is to make way to a substation. The point of interest is that of a weapons manufacturing facility, obviously not a facility that one wishes to inhabit. Making their way down the snowy trails, SOG is met with their first enemies. Shouldering the crossbow, the player picks off any targets while remaining completely silent. Continuing further down, the player is then required to hook up and rappel down the steep face of a mountain. After hooking up your ropes and beginning your descent, several members of the team are required to push off of the mountain and put the brakes on several times before finally making it to the landing below. Shooting through the facility's windows with silenced AUG prototype rifles, SOG is immediately met by a hoard of Russian soldiers. Once the substation is taken, the objective is updated and the player is asked to move to the "com-stat".
Going further down the mountain, SOG soon meet a group of enemies that require a bit more firepower. Switching over to explosive tips on the modified crossbow, the enemy never has a chance. One enemy is shot directly in the leg, in return exploding not only him but a few of his comrades. After taking out the enemy troops and taking the storage shed, the player moves onto the power room.
Alarms are sounding, enemy chatter can be heard. Switching to an assault rifle, you head towards the power room. Moving behind your teammate, he opens a door and is immediately met face to face with an enemy, resulting in the teammate killing the enemy with a throwing knife, in the neck. Making headway through the facility, the opposition is heavy. Chaos ensues, but only shortly as SOG makes short work of the enemies inside the facility. Moving to the objective, the player find the relay and yanks the fuses from the box, rendering the station useless. Objective complete.
Once SOG have cleared the mountain and completed the objective, jumping across opening crevices persues, and the player follows the team to what is hoped to be safety, before a Russian troop fires an RPG at the face of the cliff, resulting in a large avalanche. As the snow rushes behind, the SOG team have no choice but to jump.

That is a preview of 4 missions for black ops.

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The following 2 users say thank you to Ahsoka Tano for this useful post:

SUPERIMIAINI, zXx-Psycho-xXz
07-16-2010, 09:24 AM #2
zXx-Psycho-xXz
You talkin to me?
Great Topic. Thank you mate
07-16-2010, 01:26 PM #3
SUPERIMIAINI
Machete Don't Text!
Sounds like the SP Campaign is already longer than MW2..LOL Thank you for the info :y:

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