Post: BO first review, says "Bugs"
11-07-2010, 06:14 PM #1
ryan saa
At least I can fight
(adsbygoogle = window.adsbygoogle || []).push({}); The first people to review this game are the folks over at vg.no, a Norwegian website.

This was translated using Google Translater

Original (Norwegian)
    https://www.vg.no/spill/artikkel.php?artid=10034812


Translated (English)
    https://translate.google.ie/translate?hl=en&sl=no&tl=en&u=http%3A%2F%2Fwww.vg.no%2Fspill%2Fartikkel.php%3Fartid%3D10034812




It's not exactly a secret that I have a somewhat strained relationship with the game company Treyarch. As the sender of the games "Spider-Man 3", "Call of Duty 3", "Quantum of Solace" and "Call of Duty: World at War" has they threw away tens of hours of my life.

The feeling that they gaped more than they can chew, the intentions are marching out of step with the skills, is also present in the "Call of Duty: Black Ops." But not all the time. And certainly not as strong as they were before.

After all the noise with the show's creator, Infinity Ward, now rests the responsibility for one of gaming's strongest and most popular series on Treyarch's shoulders. And jaggu they have grown with the task.

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However, not without some loss in the knees now and then. It distorted a little technically in between, then the enemies are dumb and motionless with no answer on fire, just because you're not exactly where it's supposed to be.

Or when they immediately come running to the same place where you just shot one of their soldier friends in an involuntary comic infinity loop.

Or when I had to quit the game and go back to last save point because I was hit by a somewhat incomprehensible, game-stopping bug at the end. Or in the weak vehicle sequences on the ground, air and sea.

And, not least in the slightly pubertal (but predictable) the urge to crank up the level of brutal violence to give the familiar gameplay a new taste. There's too much knives in necks and bloody, stunted limbs here.

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The feeling that Treyarch is trying too hard, that they are not quite as clever as they think they are, to some extent still present. There are however a lot of comparison with Infinity Ward - one of the world's best game developers - of natural causes always looking over their shoulders.

For when all is said and Treyarch does a lot right this time too. First and foremost, they deliver the best, most consistent and most exciting story in "Call of Duty" series until now.

Previously, variation in environments and experiences have been most centrally, often at the expense of a working history flow. This time followed a clear and tight, red thread from start to finish.

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You follow the history of special soldier Alex Mason (played by Sam Worthington from "Avatar") during the Cold War. He tries to stop a Russian general who, in collaboration with a mad Nazi scientist pursuits with the highly lethal chemical weapon, "Nova-6".

Efforts to Mason takes him to include Cuba, Russia, Laos and Vietnam, a journey which, among other things, shared with the Russian Victor Reznov (from "World at War" - this time played by Gary Oldman) and CIA agent Jason Hudson (played by Ed Harris).

I would not say the story is terribly original, but it is mostly well told and has some cool overtones made up of mysterious numeric codes and a progressively stronger suspicion that things might not be quite as they seem.

The missions themselves vary in quality, from very bright to the painfully annoying. But there are so many of the former is that the shadow from Infinity Ward and the two great "Modern Warfare" games are not as strong as before.

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On the multiplayer side, you get a return of zombie mode from "World at War - this time with John F. Kennedy, Richard Nixon, Fidel Castro and Robert McNamara in the fight against the living dead. I laughed!

Gorilla Grin: MW2 ruined the series for me (online), and was even worse than waw. The series needs to go back to the formula that made MW1 so good.

Multiplayer component is hard to believe anything about before the game is on sale, but it's obvious that Treyarch has invested considerable resources in this aspect of the game. A site that for many is far more important than the single-player portion.

I experience at all "Black Ops" that a solid upswing for Treyarch. It is an intense and explosive action-fest that laughs in the face of the subtle and a "Call of Duty" experience that is likely to get many supporters to giggle delighted.
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