Post: Zombies Ranking System?
10-05-2010, 02:35 PM #1
Jesse
always mirin
(adsbygoogle = window.adsbygoogle || []).push({}); What would you think of a Create-A-Class and ranking system integrated into Zombies?

Create-A-Class:
-Choose Starting Pistol + Attachment: ASP, M1911, Python, Makarov, CZ75
-Choose Lethal Grenade: Frag x2, Semtex x2, Tomahawk x2 (Always one-shot kill)
-Choose Tactical Grenade: Willy Pete x3 (Slightly distracts some zombies), Nova Gas x2 (Slow down zombies and do a small amount of damage), Flashbang x2 (Blinds zombies for a few seconds where they won't attack you), Concussion x2 (Slows down zombies, might send them in the wrong direction), Decoy x1 (Acts as a small Monkey Bomb)
-Choose One Minor Perk: Lightweight, Hardened, Steady Aim, Flak Jacket (Makes you invincible to your own explosives and tactical grenades)'
-All of these can be purchased with Z Points (Earned through Zombies match bonuses, ranking up, or a perk dropped by zombies)

Rank System:
-50 Ranks
-Rank up by earning points in Zombies matches
-New ranks unlock purchasable emblems and titles for your callsign in both multiplayer and Zombies
-New ranks unlock ZbS Points bonuses

Tell me what you think of this

~xKNIFExFeaRx
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The following 6 users say thank you to Jesse for this useful post:

_V_, cerj, deozpester91, dfrost182, Vengeance, xxlaleyendaxx
10-06-2010, 03:11 PM #11
Dan0692
Molestation Enthusiast
Originally posted by xKNIFExFeaRx View Post
why would this ruin the game actually? this is pretty handy because then you got a goal while playing zombies Smile


There's already a goal. Getting to the highest level. If there was no goal, it wouldn't be as big of a hit as it was. The goal it already has is what makes the mode so successful, so why take it away?
10-06-2010, 03:33 PM #12
Jesse
always mirin
Originally posted by Dan0692 View Post
There's already a goal. Getting to the highest level. If there was no goal, it wouldn't be as big of a hit as it was. The goal it already has is what makes the mode so successful, so why take it away?


maybe you can do both goals, just saying Happy
10-07-2010, 07:30 AM #13
HOST Lee
IM A AWESOME
Originally posted by xKNIFExFeaRx View Post
Well, thanks for the support.


Oh Don't Get Me Wrong Your Idea Is Good But I Don't Know Why You Would Want To Change Something That Worked So Well Look CoD4 Was Sweet Then They Tried Adding All These Fancy Things Like T.I And Lots Of Amazing Bullshit Killstreaks, When In CoD4 3,5,7 Work Well See Where I'm Going With This.

Good Idea But Bad Move For The Mode Thats My Opinion
[/COLOR]

---------- Post added at 08:30 AM ---------- Previous post was at 08:22 AM ----------

Originally posted by Dan0692 View Post
Totally agree. I mean, they can improve on it. But not by changing the game like the OP has suggested, but take for example the difference between Nact Dur Unten or however it's spelt, in comparison to Der Rise. There's loads of changes, that make the game better, but it doesn't change the way the game mode works.
I'll be dissapointed if Pack A Punch is used again in a new map because it'll just be repeating Der Rise. The original zombie map was plain, Verrukt added perk machines and more rooms and a generator, Shi No Numa was a big wide open space with ziplines and Der Rise had pack a punch.
Personally I don't want pack a punch and perk machines, just in a different map. I want something new, like they've added to each zombie mode in the past


Right Now They Have A Great Formula So They Should Stick To It Same With MP In WaW The Multiplayer Was Amazing Except Tanks And MP40 Dual Mags. I Hope Its More Run And Gun And Less Camping For My Set Of Dogs. I Now See Why They Didn't Fix The MP40 And Tanks They Were Putting Their Effort Into Black Ops Hopefully It Doesn't Get To Happy Like MW2 Where They Thought EVERYTHING Was Going To Be Brilliant Yeah Right **** That
10-07-2010, 12:05 PM #14
that would b awsome
10-07-2010, 06:32 PM #15
deozpester91
You talkin to me?
agreed it be sick to have a concept like that maybe 2 modes orginal? and another mode where you get to customize guns and etc...
10-07-2010, 08:22 PM #16
Originally posted by Jesse
What would you think of a Create-A-Class and ranking system integrated into Zombies?

Create-A-Class:
-Choose Starting Pistol + Attachment: ASP, M1911, Python, Makarov, CZ75
-Choose Lethal Grenade: Frag x2, Semtex x2, Tomahawk x2 (Always one-shot kill)
-Choose Tactical Grenade: Willy Pete x3 (Slightly distracts some zombies), Nova Gas x2 (Slow down zombies and do a small amount of damage), Flashbang x2 (Blinds zombies for a few seconds where they won't attack you), Concussion x2 (Slows down zombies, might send them in the wrong direction), Decoy x1 (Acts as a small Monkey Bomb)
-Choose One Minor Perk: Lightweight, Hardened, Steady Aim, Flak Jacket (Makes you invincible to your own explosives and tactical grenades)'
-All of these can be purchased with Z Points (Earned through Zombies match bonuses, ranking up, or a perk dropped by zombies)

Rank System:
-50 Ranks
-Rank up by earning points in Zombies matches
-New ranks unlock purchasable emblems and titles for your callsign in both multiplayer and Zombies
-New ranks unlock ZbS Points bonuses

Tell me what you think of this

~xKNIFExFeaRx

yes this would just be like cod 5 pc realism mod witch is sick n i hope they do
10-08-2010, 02:19 AM #17
arman599
Do a barrel roll!
that would be sick

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