Post: Create A Class * INTERACTIVE THREAD
10-20-2010, 01:10 AM #1
G2BR
Far Cry 3 = Epic
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[b]Class Name/Gametype:[/b]
[b]Main Weapon:[/b]
[i]Attachment(s):[/i]
[b]Secondary Weapon:[/b]
[i]Attachment(s):[/i]

[b]Lethal:[/b]
[b]Tactical:[/b]
[b]Equipment:[/b]

[b]Perk 1:[/b]
[b]Perk 2:[/b]
[b]Perk 3:[/b]

[b]Killstreaks:[/b]


Quick Reference: (Primary Weapons)
Assault Rifles

AK-47 - Fully automatic Russian rifle with 30 round magazine.
AUG - Fully automatic Austrian bullpup rifle with 30 round magazine.
Commando - Fully automatic American carbine with 30 round magazine.
Enfield - Fully automatic British bullpup rifle with 30 round magazine.
FAMAS - French Fully automatic bullpup (prototype) rifle with 30 round magazine.
FN FAL - Semi-automatic Belgian battle rifle with 20 round magazine and high damage.
G11 - Three round burst fired German (prototype) rifle with 48 round magazine.
Galil - Fully automatic Israeli Rifle with 35 round magazine.
M14 - Semi-automatic American battle rifle with 20 round magazine.
M16 - Three round burst fired American rifle with 30 round magazine


Submachine Guns

AKS-74U - Fully automatic Russian carbine with 30 round magazine.
MAC11 - American machine pistol with 32 round magazine and high rate of fire.
MP5k - Fully Automatic German prototype SMG with 30 round magazine.
MPL - German Sub Machine Gun with 30 round magazine.
PM63 - Fully automatic Polish machine pistol with 25 round magazine.
Skorpion - Fully automatic Czech machine pistol with 20 round magazine.
Spectre - Fully automatic Italian submachine gun with 30 round magazine.
UZI - Fully automatic Israeli submachine gun with 32 round magazine.
OTs-02 Kiparis - Russian submachine gun with 30 round magazine.

Light Machine Guns

HK21 - Fully automatic German light machine gun with 30 round magazine.
M60 - Fully automatic American heavy machine with 100 Round box magazine
RPK-74 - Fully automatic Russian light machine with 45 round magazine.
Stoner 63 - American light machine gun with 30 round magazine.
Death Machine - Portable Mini-gun with 499 rounds. [Not available in Create-a-Class]

Shotguns

Olympia - Double-barreled Italian shotgun with 2 loaded shells.
SPAS - Semi-automatic/pump action Italian shotgun with an 8 shell capacity.
Stakeout - Pump-action American Shotgun with 4 shells.
HS-10 - Semi-automatic American bullpup shotgun with a 4 shell capacity.
KS-23 - Russian pump-action shotgun with 4 shells.


Sniper Rifles

Dragunov - Semi-automatic Russian rifle with 10 round magazine and low damage.
L96A1 - Bolt-action British Sniper Rifle with 5 round magazine and high damage.
PSG1 - German semi-automatic Marksman's rifle with 5 round magazine.
WA2000 - Semi-automatic German sniper rifle with 6 round magazine.


Quick Reference (Secondary Weapons):
Pistols

ASP - Semi-automatic American handgun with 7 rounds.
CZ 75 - Semi-automatic Czech handgun with 8 rounds.
M1911 - Semi-automatic American handgun with 7 rounds and high damage.
Makarov - Semi-automatic Russian handgun with 8 Rounds
Python - American revolver with a 6 round clip.

Launchers

China Lake - Pump-action American grenade launcher with 2 loaded shells.
M72 LAW - American light anti-tank weapon with 1 unguided or heat seeking rocket
RPG-7 - Russian Rocket Propelled Grenade launcher with 1 rocket.
Strela - Russian Surface-to-Air Missile System that is unable to free-fire.
M202 FLASH - (aka "Grim Reaper") American rocket launcher with 4 incendery rockets. [Not available in Create-a-class]

Special

Ballistic Knife - Russian (Spetsnaz) knife with spring-loaded detachable blade.
Crossbow - Bow Weapon with explosive tipped bolts.


Quick Reference (Lethal/Tactical/Equipment):
Lethal

Frag Grenade - Grenade that may be "cooked" and bounced off walls, etc.
Semtex - Sticky grenade that attaches to any surface and detonates on a short fuse.
Tomahawk - Throwable axe that is a one-hit-kill and can be picked up to be reused.

Tactical

Willy Pete - Smoke Grenade.
Concussion Grenade - (x2) Slows and disorients the target, also disables equipment for a short period of time.
Flashbang - (x2) Blinds and deafens the target, also disables equipment for a short period of time.
Nova Gas - (x2) Impairs movement, blurs vision, and causes damage over prolonged exposure.
Decoy x2 - (x2) Simulates gunfire and radar indicators.

Equipment

Camera Spike - Camera that replaces the mini-map and can be picked up and moved and placed in any location.
C4 - (x2) Plastic explosives that can be detonated remotely.
Tactical Insertion - A flare that marks your next spawn point and can be cancelled during the kill-cam.
Jammer - A marker that disrupts enemy mini-map when in proximity.
Motion Sensor - Motion sensing mine that detects enemy locations when in proximity.
Claymore - Explosive mine that is triggered by movement and can be picked up and moved.


Quick Reference (Attachments):
Primaries
(some attachments are not available on all weapons)
Extended Magazines - Larger magazine capacity.
Dual Mag - Two magazines strapped together to enable faster reloading.
ACOG Sight - Enhanced zoom gunsight.
Red Dot Sight - Replaces iron sights with a precision red dot sight.
Reflex - Replaces iron sights with a precision reflex sight.
Masterkey - An under barrel shotgun attachment.
Flamethrower - An under barrel attachment that shoots flames.
Cartridges - Shoot different rounds (ie. incindery).
Infrared Scope - Enhanced zoom and infrared thermal vision.
Grenade Launcher - An under barrel grenade launcher attachment.
Suppressor - Reduces weapon sound and flash, while also reducing range.

Pistols
(some attachments are not available on all weapons)
Snub Nose - A shorter barrel, giving improved accuracy while decreacing damage as a balance.
ACOG Sight - Enhanced zoom gunsight.
Speed Reloader - Speed reloader for a Revolver.
Dual Wield - Ability to hold this weapon in both hands.
Upgraded Iron Sights - Improved iron sights for increased accuracy while aiming down the sight.
Extended Mag - Larger magazines capacity.
Suppressor - Reduces weapon sound and muzzle flash, also reducing range as a balance.


Quick Reference (Perks):
Slot 1

Lightweight - Move faster. .
Scavenger - Pick up ammo from fallen enemies.*
Ghost - Undetectible by Recon Plane and Blackbird.*
Flak Jacket - Reduces Explosive damage.*
Hardline - Killstreaks require 1 less kill.*
Slot 2

Hardened - Increased bullet penetration.
Scout - Hold breat longer with scoped weapons.*
Steady Aim - Increased hip fire accuracy.*
Sleight of Hand - Faster reloads.*
Warlord - Equip two attachments to primary weapon.*
Slot 3

Marathon - Longer sprint*
Ninja - Silent footsteps.*
Second Chance - Pull out your pistol before dying.*
Hacker - Detect enemy explosives and equipment.*
Tactical Mask - Reduces effect of flash and concussion grenades

Quick Reference (Killstreaks):
Killstreaks

Spy Plane [3 Killstreak] - Shows enemies on the mini-map and can be shot down.
RC-XD [3 Killstreak] - Remote control car strapped with explosives.
Counter Spy Plane [4 Killstreak] - Temporarily disables enemy mini-map.
SAM Turret [4 Killstreak] - Airdrop a placeable SAM Turret that destroys enemy aircraft automatically.
Care Package [5 Killstreak] - Airdrop a random killstreak or ammo crate.
Napalm Strike [5 Killstreak] - Airstrike that covers a designted area in napalm.
Sentry Gun [6 Killstreak] - Airdrop a placeable sentry gun to automatically target enemy infantry.
Mortar Team [6 Killstreak] - Target three locations to be bombarded with mortar strikes.
Attack Helicopter [7 Killstreak] - Call in a support helicopter.
Valkyrie Rockets [7 Killstreak] - Launcher with two remote controlled rockets.
BlackBird [8 Killstreak] - Shows locations and directions of all players and cannot be shot down.
Rolling Thunder [8 Killstreak] - A massive carpet bombing.
Chopper Gunner [9 Killstreak] - Man a chain gun on the side door of a helicopter.
Attack Dogs [11 Killstreak] - Call in the dogs of war that can kill in a single bite.
Gunship [11 Killstreak] - Pilot a helicopter complete with rockets and machine guns.


Indepth Refrence / Credits:
For a more indepth refrence chart - as well as pictures and additional info please check out the following DW24/7 Frontpage's


A quick thanks to Gamreplays.org (https://www.gamereplays.org/callofdutyblackops/portals.php?show=page&name=black-ops-game-information) for providing the quick refrence text lists!

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The following 6 users say thank you to G2BR for this useful post:

-Syed-, .50Cal, beastmonger, Pure Decimation, TOXiCiTY_619, TRANCE_KING95
10-22-2010, 02:20 AM #29
Rann-Dum
Are you high?
Cannot wait to try this out!

Primary Weapon: IMI Galil
Attachment: Suppressor

Secondary Weapon: Crossbow
Attachment: Explosive Tip

Lethal: Tomahawk
Tactical: Decoy
Equipment: Motion Sensor

Perk 1: Ghost
Perk 2: Sleight of Hand
Perk 3: Ninja

Kill-Streaks:
Spy Plane, SR-71 Blackbird, ZE HELL HOUNDZ!

EDIT: Sorry, i kiiinda went overboard on the colors....LOL =D
10-22-2010, 02:39 AM #30
DeXTa
Gobble
Class Name/Gametype: Montage Making Baby
Main Weapon: AK-74u
Attachment(s): Silencer or Extended Mags
Secondary Weapon: Revolver
Attachment(s): Speed Reloader

Lethal: Frag
Tactical: Decoy x2
Equipment: Motion Sensor

Perk 1: Flak Jacket
Perk 2: Hardened
Perk 3: Ninja

Killstreaks: Spy Plane, Sam Turret, Care Package
10-22-2010, 06:58 AM #31
shadow104
Pokemon Trainer
Class Name/Gametype: AUG
Main Weapon:AUG
Attachment(s):Red Dot Sight Suppressor
Secondary Weapon:Ballistic Knife
Attachment(s): N/A

Lethal:Semtex
Tactical: Decoy x2
Equipment:Camera spike

Perk 1:Scavenger
Perk 2:Warlord
Perk 3:Hacker

Killstreaks: Spy Plane, Care Package, Attack Helicopter
10-22-2010, 07:16 AM #32
Class Name/Gametype: M4 awesome
Main Weapon: Spectre m4
Attachment(s): Extended Mags
Secondary Weapon:Ballistic Knife
Attachment(s): none

Lethal: semtex
Tactical:decoy
Equipment: jammer

Perk 1: Scavenger pro/Hardline pro
Perk 2: Sleight of hand pro
Perk 3: Ninja pro/Hacker Pro

Killstreaks: 3 - spyplane, 5 care package, 7 attack chopper

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