Post: What The NEW Zombie Gameplay Shows Us
10-31-2010, 03:30 PM #1
ShAdoW_RiDa
Former Blue Mod
(adsbygoogle = window.adsbygoogle || []).push({}); In case you haven't seen it already, here's a link to a 10 minute gameplay of zombie in BO:

[ame]https://www.youtube.com/watch?v=o3cDLIGS7YY[/ame]

(Best quality I can find right now, every video keeps getting removed).

Ok, I'm not going to go into full analysis, I'm just going to say what I've found and what I think of the new map.

-The map looks HUGE, lol.

-There are LOTS of doors for the zombies to break in this map, so watch out.

-You need to activate the power, to buy perks and other stuff that requires electricity.

-There is some sort of teleporter (he links it in the video, but we don't see him use it).

-Dogs make a return.

-Dogs seem somewhat more ferocious? Or is that just me..?

-As usual, dogs drop a max ammo at the end of their round. Happy

-Double tap, quick revive (and juggernaut - skip to 6:25) return?!?!

-Same power ups return (Nuke, double points, Max ammo and Insta-kill), maybe even new power-ups? Who knows...

-Mystery box returns along with the gay teddy bear.

-Pack-a-punch machine is also back.

-We can see images of the map on some of the walls, maybe it's not showing all of the map?

-We can see the D-PAD in the bottom left corner. The left and right arrows can be seen, maybe signifying claymores/betties and some other sort of help? (For the right button).

-Perks have a secondary ability? Quick revive puts you into last stand, and you are given akimbo-pack-a-punched colts. Maybe this is only for when you are playing solo, but if it isn't, it might mean that other perks have 2 abilities?

-We see a new feature at 6:07, a mounted turret that costs money to activate. It automatically shoots all zombies on sight. Maybe there are more 'assists' like this in the map?

-I believe that there is some HUGE-ASS monster in this map. If you skip to 6:05 in the video, when he activates the power. The roof starts dropping debris and we can hear some roaring in the background.

-At 6:44, we can hear the large roaring again and see more debris dropping from the roof above. Which brings me back to the idea of a massive boss. (Roaring occurs just before a dog round, they may be linked, somehow).

-New crawling thingies!! =D Skip to 8:17, where they make their first appearance.

-Dempsey also says, 'Creepy little slime balls falling from the sky', after activating the power. I believe he is talking about the new crawler enemies, as they make their appearance within the next round or 2, just after the power has been activated. So activating the power, may unleash those creatures, (crawlers).

-New crawling enemies leave a 'poisonous' gas after being killed. The gas seems to have the same effect as Tabun gasses from WaW did. (It blurs your vision from what we see in the video, but only because he went near it for about 1 seconds. If he were to stand in the gas longer, it might cause damage or slow the player down?)


That's all I can think of and all of what I know so far. Feel free to add your own ideas guys. :y:

Oh and before I go, I leave you with some 'Zombie Pentagon' gamplay (at least there's something good out of finishing story mode in this =D) Skip to 3:00 to see the start of the Zombie gamplay.

[ame]https://www.youtube.com/watch?v=BGWY50PCxDY[/ame]
(adsbygoogle = window.adsbygoogle || []).push({});

The following 9 users say thank you to ShAdoW_RiDa for this useful post:

Adamâ„¢, Encopresis, kleszyk, Luke, Mr. Wood, Stub Hero, TOX!G, TOXiCiTY_619, Winty
11-01-2010, 06:05 PM #20
Add more than one box at a a time.
11-01-2010, 06:12 PM #21
ShAdoW_RiDa
Former Blue Mod
I'm trying to keep all the videos up, but they get removed when I add them, so I may not add them at all (sorry). Will update thread with new stuff soon.
11-01-2010, 06:23 PM #22
Howdoh
NextGenHoward.
Very nice post thanks Smile loads of information =D the new crawlers just look so creepy tbh :/ and yess the map looks massive compared to der reise :/ oh well looks good fun =D

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo