Post: Possible Black Ops Problems
08-16-2010, 04:28 AM #1
TairyHesticles
Add Me on PSN/X-Box Live!
(adsbygoogle = window.adsbygoogle || []).push({}); I'm just making this to point out stuff I saw that may be possible problems in Black Ops. Enjoy.

RC Car Killstreak Spam

After 3 kills, a killstreak choice is a remote controlled RC Car with an explosive on its back which you can drive and detonate to kill enemies. It's only good for one use, but it still leaves the question of; Will this be annoying as **** or has Treyarch thought of that as a problem already? There's supposedly a 24 player game mode, and if there's a killstreak like Hardline from MW2, this thing will be spammed like none other.

Hit Detection

[ame=https://www.youtube.com/watch?v=h_fsM6LBi54]YouTube - Call of Duty: Black Ops - Multiplayer Teaser[/ame]

In the Multiplayer teaser, at 1:07, when the players uses the sniper rifle, the shot is slightly to the left of the target yet he still gets a headshot. Hopefully the hit detection is better than World At War, from what I've heard sniping in World At War was about as annoying as someone flicking you in the forehead for a half an hour straight.

The Little Camera Thing

Shown in the teaser from 0:04 to 0:15, there is a little camera that can be set up, which replaces your radar but shows you whatever is happening wherever it is. If someone wanted to be a douche, they could set up the camera at a bomb site in SnD when on defense and camp the other, making it pretty much impossible to plant without that player knowing. I'm sure there's something to counter these camera, but they look like they could get pretty annoying.

"Some" of the Weapons

The crossbow seems like it takes some skill to use and it's not just like a noobtube, but at 1:10 the guy got blown up by what looks like a rocket launcher. Also, all the guns in the trailer had little to no recoil and barely any idle sway. It didn't look as easy to kill as MW2, but then again we haven't seen all the weapons.


That's all the possible problems I can think of, just from watching the Multiplayer Teaser, if you found any that aren't already up here post them.
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08-16-2010, 06:09 PM #29
blizzard94
Vault dweller
Does anybody remember flak jacket from W@W? I hope that they'll bring it back somehow. That would be a good counter to R/C cars. And for those people that want to say "But I dont want to take up a perk slot to stop R/C cars!" well doesnt a UAV jammer take up a perk slot too? And UAV is also a 3 kill killstreak just like the R/C car will be.
08-16-2010, 06:11 PM #30
Octavia
"PonyF ag"
Originally posted by TairyHesticles View Post
I'm just making this to point out stuff I saw that may be possible problems in Black Ops. Enjoy.

RC Car Killstreak Spam
BALANCED it goes fast, cant stop, hard to control.

After 3 kills, a killstreak choice is a remote controlled RC Car with an explosive on its back which you can drive and detonate to kill enemies. It's only good for one use, but it still leaves the question of; Will this be annoying as **** or has Treyarch thought of that as a problem already? There's supposedly a 24 player game mode, and if there's a killstreak like Hardline from MW2, this thing will be spammed like none other.

Hit Detection
Beta may fix it, if there is one.
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In the Multiplayer teaser, at 1:07, when the players uses the sniper rifle, the shot is slightly to the left of the target yet he still gets a headshot. Hopefully the hit detection is better than World At War, from what I've heard sniping in World At War was about as annoying as someone flicking you in the forehead for a half an hour straight.

The Little Camera Thing
BALANCED

Takes away the radar.
Shown in the teaser from 0:04 to 0:15, there is a little camera that can be set up, which replaces your radar but shows you whatever is happening wherever it is. If someone wanted to be a douche, they could set up the camera at a bomb site in SnD when on defense and camp the other, making it pretty much impossible to plant without that player knowing. I'm sure there's something to counter these camera, but they look like they could get pretty annoying.

"Some" of the Weapons
They HAVE Recoil Hes firing in BURST

The crossbow seems like it takes some skill to use and it's not just like a noobtube, but at 1:10 the guy got blown up by what looks like a rocket launcher. Also, all the guns in the trailer had little to no recoil and barely any idle sway. It didn't look as easy to kill as MW2, but then again we haven't seen all the weapons.


That's all the possible problems I can think of, just from watching the Multiplayer Teaser, if you found any that aren't already up here post them.

The game will be balanced.:y:


~Elmo
08-16-2010, 08:17 PM #31
dont under estimate treyarch .. they know what there doing
08-17-2010, 01:53 AM #32
ygdw22
Haxor!
thanks thanks thanks for new idea
08-17-2010, 11:41 AM #33
Alex-2020
Bounty hunter
i did'nt see anything wrong with the sniper? unless im looking at the wrong thing >_>
08-17-2010, 03:07 PM #34
TairyHesticles
Add Me on PSN/X-Box Live!
Originally posted by 2020 View Post
i did'nt see anything wrong with the sniper? unless im looking at the wrong thing >_>


Look when he shoots he shoots just to the left of the guy but still gets a headshot, which means the hitbox as of right now (the area where if you shoot the person takes damage) is too big, like it is in MW2 where is you shoot just above the head you still get the kill and especially on Throwing Knifes where you get kills that are nowhere near the guy.
08-17-2010, 04:11 PM #35
Well spotted on these m8, I'm sure upon release there will be flaws, but Treyarch will sort them out with numerous patches.
08-17-2010, 04:23 PM #36
Ultimate-Playa
[s][move]NGU ELITE Dancing[/move][/s]
The game is out in 3 months man. Wait to see then start you arguing.
08-18-2010, 01:03 PM #37
The camera can be knifed like a sentry gun or shot to disable it like a sentry gun. It's not a big problem at all. The crossbow can have different tip's the one in the video is an 'Explosive Tip' so depending on the tip's depends on how you use it. The hit detection will be like Modern Warfare 2 although it might have some small improvements. The RC car probably only last's a few seconds and can't travel far distances because of this. The RC car will also be vulnerable to bullets\explosives.

This is based on my knowledge of how entities are spawned in Modern Warfare 2. Black Ops uses the same game engine.

The following 2 users say thank you to TheUnkn0wn for this useful post:

IDontbreak, Marcocanc

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